Doom monster
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Brutal DOOM V.19 issues
 
Author
All times are GMT. The time now is 19:00. Post New Thread    Post A Reply
FreddBoy
Junior Member


Posts: 102
Registered: 02-14


Hello all,
Sorry if this is in the incorrect forum area, but it's my first post so undoubtedly I'm gonna fudge it up...
Anyway, my issue is two fold:
1) When my character is idling any weapon (bar the assault rifle, minigun and chainsaw) the original sprites are used, until I zoom in or reload the weapon, where it switches to the BDoom sprites, and then back to the original DOOM ones! Any idea what coul cause this?
2) Sometimes, enemies get stuck in a mid-gib sprite, even though I've only shot them with an assault rifle. Also the Imps sprite for its pounce attack is changing to a mid gin sprite too! Odd,but any ideas how to fix this?

I have the up to date GZDOOM source, a DOOM 2 WAD from PC Freaks, and the current version of Brutal DOOM. Would Zandarium be better, or do I need to change the order I load items into the folder, such as brutal DOOM first, then the DOOM 2 WAD?

Old Post 02-17-14 13:39 #
FreddBoy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
MFG38
Member


Posts: 450
Registered: 05-13


Are you trying to load DOOM2.WAD as a PWAD? That might be your problem. Try removing it from the list of PWADs to load and let me know if it worked.

__________________
I am mad. I am Finnish. I am a gamer. But I don't know where the number 38 came from.

Old Post 02-17-14 14:47 #
MFG38 is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
FreddBoy
Junior Member


Posts: 102
Registered: 02-14


How do I know I'm loading it as a PWAD? It's just my computer knowladge could be summed up on the back of a postage stamp!
I'm currently just highlighting the brutal DOOM download, DOOM2 WAD and dragging it into the GZDOOM executor. Would I need to download a winrar in order to load them into the correct sequence I need?

Old Post 02-17-14 15:19 #
FreddBoy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Da Werecat
Senior Member


Posts: 1238
Registered: 11-09


Well, right now you're loading BD first, and then overriding BD sprites with default Doom 2 ones.

Leave doom2.wad in your GZDoom directory and don't touch it. Just drag-and-drop Brutal Doom *.pk3 file on gzdoom.exe.

Old Post 02-17-14 15:24 #
Da Werecat is online now Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
FreddBoy
Junior Member


Posts: 102
Registered: 02-14


Thank you Da Warecat, I'll do that tonight and that probably is the issue I'm having.

Old Post 02-17-14 15:32 #
FreddBoy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
ProGamerX56
Green Marine


Posts: 45
Registered: 02-14


If that doesnt work type in gzdoom.exe -file (brutaldoomname).pk3 on cmd or run. Leave the doom2 wad in the gzdoom dir note that for this way to work you need a copy of the pk3 in the gzdoom directory.

Old Post 02-20-14 15:25 #
ProGamerX56 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
FreddBoy
Junior Member


Posts: 102
Registered: 02-14


Completely forgot to update, but it's all fixed. Just left the DOOM 2 wad in the directory and dragged and dropped brutal DOOM into the GZDOOM exe, just like Weasel said. Thank you all for your input, much appreciated!

Old Post 02-21-14 21:45 #
FreddBoy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 19:00. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Brutal DOOM V.19 issues

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.