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CeeJay

Ultimate Western conversion (beta #3)

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New beta:
http://www.mediafire.com/?plwjdwy34sddt4j

Notable changes/improvements/additions:

Smoother fist animation along with an added secondary attack (uppercut)
Improved Winchester animation
Picking up all badges on current level gives you a bonus
New sprites and graphics for the dynamite (still work-in-progress)
New sound effect for the Gatling gun

Lots 'n' lots of interactive objects:

If your health gets below 50 you can drink water from a cactus for a maximum of 50 health
New and better barrels
Chickens can be kicked and killed
All "living creatures" can be gibbed (vultures, girls, etc.)
Pushable objects (barrels and stools)
Almost all other scenery objects can be destroyed or interacted with

This will be the last beta for a while. Enjoy.

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I take back most of what I said about the bats in that pm. They do a little too much damage, but otherwise handling them is a matter of tactics and location. Have the maps changed any in beta3? Can I use my savedgames from beta2?

EDIT:

In case it hasn't been brought up elsewhere;

Using the knife in combat causes the player camera to jerk around, is it supposed to do that?

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2 hours ago, NightFright said:

Nobody posted here in 5 years. Obviously it isn't being worked on any more. Your post is pointless.

 Your post kinda begs to differ, is it not?

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On ‎2018‎-‎04‎-‎28 at 9:18 AM, kuhein said:

Nice work,

Feel free to use our maps and work even thou' you never asked permission for it mister CeeJay.

 

"Bastardos" - Team

http://www.moddb.com/mods/bastardos-ep1

 

Well, this project was abandoned like a hundred years ago. I have no interest in resuming work on it at this time. Besides, I never did anything with the levels themselves. They were pretty much untouched. This was meant as a gameplay mod to simply go along with the Bastardos TC.

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