Archvile
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > New map (made for Zandronum / Brutal Doom)
 
Author
All times are GMT. The time now is 23:38. Post New Thread    Post A Reply
NukeStormMachine
Newbie


Posts: 8
Registered: 04-13


Hey, I'm new at Doom mapping. You need Zandronum for this map.

https://dl.dropboxusercontent.com/u...ent_beliefs.wad

Any thoughts / suggestions?

edit: Oh, and it was made for Brutal Doom.

Last edited by NukeStormMachine on 04-30-13 at 19:31

Old Post 04-30-13 19:21 #
NukeStormMachine is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Vandoom
Green Marine


Posts: 39
Registered: 02-13


NukeStormMachine: played in Gzdoom so i probably missed out on some clever scripts you wrote for escaping the 'blood pit' at the start (which looked great btw) and also got stuck in the arena (iddqd and rocket jumped out) the end was cool too and would seamless blend into your next level, i suck at doom so i found it pretty challenging lol and would have found a bit more ammo in the latter half of the level handy (maybe a box of shells in the blue key's cavern) Played in BD like suggested, was cool having the imps dive at you from the upper levels of the arena bit and starting unarmed made the first kill a little tense until i grabbed a sarge's shotty and blew em away!

Old Post 04-30-13 20:06 #
Vandoom is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
joe-ilya
Senior Member


Posts: 2061
Registered: 10-12


A great gameplay , dude.
Just no detail , but who cares.

Old Post 05-03-13 11:09 #
joe-ilya is online now Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
bcwood16
Member


Posts: 413
Registered: 08-11


Any screenies :)

Old Post 05-03-13 11:43 #
bcwood16 is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 23:38. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > New map (made for Zandronum / Brutal Doom)

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.