Mancubus
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Plutonia MIDI Pack project (/idgames link available)
Pages (12): « 1 2 [3] 4 5 6 » ... Last »  
Author
All times are GMT. The time now is 04:26. Post New Thread    Post A Reply
Doomhuntress
Senior Member


Posts: 1167
Registered: 08-10


it won't load? damn. it loads just fine for me in Media Player Classic and Windows Media Player. if it is of any help, i used automation clips at the end of the song in FL Studio.

i could simplify the drum track on Ascension (i went REALLY overboard with it, i have to admit) if you have any pointers on what should be changed (though i have a hunch of what that could be). bit confused about the "organs and strings" thing, though. you mean you want me to change the organs to strings?

edit: well, in the meantime, here's a link to a WAV-file of the song: https://www.dropbox.com/s/cuq233ey7uvq59l/Rise_2.wav

Old Post Mar 22 2013 13:52 #
Doomhuntress is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Mr. Freeze
etc.


Posts: 1922
Registered: 06-09


Jimmy, let me know if the MIDI I give you is good for MAP02 or would be better in a different map slot. Writing a creepy song is TOUGH, so I went a little different.

MAP02: http://speedy.sh/aRw5G/MAP02.mid

D_INTER: http://speedy.sh/TS4xR/d-inter.mid AKA "Intersection"

Old Post Mar 22 2013 18:27 #
Mr. Freeze is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Doomhuntress
Senior Member


Posts: 1167
Registered: 08-10


okay. i've touched up Ascension of Satan a bit just now. however, i'd really like to know from Jimmy what he wanted me to try and change on the track. otherwise, it's pretty much done and can be used in-game since i had made a looped version of the track some weeks ago.

Old Post Mar 22 2013 23:43 #
Doomhuntress is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Ragnor
I do see the humour in a mod sneakily changing my title


Posts: 2301
Registered: 01-08


Sounds like a cool project..literally.

The recycled music is too ingrained into a lot of people though, so I hope this succeeds. Doom Expanded changed some of the music in Episode 4, and that was a very mixed reception

Old Post Mar 22 2013 23:49 #
Ragnor is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Bucket
ROCK & LOAD
COCK BEEN BLOWED
IN YOUR MOUTH,
MANJUICE EXPLOAD


Posts: 5152
Registered: 01-04


Version 2 of the MAP32 music.
http://speedy.sh/yxs55/plut32.mid

Old Post Mar 23 2013 04:01 #
Bucket is online now || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Hellish Godzilla
Junior Member


Posts: 126
Registered: 12-05


Dumb as I might feel for saying this, I'd like to drop out from my Map31 slot. I just can't come up with anything suitable right now, so it should be left for someone else. Instead, I'd like to request Map29. I think it'll be easier for me to work with "At Doom's Gate" and the faster-paced, more involved map as my guides of sorts.

Old Post Mar 23 2013 09:03 #
Hellish Godzilla is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Dragonsbrethren
Forum Staple


Posts: 2655
Registered: 03-09



MAP24: The Final Frontier - Uses "In the Dark", a track which fits the large and dark nature of the map.
Never took it that way. In the Dark has that weird bit that sounds like a cliche old sci-fi theme, which fits with the map name.

Old Post Mar 23 2013 09:36 #
Dragonsbrethren is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Doomhuntress
Senior Member


Posts: 1167
Registered: 08-10


well, i'm having trouble telling what more i need to change on this song, so here's what i have so far: https://www.dropbox.com/s/1q9djk6vg...rk%20Two%29.mid

if it fits, then i'd happily donate it to Map 21, Slayer, under the name that the file currently has. but please tell me if there's anything else i need to change about it.

Old Post Mar 23 2013 14:11 #
Doomhuntress is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Eris Falling
Forum Staple


Posts: 3427
Registered: 07-12


I've just been playing around on the guitar a bit and I think I have a few ideas.
I'm going for a sort of DragonForce style of fast rather than - say - Slayer-style fast. Somewhere between 175-220BPM should be adequate.

I'm hoping to have something to show soon-ish.

Old Post Mar 23 2013 16:15 #
Eris Falling is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
GeckoYamori
Member


Posts: 354
Registered: 07-08


Blues 12-bar progressions should be mandatory, in my ever so humble opinion.

Old Post Mar 23 2013 17:36 #
GeckoYamori is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jimmy
doesn't rhyme with MIDI :(


Posts: 1727
Registered: 04-06


Mr. Freeze: That's a cool track. :D Very happy with it in its current state. Nice one - consider it added it to the first post. Thanks a bunch. :D

Hellish Godzilla: Okey dokey, taken care of. :)

Doomhuntress: We already have quite a few church organ-oriented pieces, and in my opinion it's not an instrument that works that well in Doom, at least not as the central focus of a track. So yes, I was suggesting that the organ be made a string ensemble instead. If you won't mind doing that, be sure to transpose it to the next octave up to make the strings sound not as deep. I'm also going to suggest that the sections where everything but the guitar drops out for a few bars kind of detract from the overall track. Recommend you do something slightly different for those.

