Processingcontrol
Senior Member

Posts: 1481
Registered: 09-10 |
Memento Mori certainly isn't on the "difficult side".
If you think most wads are too hard you can just play on a lower difficulty. If you prefer to play on UV, that's fine (I do too), but you should at least realize that wads harder than Doom II aren't just a trend. The id levels (even E4) are considered easy by today's standards, and most doomers want to play levels that actually challenge them. Sure, an easy wad like DTWiD is nice once in while, but playing them exclusively can become boring.
To be honest, it seems like you have naive view of doom community. I'm not trying to insult you are anything: I did too when I joined it; my views just changed as I learned more and became a better player.
NightFright said:
In general, I am also a fan of standard difficulty, Plutonia-style maps are nothing for me. Focussing too much on sweating/surviving rather than exploring the levels. :)
Just for reference:
Plutonia-style != ultra-hard != slaughter
Plutonia-style maps are completely different in style from slaughter maps, and neither necessarily has to be very difficult. Sure, Plutonia-style maps and slaughter maps are often ultra-hard, but the don't have to be. Hell, even The Plutonia Experiment isn't that difficult by today's standards.
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