scifista42
Member

Posts: 274
Registered: 05-12 |
I was never going to release these maps, but who would say no when Memfis asks such kindly :D
These maps are my first ever attempts at Doom mapping. I made them in late 2011 and early 2012. Frankly, I was absolute noob at that time, and I was more experimenting with what the editor can do than concentrating on making a good playable map.
The maps are made in Skulltag : Doom in Doom format, which is probably the worst format choice ever. I didn't know about formats at that time, but I was using only port Skulltag, so I chose Skulltag format :( However, I didn't actually used Skulltag speific actors, so these maps should be playable in ZDoom and Zandronum (even without loading skulltagactors.pk3), too.
Screenees here.
http://speedy.sh/H4QeV/mujWad1.zip
I'm sorry for my speech and for not including screenshots directly. I'm too tired now :)
By the way, one "little curiosity": The first map of this wad I drawed on the paper as a map intended for my Flash game experiment. I didn't even know about Doom mapping at that time. The Flash game never became completed, and I'm not experimenting with Flash anymore since I started mapping for Doom.
EDIT: Oh, forgot to mention: Jumping, crouching, freelooking is required. And don't expect yourself to be able to obtain 100% kills on these maps. Or complete the last ones without cheating.
Last edited by scifista42 on 02-13-13 at 21:55
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