Spider Mastermind
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > 3 heures d'agonie
Pages (2): [1] 2 »  
Author
All times are GMT. The time now is 04:58. Post New Thread    Post A Reply
Oxyde
Warming Up


Posts: 16
Registered: 04-12


http://straff50.free.fr/Pictures/News/3HA.png

Hi there,
"3 heures d'agonie" is a collection of 32 new vanilla / limit-removing speedmaps designed by members of the French Doom Community. The general rule was that each map was to be made within a time limit of 3 hours.

All of these maps are very different from each other, considering the amount of authors who took part in their conception, but we made sure that every one of them is enjoyable and full of action. Keep in mind, though, that some of these maps were made with the word "hard" in mind. You've been warned. :)

"3 heures d'agonie"'s project team is :

Project leader :
- JC

Level designers :
- JC
- ZyklonB
- Darkwave0000
- Necrotikflesh
- Impulse
- [WH]-Wilou84
- FranckFRAG
- subject_119
- Oxyde

( Full credits in the archive )

Screenshots : http://superjc.free.fr/autre/photos/3ha/
Download : http://superjc.free.fr/autre/wads/3hafinal.zip

As usual, don't hesitate to post feedback and suggestions, they'll be much appreciated.
Thanks ! :)

Last edited by Oxyde on 01-27-13 at 12:27

Old Post 01-27-13 11:54 #
Oxyde is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Memfis
Forum Spammer


Posts: 5893
Registered: 04-07


Very fun maps, I played the beta that was posted on doomfrance in single player and then with some french guys in ZDaemon, that was cool. Recommended. :)

So can we record demos now or you still might update the wad?

Old Post 01-27-13 12:29 #
Memfis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Oxyde
Warming Up


Posts: 16
Registered: 04-12



Memfis said:
Very fun maps, I played the beta that was posted on doomfrance in single player and then with some french guys in ZDaemon, that was cool. Recommended. :)

So can we record demos now or you still might update the wad?



Green light my friend! After hours of testing, no game-breaking bugs should be bothering you, feel free to record any gameplay you want. :)

Old Post 01-27-13 13:57 #
Oxyde is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Memfis
Forum Spammer


Posts: 5893
Registered: 04-07


Okay, here we go then. :)

btw, something funny I noticed in the map03 description: "Author comments : Very little map, which ended in a few seconds Smile Adapted for the duel.". Looks like bad copypaste from a forum post? (":)" turns into "Smile")

Old Post 01-27-13 15:14 #
Memfis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Ribbiks
Senior Member


Posts: 1320
Registered: 02-11


neat, I wasn't even aware of the french doom community.

fun set of maps, I particularly enjoyed the ones with the HR-vibe. maps 16, 27, 29, and 32 stood out as my favorites.

Old Post 01-27-13 15:34 #
Ribbiks is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
kmxexii
Senior Member


Posts: 1256
Registered: 06-10


Oh hey, nice to see a bunch of maps from authors I enjoy and ones I haven't yet seen.

Old Post 01-27-13 17:51 #
kmxexii is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
SFoZ911
Member


Posts: 369
Registered: 10-08


Played the first five maps, and I have to say that I enjoyed it very much. will continue soon...

Old Post 01-27-13 20:28 #
SFoZ911 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
gggmork
If you can make any sense of this post, congratulations


Posts: 2842
Registered: 06-07


cool maps, especially for 3 hours.

I recorded a bunch of fdas then deleted them, lucky for you.
12 is really challenging/fun. 13 too.

Old Post 01-27-13 21:18 #
gggmork is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
Shadow Hog
Forum Regular


Posts: 768
Registered: 07-09


So this is like that "Tiny Maps" thread, then, only with 3 hours instead of 30 minutes?

Old Post 01-27-13 22:30 #
Shadow Hog is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
Pirx
Forum Regular


Posts: 796
Registered: 11-04


cool quick map set, nice to see doom is going strong in france.

Old Post 01-28-13 01:11 #
Pirx is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Joshy
Senior Member


Posts: 1019
Registered: 07-08


Whoo, a French megawad, with Darkwave0000 in it! Playing it immediately. Thankfully Memfis created a demo thread, otherwise I'd have missed this completely.

Old Post 01-30-13 02:57 #
Joshy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
subject_119
Green Marine


Posts: 29
Registered: 11-12


french wad with a 13 years old level designer in it ^^

Old Post 01-30-13 19:14 #
subject_119 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Mancubus II
Purple is not a breakfast color

Posts: 1940
Registered: 02-03


Ribbiks said:
neat, I wasn't even aware of the french doom community.

fun set of maps, I particularly enjoyed the ones with the HR-vibe. maps 16, 27, 29, and 32 stood out as my favorites.


Did you know there is an officially licensed doom2 iwad in french? The doom wiki only has the iwad file info. There's video of it in action and google can tell you more.

Old Post 01-31-13 23:26 #
Mancubus II is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Hellbent
Forum Bellend


Posts: 4807
Registered: 06-00


magnifique!

Old Post 02-01-13 00:15 #
Hellbent is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
franckFRAG
Member


Posts: 283
Registered: 06-10



Mancubus II said:

Did you know there is an officially licensed doom2 iwad in french? The doom wiki only has the iwad file info. There's video of it in action and google can tell you more.



I did not even know that it existed a french version of Doom2 O_o.
Haha, I prefer the original version :P

Old Post 02-01-13 15:52 #
franckFRAG is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
[WH]-Wilou84
Member


Posts: 510
Registered: 12-06


Heh, if I remember correctly only 1 of us had this translated Iwad, and everyone else didn't even know about its existence.

