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XCOPY
Junior Member


Posts: 208
Registered: 12-12


Hello people,

I'm looking for a few mods that doesn't use new textures nor sprites, yet being good, the reason behind this is so I can fully enjoy a few sets of maps on doomsday with it's add-ons.

There are two I'm looking at this very moment for now (hellow dtwid 1 and 2). :)

Thanks in advance!

EDIT: What is in this thread so far, for those who search for whoever else interested.

http://www.doomworld.com/idgames/index.php?id=12835
http://www.doomworld.com/idgames/index.php?id=9188
http://www.doomworld.com/idgames/index.php?id=3163
http://www.doomworld.com/idgames/index.php?id=8120
http://www.doomworld.com/idgames/index.php?id=14090
http://www.doomworld.com/idgames/index.php?id=11658
http://www.doomworld.com/idgames/index.php?id=11242
http://www.doomworld.com/idgames/index.php?id=10639
http://www.doomworld.com/idgames/index.php?id=16639
http://www.doomworld.com/idgames/?id=12492
http://www.doomworld.com/idgames/index.php?id=17082
http://www.doomworld.com/idgames/index.php?id=12021
http://www.doomworld.com/idgames/index.php?id=1248
http://www.doomworld.com/vb/wads-mo...emover-megawad/ (to be tested)

Last edited by XCOPY on 05-25-13 at 22:28

Old Post 05-25-13 09:25 #
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Ragnor
I do see the humour in a mod sneakily changing my title


Posts: 2187
Registered: 01-08


Since when does Doomsday not work with new textures? Or are you referring to high resolution textures?

Old Post 05-25-13 09:27 #
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Obsidian
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Posts: 2625
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Demonfear is the first thing that comes to mind. I think this might fit your parameters as well.

Old Post 05-25-13 09:31 #
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C30N9
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Posts: 1327
Registered: 11-10


Try Vile Flesh or Interception.

Old Post 05-25-13 09:37 #
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purist
Senior Member


Posts: 2085
Registered: 04-04


Interception is a vanilla megawad with stock textures. It's mixed bag of m£aps but there are some good ones.

Old Post 05-25-13 09:38 #
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Ragnor
I do see the humour in a mod sneakily changing my title


Posts: 2187
Registered: 01-08


Would Hellbound work on Doomsday? iirc that states it uses only stock textures, but its not vanilla

Old Post 05-25-13 10:48 #
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NiGHTMARE
Forum Legend


Posts: 5012
Registered: 05-00


For Doom 1, 2002 ADO is a full 36 level replacement, and IIRC the first two episodes only use stock textures. New textures start to appear in episode 3; most of these are from Doom 2, so with a bit of work you could replace them with their high res counterparts.

Doom 1 also has absolutely tonnes of 8/9 level episodes using only stock textures. A few that spring to mind are CHRetro, Classic Episode, Classic Episode 2, Dawn of the Dead, Fava Beans, Chris Lutz's Inferno, and Phobos Revisited.

For Doom 2, other than those already mentioned there's BF_Thud! and the first Community Chest. The latter has a new RSKY3, but you can just delete it.

Last edited by NiGHTMARE on 05-25-13 at 11:03

Old Post 05-25-13 10:49 #
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XCOPY
Junior Member


Posts: 208
Registered: 12-12


Hello there!

Whoa I didn't expect so many people replying this thread, thank you guys. :)

Going to test them in a bit. About hellbound, as long as it uses jdoom or doom2 compatible format it will work, doesn't matter if it surpasses the linedefs or sectors limit, it will work most likely. I can't tell you the same about boom format, sadly, or else I would make one huge exception to sunder.wad mwahahahaha (BTW Insane_Gazebo should finish that wad, really). >:)

Old Post 05-25-13 22:34 #
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Vermil
Senior Member


Posts: 1708
Registered: 03-04


As far as I can tell, Sunder was made using Vanilla mapping features (?), so it should work fine on Doomsday (or any limit removing port). Obviously performance is another issue entirely.

Doomsday doesn't yet have support for most Boom features.

Last edited by Vermil on 05-25-13 at 23:20

Old Post 05-25-13 23:07 #
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hex11
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Posts: 2237
Registered: 09-09


njdoom2 is great if you dig 1994 style: low detail, kinda weird texturing (it's not hideous or anything, just very oldschool). The new skys are cool/funny, but you can play without them. Only downside is most maps are easy by today's standards, so you might have to run with -fast monsters or something.

Old Post 05-26-13 00:22 #
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walter confalonieri
Senior Member


Posts: 2120
Registered: 07-09


mm.. i'll said Doom the way ID Did and it's sequel (whoops, i read now you searching megawad that uses only stock material from original wads...) it could be good as vanilla megawads... other cool wad are Heroes 2....

Old Post 05-26-13 00:45 #
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Katamori
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Posts: 2644
Registered: 08-10


I'm working on a vanilla megaWAD project. You may follow it. (shameless self-advertising)

Old Post 06-02-13 15:07 #
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