DOOMWORLD MEGA PROJECT 2014
The goal of this project is to get as many Doomworld mappers as possible to make a map, from newbies to veterans (last year we had 55 mappers). Nobody will be rejected. There is no theme. Mappers can make any kind of map they want. The end result of this project is like going through the /idgames archive and playing random wads.
Previous projects: DMP2013 and DMP2012.
◘ one single player map per person for Doom 2
◘ any map format (vanilla, boom, g/zdoom, etc.)
◘ new textures, flats, animated textures, music, sprites, DECORATE, etc. are ALLOWED, as long as you don't replace original stuff from doom2.wad
◘ for textures, flats, animated textures: you can either use an external texture pack, or you can include textures/flats in your wad with a 3 character prefix (ex: TODxxxxx)
◘ DON'T use the map07 or map30 slots and don't use secret exit line actions
◘ the maplist will be sorted by format and then chronologically (if you want a certain sky for your map, use a port that allows sky transfers)
◘ ALL MAPS ARE ACCEPTED: whether they're huge epic maps, joke maps, tiny maps, beautiful maps, ugly maps, etc. Except for abusive maps that use scripts to change people's settings or are 1 GB while unzipped, etc. Make your map however you want.
DEADLINE = END OF 2014
When your map is done, post it in this thread and tell us what your map is compatible with (vanilla, boom, g/zdoom, etc).
= = = MAPS = = =
=== C30N9 ===
=== cannonball ===
=== dobu gabu maru ===
=== doomguy93 ===
=== Doomkid92 ===
Du Mhan Yhu
Ed (if essel does one)
=== Fellowzdoomer ===
=== FireSeraphim ===
=== Jaws In Space ===
=== pcorf ===
=== reality 2.0 ===
=== SFoZ911 ===
=== sincity2100 ===
=== Solid Snake ===
=== tourniquet ===
=== walter confalonieri ===
Last edited by TimeOfDeath on 08-25-14 at 15:08