As far as the drums are concerned, they're pretty damn good, although they start off a bit weak. Maybe add some hi-hats to those first few bars. Oh yeah, and make it the standard kit (0) instead of the power kit (16).

Eris Falling: Looking forward to it. :)

GeckoYamori: Oh gosh, no. Encouraged, sure - if one wishes to imitate the Prince style - but not mandatory. xP

---

Here's a little something I came up with a while ago, but I just now Prince-ified it. It's a MIDI (approximation) of Russell Allen's "Seasons of Insanity". (Seriously, listen to this song and check out the lyrics. It's the Doomiest song I've heard in a while.)

Seasons of Insanity (3:01)

I'm thinking of slipping this into the MAP07 slot. Any objections?

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Last edited by Jimmy on Mar 24 2013 at 16:59

Old Post Mar 24 2013 12:27 #
Jimmy is offline Twitter account Twitch || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Doomhuntress
Senior Member


Posts: 1167
Registered: 08-10


hah. the track does sound a lot more fuller with a string ensemble, indeed.

i've done everything you suggested me to do so far (change drum-kit, add hi-hats, change from organ to strings), however i am confused as to what you mean with "the sections where everything but the guitar drops out for a few bars kind of detract from the overall track." that should be the only thing left to do for the track to be finished.

edit: okay, i'm pretty much finished with it at this point. have a link: https://www.dropbox.com/s/1q9djk6vg...rk%20Two%29.mid

Last edited by Doomhuntress on Mar 25 2013 at 02:38

Old Post Mar 24 2013 14:43 #
Doomhuntress is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Bucket
ROCK & LOAD
COCK BEEN BLOWED
IN YOUR MOUTH,
MANJUICE EXPLOAD


Posts: 5152
Registered: 01-04


I may have one or two more tracks to offer, but I'll give everyone else a chance to catch up.

Old Post Mar 25 2013 06:34 #
Bucket is online now || Blog || PM || Post History || Add Buddy IP || Edit || Quote
ClumsyDoomer
Member


Posts: 342
Registered: 02-11


I'd like to try to make MIDI's for text clusters (d_readme) and map04. :)
(I hope, Bucket hasn't already done those 2 midis)

Old Post Mar 25 2013 18:23 #
ClumsyDoomer is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Doomhuntress
Senior Member


Posts: 1167
Registered: 08-10


alright then. i finished up Rise just now. now it just needs to be assigned to a level.

https://www.dropbox.com/s/sbwvik1ht...Finished%29.mid

so on that note, Ascension and Rise should be ready for in-game use now.

Old Post Mar 26 2013 00:48 #
Doomhuntress is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Mr. Freeze
etc.


Posts: 1922
Registered: 06-09


Jimmy, can we make this MIDI fit into a level?

http://speedy.sh/K4agW/MAPXX.mid

Old Post Mar 26 2013 23:05 #
Mr. Freeze is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jimmy
doesn't rhyme with MIDI :(


Posts: 1727
Registered: 04-06


Mr. Freeze: Sure thing. For now, I'll add it to the first post along with "Rise" and "Pluvious" under Unassigned tracks on the main list. :) Are you planning to add to it?

Doomhuntress: Very cool beans. Great job with these two tracks, I'm sure Rise will fit in there somewhere. One question, is the tempo meant to be 100bpm? That's what the MIDI has, but the song is about 150bpm on SoundCloud. It's only a quick fix I can take care of, but I just need that clarification. :)

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Old Post Mar 27 2013 16:59 #
Jimmy is offline Twitter account Twitch || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Doomhuntress
Senior Member


Posts: 1167
Registered: 08-10


Rise is at 150 BPM, yes. dunno why it should show up as otherwise. O_o
although, Quicktime seems to like to screw up the tempo of a few songs. it played just fine for me in Media Player Classic, but Quicktime made the tempo slow as balls for some reason.

also, Ascension of Satan is supposed to be at 128 BPM, in case the tempo got screwed up on it, as well.

also also, i have a small urge to make either a track for The Final Frontier or The Temple of Darkness, due to me loving the original songs played in the levels. but i'm not sure i want to claim any of the spots, for i have no ideas currently on what song i want to produce for either stage.

Old Post Mar 27 2013 18:22 #
Doomhuntress is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
MajorRawne
Senior Member


Posts: 1512
Registered: 04-10


Jimmy, can I have your permission to use your excellent track "Stealth Mode" for my Doom 2 In Name Only map, "The Crusher"?

