Cacodemon
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Doomworld Mega Project 2014 - final versions up
Pages (17): « First ... « 4 5 6 [7] 8 9 10 » ... Last »  
Author
All times are GMT. The time now is 22:23. Post New Thread    Post A Reply
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


I apologize in advance.End is crap. I rushed

__________________
I ain't coming back for a while, guys.

Old Post Jun 9 2014 03:11 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
SFoZ911
Member


Posts: 507
Registered: 10-08


Heh, pcorf map was cool. I mean it looked fine, played ok but the idea of the and the ending was great. I loved it.

Old Post Jun 9 2014 08:39 #
SFoZ911 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
pcorf
Senior Member


Posts: 1517
Registered: 06-05



SFoZ911 said:
Heh, pcorf map was cool. I mean it looked fine, played ok but the idea of the and the ending was great. I loved it.

Cheers!

Old Post Jun 9 2014 14:43 #
pcorf is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


How's mine?

__________________
I ain't coming back for a while, guys.

Old Post Jun 14 2014 17:06 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Eradrop
Warming Up


Posts: 28
Registered: 03-13


Het all...

I like to join.

Please Sign me in

Old Post Jun 16 2014 09:17 #
Eradrop is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


So my map has finally arrived. It's not that originally planned collab map, we decided to use that in another project. But it is a completely new map made from scratch by me today in 6 hours. Not a tiny map nor a epic big map, pretty much something in between. This map is a bit special because it dosen't feature ssg at all, tought that would make things more challenging somewhat.

Heres some specs:

Name: Rage
Build time: 6 hours
Author: Solid Snake
Music: Suicidal Tendencies - Gotta Kill Captain Stupid (midi version of course)

Heres some screens: https://www.dropbox.com/sh/2i40si2y...1NPu2hKtuiIpS-a

Heres some map: https://www.dropbox.com/s/juotu0zrq4e997l/Rage.wad

BTW change my name in the main post, used to be TheUltimateDoomer but that name turned out to be too mainstream, now - call me snake!

And is txt file required? if needed i could make one, i like map text files.

EDIT: Map is vanilla compatible.

EVEN MORE EDIT: I think it's worth to mention that no jumping or crouching is allowed in this map in zdoom, i had a friend here testing who got a invisibility secret by jumping but theres another way for that.

Last edited by marxr on Jul 11 2014 at 13:06

Old Post Jun 24 2014 21:31 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
walter confalonieri
Forum Staple


Posts: 2559
Registered: 07-09


it's cool see new maps for this project! Anyway, what source port are intended for this level?

__________________
your favorite post farmer

Old Post Jun 24 2014 22:46 #
walter confalonieri is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


I assume you asked me. Well it's only tested working in ZDoom, tried in chocolate but failed. I assume it works in some other source ports too however, GZDoom definitely legacy? doomsday? dont know much about source ports other than zdoom but i assume it works with them since they are pretty advanced if im correct.

Old Post Jun 24 2014 23:05 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


Do you like CoH or should I scrap it?

__________________
I ain't coming back for a while, guys.

Old Post Jun 25 2014 00:59 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Flesh420
Member


Posts: 389
Registered: 08-05


Sign me up if there's still room.

Old Post Jun 25 2014 02:25 #
Flesh420 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
walter confalonieri
Forum Staple


Posts: 2559
Registered: 07-09



Fellowzdoomer said:
Do you like CoH or should I scrap it?

Keep it... it's not that bad but is too linear imo, but since EVERY type of map is accepted here, just keep your level, remember the last year megawads!

Also, is funny that the last year had a huge ammount of contributes in 6 months than this year...

__________________
your favorite post farmer

Old Post Jun 25 2014 10:32 #
walter confalonieri is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


Haha. Yeah I'm guessing all the maps will come December. Any bugs?

__________________
I ain't coming back for a while, guys.

Old Post Jun 25 2014 10:37 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


I just put nocrouch and nojump parameters into mapinfo so no one gets any funny ideas. Freelook is enabled however, i like freelook, gives you more freedom somehow.

If your some hacx dude you can disable them however but whats the point, map is meant to be played without jumping or crouching.

Last edited by marxr on Jun 25 2014 at 15:05

Old Post Jun 25 2014 14:42 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


Updated my map a bit. Lots of texture alingment fixes and some areas retextured also added a bit of more detail to some places. No need to update the main post, edited the wad directly from dropbox so it updated itself but still the same download link works.

If anyones played my map some feedback would also be cool.

Old Post Jun 29 2014 16:21 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


Yet again did various bug fixes, this map is perfect now :P btw why is this thread so dead all the time

Old Post Jul 7 2014 14:33 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


Its not December
We're the only ones alive.

Hey snake, did you try my map? Any bugs?

__________________
I ain't coming back for a while, guys.

Old Post Jul 7 2014 14:40 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


I'll check it out and report back to you. Also return the favor and try my map out :P

Old Post Jul 7 2014 14:42 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


I will. If any textures seem off please tell. I'm redoing the end.

__________________
I ain't coming back for a while, guys.

Old Post Jul 7 2014 14:44 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


Will do, strange that there's 59 mappers and only 15 maps by now, i think everyone will start working on their map on december 15 or do a 1h speedmap in 29-nth :D

Old Post Jul 7 2014 14:47 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


Haha. Record your FDA please

Old Post Jul 7 2014 14:52 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


damn, i played the version that was at the main post and it felt really unfinished i knew something was wrong, will play the last version you've posted now.

Old Post Jul 7 2014 15:13 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13



TimeOfDeath's final words before his Time of Death:
Reference, sure, but I don't know about copy/pasting stuff from other people's maps.

__________________
I ain't coming back for a while, guys.

Old Post Jul 7 2014 15:18 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


that bbq is a homage, completely different shape and textures are used. totally not copy paste for sure

Old Post Jul 7 2014 15:20 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


What BBQ? Screenie plz.

Edit: there's no deh, so there's no barbecue grill...yet...

__________________
I ain't coming back for a while, guys.

Old Post Jul 7 2014 15:27 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


I assume that copy pasting comment was made because of my homage detail in my map, that detail is similar in the second map from TNT evilution called Human BBQ pretty much at the starting area. if that's what you mean it's definitely not copy paste, you can look at them yourself.

Old Post Jul 7 2014 15:32 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


No I didn't mean that. It was a joke. I didn't realize any homages with TNT. I have an FDA ready and my map has a reference in it too. Do you know it?

The quote was the last thing he said in this thread.

__________________
I ain't coming back for a while, guys.

Old Post Jul 7 2014 15:36 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


Well now you know :P btw how do i record a demo with zdoom, haven't done that before. Also pretty bad timing :D i totally thought you played my map and then made that comment because of that detail in my map

Old Post Jul 7 2014 15:38 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


I don't have zdoom. Im only on android. Any chance you can record in PrBoom?

__________________
I ain't coming back for a while, guys.

Old Post Jul 7 2014 15:40 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
marxr
Member


Posts: 417
Registered: 06-09


I'll download prboom but the problem remains, how to record demo in there?

Old Post Jul 7 2014 15:42 #
marxr is offline Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fellowzdoomer
Banned


Posts: 987
Registered: 07-13


easy!

-iwad doom2.wad -record [8-letter filename].lmp

The below is optional

-complevel [1 - 9[

__________________
I ain't coming back for a while, guys.

Old Post Jul 7 2014 15:44 #
Fellowzdoomer is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 22:23. Post New Thread    Post A Reply
Pages (17): « First ... « 4 5 6 [7] 8 9 10 » ... Last »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Doomworld Mega Project 2014 - final versions up

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.