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dachauncinator
Mini-Member


Posts: 70
Registered: 12-12


Here's a nice challenge for you guys. Try making a whole map, based around a single song. I thought since every other project I've seen in the past month or so,(Save perhaps by Slaughterfest) have had some sort of "artistic" twist to it. So I thought I'd jump on the bandwagon and start my own similar project. Being the musical person that I am, it was bound to be something like this.
Now for the technical goodies.

========================
Technical Goodness
========================
Port: Zdoom
Maps per mapper: Infinite.
Custom Textures: Allowed
Deadline: Middle of 2014, or when it's finished.

Send maps to: dachauncinator@gmail.com

========================
Music
========================
Music Format: Midi,.mp3, or .ogg
Genre of music: Doesn't matter, but preferably rock/metal.
To resolve the no mp3 rule of idgames, I'll just convert your mp3's to oggs in audacity, so feel free to still send mp3's.

========================
Credits
========================
Mappers:
Dachauncinator
Katamori
sgtdopey

Playtesters:

========================
Maps
========================

(Will be added as they're finished.)

Last edited by dachauncinator on 01-27-13 at 23:21

Old Post 01-27-13 20:02 #
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walter confalonieri
Senior Member


Posts: 2180
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oh, something similar to the mapping by music challenge on zdoom forums some time ago... looks interesting (like many other million projects i'm in...)

Old Post 01-27-13 21:15 #
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Katamori
Forum Staple


Posts: 2712
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The rules of /idgames doesn't allow to upload WADs that contains .mp3 files. We should use .ogg instead.

Anyway, add me to mappers, I already know a perfect song to it for a while.

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Interesting stuff around me:
Channel of Doom Let's Plays
Somewhere in Time project thread
Claustrophobia: Cybertown project thread

Old Post 01-27-13 22:54 #
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sgt dopey
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Posts: 518
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I'm up for this

Old Post 01-27-13 23:14 #
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Khorus
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Katamori said:
The rules of /idgames doesn't allow to upload WADs that contains .mp3 files.


While I haven't looked at the wording, I'm fairly sure that's referring to copyrighted material being used without permission, rather than the compression format.

Old Post 01-27-13 23:25 #
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Katamori
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Khorus: oh, yes, you are right. I just read the full text:


Bloodshedder said in /newstuff and /idgames FAQ:

What will be rejected?
[...]
MP3s/OGGs in WADs, unless it can be verified that the creation is original, and ideally is intended for the specific WAD file.

Old Post 01-27-13 23:37 #
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dachauncinator
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Posts: 70
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I think I'll release two different versions of the wad, one with the mp3 versions of the songs, one with the midi versions.

Old Post 01-28-13 00:56 #
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walter confalonieri
Senior Member


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just a think i've got in mind: why this projects doesn't use even .mod, .xm, .s3m and .it audio files over the other zdoom audio compatible files?

Old Post 01-29-13 00:14 #
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dachauncinator
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Posts: 70
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walter confalonieri said:
just a think i've got in mind: why this projects doesn't use even .mod, .xm, .s3m and .it audio files over the other zdoom audio compatible files?

Because, at least to my knowledge, those are quite a bit obscure.

Old Post 01-30-13 03:42 #
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Memfis
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Well, they work in ZDoom. :)

Old Post 01-30-13 13:58 #
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sgt dopey
Member


Posts: 518
Registered: 09-11


I've figured out the song and idea to use and I'm going to get started on my map tomorrow.
Spoiler:
Its going to be based on/around Fear Factory : Designing the Enemy if anyone wants to know

Last edited by sgt dopey on 02-04-13 at 11:50

Old Post 02-01-13 10:58 #
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dachauncinator
Mini-Member


Posts: 70
Registered: 12-12


I'm going to do the following three songs:
Disarm-Smashing Pumpkins
33-Smashing Pumpkins
Moist Vagina-Nirvana

The last one will be intresting...

Old Post 02-14-13 00:25 #
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