Old Post Mar 27 2013 18:38 #
MajorRawne is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jimmy
doesn't rhyme with MIDI :(


Posts: 1727
Registered: 04-06


Doomhuntress: Thanks for clarifying. :) I'll leave those spots unclaimed for now, but let me know once you come to a decision. ;)

MajorRawne: Sure thing, I don't mind. :P

Also how's everyone else doing? Haven't heard any updates from Ribbiks, PRIMEVAL, Flamen0d, Doomkid92 or Eris Falling yet.

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Old Post Mar 27 2013 21:08 #
Jimmy is offline Twitter account Twitch || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Eris Falling
Forum Staple


Posts: 3427
Registered: 07-12



Jimmy91 said:
Also how's everyone else doing? Haven't heard any updates from Ribbiks, PRIMEVAL, Flamen0d, Doomkid92 or Eris Falling yet.

I've been kinda busy recently, but this will get done soon. I hope to finish it around next week. I'll probably leave out guitar solos for the first version just to see what you all think of the structure and add the solos after.

Old Post Mar 27 2013 21:28 #
Eris Falling is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jimmy
doesn't rhyme with MIDI :(


Posts: 1727
Registered: 04-06


Sounds good. :) Looking forward to it. ;)

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Old Post Mar 27 2013 21:58 #
Jimmy is offline Twitter account Twitch || Blog || PM || Post History || Add Buddy IP || Edit || Quote
ClumsyDoomer
Member


Posts: 342
Registered: 02-11


I think, I'm done with my victory BGM.
http://speedy.sh/8efuJ/Endless-Suffer.mid
Title: Endless Suffer
Length: 1:08
Size: 21.1 kb

Note: I was writing it with Hyper Canvas plugin (this midi sounds pretty good with it), so I have no clue how it will sound in GM...

Old Post Mar 28 2013 04:45 #
ClumsyDoomer is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jimmy
doesn't rhyme with MIDI :(


Posts: 1727
Registered: 04-06


Cool track with a great middle section. :D

Seems to be a little bit... out of key?... for most of the first part, though. The warm pad is playing some odd stuff, certainly. Can you double-check how it sounds in GM at all? Might be your instruments sounding different to you.

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Old Post Mar 28 2013 19:50 #
Jimmy is offline Twitter account Twitch || Blog || PM || Post History || Add Buddy IP || Edit || Quote
MajorRawne
Senior Member


Posts: 1512
Registered: 04-10


Jimmy, thanks, I'm going to use it in my Nova map Atheists Nil instead of the Crusher.

Old Post Mar 28 2013 22:26 #
MajorRawne is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Hellish Godzilla
Junior Member


Posts: 126
Registered: 12-05


Since I'm not sure what else to do with it at the moment, here's what I have for Map29:

http://www.mediafire.com/download.php?8cwnufh7qa49wth
Title: Nihility's Edge
Length: 2:14
Size: 14.7 kb

Also, I'd like to claim the Map05 slot. "Hiding the Secrets" is one of my favourite tracks, so I'd like to see if I can do something in a similar vein.

Old Post Mar 29 2013 01:32 #
Hellish Godzilla is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
ClumsyDoomer
Member


Posts: 342
Registered: 02-11


just checked my track in GM - yes, warm pad sounds not that smooth and you can seperate notes... Fixing :)
Anyway, thanks for feedback, it's the 4th MIDI made by me :)

Old Post Mar 29 2013 03:27 #
ClumsyDoomer is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
yakfak
Member


Posts: 265
Registered: 03-13


(is this still too weird?) =P

Old Post Mar 29 2013 05:31 #
yakfak is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jimmy
doesn't rhyme with MIDI :(


Posts: 1727
Registered: 04-06


yakfak: That's really, really cool, actually. Quirky in places, but not overly so. Really liking the little guitar bits and the harpsichords, as well as the solos. :D

This could probably be used as-is. Shall I pencil it back in for Bunker, or another slot of your choosing? :)

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Old Post Mar 29 2013 10:04 #
Jimmy is offline Twitter account Twitch || Blog || PM || Post History || Add Buddy IP || Edit || Quote
yakfak
Member


Posts: 265
Registered: 03-13


You can certainly use this for the Bunker! one thing - I'm having trouble with the MUS form, in dosbox Adlib mode, getting the tune to loop cleanly. Right now it's leaving a big pause. Any experience with smoothing that gap? thanks

Old Post Mar 29 2013 12:11 #
yakfak is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 04:26. Post New Thread    Post A Reply
Pages (12): « 1 2 [3] 4 5 6 » ... Last »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Plutonia MIDI Pack project (/idgames link available)

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.