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TimeOfDeath
Forum Regular


Posts: 2870
Registered: 06-06


DOOMWORLD MEGA PROJECT 2014

LIMIT-REMOVING/BOOM WAD: DMP2014.zip (5.4MB)

ZDOOM PK3: zDMP2014.zip (66MB)
code:
DMP2014v4.wad vanilla / limit-removing / boom 1 = Attention: MAP02-MAP12 boom compatibility 2 = Doomkid 3 = Alfonzo 4 = Du Mhan Yhu 5 = cannonball 6 = BloodyAcid 7 = Obsidian 8 = Fellowzdoomer 9 = TheMightyHeracross 10 = tourniquet 11 = Breezeep 12 = Pinchy 13 = Attention: MAP14-MAP29 doom2 compatibility 14 = pcorf 15 = SFoZ911 16 = Solid Snake 17 = walter confalonieri 18 = Rorix 19 = Philnemba 20 = Katamori 21 = C30N9 22 = dobu gabu maru 23 = schwerpunk 24 = sincity2100 25 = joe-ilya 26 = ChaingunnerX 27 = Jaws in Space 28 = reality 2.0 29 = BlueFeena
code:
zDMP2014v1.pk3 zdoom 1 = FireSeraphim 2 = Scypek2 3 = obake 4 = Eradrop 5 = the_miano 6 = Getsu Fune 7 = DMGUYDZ64 8 = Toxie Rocks
DESCRIPTION:
The goal of this project is to get as many Doomworld mappers as possible to make a map, from newbies to veterans (last year we had 55 mappers). Nobody will be rejected. There is no theme. Mappers can make any kind of map they want. The end result of this project is like going through the /idgames archive and playing random wads.

Previous projects: DMP2013 and DMP2012.


SPECIFICS:
    one single player map per person for Doom 2
    any map format (vanilla, boom, g/zdoom, etc.)
    new textures, flats, animated textures, music, sprites, DECORATE, etc. are ALLOWED, as long as you don't replace original stuff from doom2.wad

    for textures, flats, animated textures: you can either use an external texture pack, or you can include textures/flats in your wad with a 3 character prefix (ex: TODxxxxx)

    DON'T use the map07 or map30 slots and don't use secret exit line actions
    the maplist will be sorted by format and then chronologically (if you want a certain sky for your map, use a port that allows sky transfers)

    ALL MAPS ARE ACCEPTED: whether they're huge epic maps, joke maps, tiny maps, beautiful maps, ugly maps, etc. Except for abusive maps that use scripts to change people's settings or are 1 GB while unzipped, etc. Make your map however you want.
DEADLINE = END OF 2014

When your map is done, post it in this thread and tell us what your map is compatible with (vanilla, boom, g/zdoom, etc).



= = = MAPS = = =MAPPERS
AD_79
=== Alfonzo ===
BaronOfStuff
=== BloodyAcid ===
=== BlueFeena ===
=== Breezeep ===
=== C30N9 ===
=== cannonball ===
Cell
=== ChaingunnerX ===
ChronoSerge
Clusterone666
CorSair
Crasger
dachauncinator
=== DMGUYDZ64 ===
=== dobu gabu maru ===
=== Doomkid92 ===
=== Du Mhan Yhu ===
Ed (if essel does one)
=== Eradrop ===
Eris Falling
=== Fellowzdoomer ===
=== FireSeraphim ===
Flamen0d
Flesh420
=== Getsu Fune ===
Ijon Tichy
Inkie
=== Jaws In Space ===
Joe667
=== joe-ilya ===
=== Katamori ===
kildeth
MFG38
minigunner
mrthejoshmon
Netherstorm
Nuxius
=== obake ===
=== Obsidian ===
=== pcorf ===
Phendrena
=== Philnemba ===
Phobus
=== Pinchy ===
plums
PRIMEVAL
=== reality 2.0 ===
=== Rorix ===
Salahmander2
=== schwerpunk ===
scifista42
=== Scypek2 ===
=== SFoZ911 ===
sgt dopey
=== sincity2100 ===
=== Solid Snake ===
Springy
SteveD
Superluigieth1
=== the_miano ===
=== TheMightyHeracross ===
TheMionicDonut
The_Trigger
TimeOfDeath
=== tourniquet ===
=== Toxie Rocks ===
Ven
=== walter confalonieri ===
Xaser
Zakurum

Last edited by TimeOfDeath on Mar 10 2015 at 22:12

Old Post Jan 11 2014 18:30 #
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BaronOfStuff
Senior Member


Posts: 1636
Registered: 06-08


Yep, sign me up (again).

TimeOfDeath said:
DEADLINE = END OF 2013

Nice, I'll just get in my DeLorean...

Old Post Jan 11 2014 18:36 #
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schwerpunk
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Posts: 2110
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I'm definitely in.