Not too much of a loss though, as some of the translations are really poor ( as said in this thread ), and the original version of Doom ended up to be one of the best English teachers I've ever had. :>

Anyway, glad you guys liked 3ha, and thanks to Memfis & co. for your cool demos. :)

Old Post 02-01-13 16:40 #
[WH]-Wilou84 is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
joe-ilya
Nescient Member


Posts: 2645
Registered: 10-12


If you look at the readme.exe , then you'll see that the first map took 5 hours to build .

they fail.

__________________
Name at Zandoronum:jo3-ilya . name at Zdaemon:ilya_the_joe_12
YouTube channel My DSDA

Old Post 02-01-13 19:51 #
joe-ilya is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
franckFRAG
Member


Posts: 283
Registered: 06-10


3 hours is a generality :) some maps had a duration of 7 hours of constructions, (map 19 and 29 for example). For my part, I realized my maps of one at 3 hours.

Old Post 02-01-13 19:59 #
franckFRAG is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Springy
Senior Member


Posts: 1370
Registered: 09-12



joe-ilya said:
If you look at the readme.exe , then you'll see that the first map took 5 hours to build .

they fail.


If they failed, they failed, they still gave it a shot and the ending result looks amazing judging by the screenshots. Downloading this right now.

Old Post 02-01-13 20:12 #
Springy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Gez
Why don't I have a custom title by now?!


Posts: 11555
Registered: 07-07


I bet nobody died while making those maps, either.

(Agonie isn't agony, but death throes. It's the pain of death; not just intense pain like in English.)

Old Post 02-01-13 20:17 #
Gez is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
kmxexii
Senior Member


Posts: 1256
Registered: 06-10


Finished this last night. It was a lot of short, simple fun for the most part. I hated a few levels, and Darkwave's map is incredibly demanding compared to the others, but it's a good, clean package. Thanks!

__________________
Doomed: WAD Reviews (a blog)

Old Post 02-17-13 18:15 #
kmxexii is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
joe-ilya
Nescient Member


Posts: 2645
Registered: 10-12


I completed this megawad , and i noticed a "HOM" in one of the maps , I don't remember which , and the lift had to be pushed twice to reach the top.

Old Post 02-17-13 19:08 #
joe-ilya is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Demon of the Well
Senior Member


Posts: 1040
Registered: 02-13


I finished this in a couple of afternoons some time ago, not long after this thread was first posted. I generally prefer medium or larger maps, but little bitesized morsels like most of the maps here are make a good change of pace once in a while.

Most of JC's offerings were consistently fun--especially that one in the sewer, and also "RuinTech", where I ended up scoring something like 185% kills off of arch-vile resurrections--and reminded me a lot of Hell Revealed II in a number of ways. Also enjoyed the tough mid-game metal map by Oxyde and the absurd 1024-ish abattoir by William Huber late in the WAD, and Darkwave0000's map was a roomy, expansive, atmospheric bloodbath, just as I've come to expect from him. My real favorites, however, were the genuinely tense scenarios offered up by Necrotikflesh, especially "Abandoned Place", which worked wonders with the use and reuse of that dark warehouse. A nice surprise, as I've never encountered any of his maps before these. On the flipside, most of franckFRAG's tiny 1-3 room offerings were just a little too insubstantial for me to remember them much at all by this point (other than that they were really tiny), and I felt a lot of the concept- or gimmick-based maps by ZyklonB and Datacore were very hit-and-miss. The early map by subject_119 was very obviously a beginner's map, but far from one of the most unpalatable examples of the style I've seen.

There was a goodly amount of fun to be had in those couple of afternoons--pretty good result for what was basically a collection of small speedmaps. Kind of makes me feel like re-mourning the death of Necromantic Thirst, though....since if I'm not mistaken, many of these authors would have had maps therein. But alas, might as well appreciate what we've got, and I'd recommend 3 Heures d'Agonie to most fans of short, sharp blasts.

Old Post 02-18-13 07:58 #
Demon of the Well is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
grouchbag
Member


Posts: 346
Registered: 05-12


It was really,really great!

Old Post 02-18-13 08:11 #
grouchbag is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Sp00kyFox
Junior Member


Posts: 122
Registered: 03-10


sounds interesting, I wasn't aware that there is a french doom community.
definitely gonna check it out.

Last edited by Sp00kyFox on 02-18-13 at 12:38

Old Post 02-18-13 09:51 #
Sp00kyFox is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Phml
Forum Staple


Posts: 3460
Registered: 06-09


Great megawad. JC's maps in particular were a blast, as always.

Old Post 02-18-13 11:58 #
Phml is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
JCD
Junior Member


Posts: 146
Registered: 12-07


Idgmes's link : http://www.doomworld.com/idgames/?id=17101
=D

Old Post 02-28-13 10:41 #
JCD is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Katamori
Forum Staple


Posts: 2712
Registered: 08-10


/OFF/

Account name: JCD, password: bionicman

/ON/

Old Post 02-28-13 12:59 #
Katamori is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Badboy
Junior Member


Posts: 134
Registered: 09-12


gameplay was cool. im not a speedrunner. good ideas in it. visually simple but very good looking.

Old Post 06-27-14 23:00 #
Badboy is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Grain of Salt
Forum Regular


Posts: 790
Registered: 12-10



Badboy said:
im not a speedrunner.

Yeah you're like 18 months too late

Not optimized :0)

__________________
Wine cat: hey help me think of some variation on "male gamers are trash" to be my new signature on doom forums
wwitch: hmmm
wwitch: hard to top that

Old Post 06-27-14 23:29 #
Grain of Salt is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 04:58. Post New Thread    Post A Reply
Pages (2): [1] 2 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > 3 heures d'agonie

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.