Old Post Jan 11 2014 18:45 #
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Du Mhan Yhu
Doom on You


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Sign me up.

Old Post Jan 11 2014 18:50 #
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CorSair
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Posts: 1025
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I'm already on the bandwagon.

Old Post Jan 11 2014 18:53 #
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scifista42
Forum Spammer


Posts: 6279
Registered: 05-12


While I haven't even brought my DMP2013 submission to the end, sign me up please. :)
Space Base 3 must come before the deadline!

Old Post Jan 11 2014 18:54 #
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Getsu Fune
formerly Hurricyclone


Posts: 1423
Registered: 06-13


If my latest "5 Rooms of Doom" submission doesn't make it (that project seems to be almost done with maps) I'll put it here.

One thing's for sure, whatever I put here will be 1337 times better than that other POS map I made :).

Old Post Jan 11 2014 19:12 #
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Jaws In Space
Member


Posts: 539
Registered: 01-13


Here is a map. This map was started during the finals days of the Monochrome Mapping Project, originally intended for a potential squeal. Since I don't see MMP2 happening I'll go ahead & just have it released with this project. This map is limit-removing, if you've played the original MMP you know what to expect from my maps.

Old Post Jan 11 2014 20:35 #
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Demonologist
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Posts: 656
Registered: 08-09


Regarding the rules - I'd actually go as far as rejecting jokemaps because fuck them.

Old Post Jan 11 2014 20:55 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7033
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I think a few people will submit shitty jokemaps just because of the above post.

Old Post Jan 11 2014 20:59 #
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BloodyAcid
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Posts: 1331
Registered: 09-11


Round 3.

Old Post Jan 11 2014 21:02 #
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Obsidian
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*Signs on dotted line*

Old Post Jan 11 2014 21:19 #
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PRIMEVAL
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Posts: 2030
Registered: 03-09


I'm in, and this time I WILL contribute something lol

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Old Post Jan 11 2014 21:27 #
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cannonball
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This time I might make something which isn't shit :D

Old Post Jan 11 2014 21:29 #
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schwerpunk
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Posts: 2110
Registered: 05-12


@ Jaws in Space re Greenville: Holy shooting gallery, only I'm the duck! This is a hitscanner's paradise, but you provide lots of explosives to deal with them. Very challenging, and very satisfying. I do so love how zombies fall apart when they die.

Old Post Jan 11 2014 21:48 #
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sgt dopey
Member


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I'm up for this again

Old Post Jan 11 2014 21:57 #
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dachauncinator
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Posts: 70
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Eyyyuup. Sign me up.

Old Post Jan 11 2014 21:58 #
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Superluigieth1
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Posts: 472
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Sign Me Up! (Again... sheesh)

Old Post Jan 11 2014 22:10 #
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Cell
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Posts: 2688
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Okay, time to get into another mapping challenge to intrude into all my everyday duties. Just kidding, won't count as a problem at all. Sign me up ASAP!

Old Post Jan 11 2014 22:38 #
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pcorf
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Posts: 1504
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Sign me up yet again and I'll whip up some kind of map one day.

Old Post Jan 11 2014 23:06 #
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SteveD
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Me too! Me too!!!!! :D

Old Post Jan 11 2014 23:27 #
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Ven
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Posts: 153
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You know what? I'm gonna clean the dust out of my DB2 and whip out a map. Sign me in.

Old Post Jan 11 2014 23:40 #
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Inkie
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Sign me up. I'll probably put together a zdoom map for once.

Old Post Jan 11 2014 23:51 #
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walter confalonieri
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GOTTA GO FAST!

Eh, sign me in again... let's see what i can do...

Old Post Jan 12 2014 01:56 #
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obake
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Posts: 243
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I'm signing up, too!

Old Post Jan 12 2014 01:59 #
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Eris Falling
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After I'm done with D2INO, something from me may materialise.

Last edited by Eris Falling on Jan 12 2014 at 10:13

Old Post Jan 12 2014 10:08 #
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TheMionicDonut
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I'll get around to one, I'm sure.

Old Post Jan 12 2014 10:09 #
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tourniquet
Forum Regular


Posts: 749
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Missed the 2013 project because im quite new here, so take this for this years edition.

http://www.mediafire.com/download/z.../tourniquet.zip

The map requires a boom compatible port and was basicly the first map of an old project that has never seen the light of day.

Old Post Jan 12 2014 11:13 #
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Suitepee
Member


Posts: 643
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Well if I enjoy the 2013 Mega Project, I might livestream the end product of this also!

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Old Post Jan 12 2014 11:35 #
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SFoZ911
Member


Posts: 501
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Ya sure why not. I'll make yet another DOOM2 map.

Old Post Jan 12 2014 11:45 #
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