Spider Mastermind
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Baphomet's Playground Singleplayer/coop Edition!
What do you think about this wad?
Yes I like it!
Its fine but needs work
Meh it's ok
It sucks major %$#@ and I hate you go die!!
View Results [Edit Poll (moderators only)]
 
Author
All times are GMT. The time now is 01:36. Post New Thread    Post A Reply
Unholypimpin
Member


Posts: 458
Registered: 03-11


http://i1020.photobucket.com/albums/af324/unholypimpin/doom64/INTERPIC_zps85144a62.png

So basically a few months ago I made a deathmatch wad where you could play as demons from doom, and a few people wanted this to be playable for singleplayer so I decided to finally do that.
Obviously I had to change the way classes worked because alot of them didn't convert well to single/coop.

Baphomet's Playground single/coop edition allows you to play as any doom demon, even the bosses. Each demon has its main attack + 4 other new attacks. In addition playable demons recharge ammo very slowly so you will have to rely mainly on ammo drops to fire your weapons. Your main attack costs 0 ammo but is also pretty weak. Traditional doom ammo was replaced with demonic essence which powers the demons attacks.
All demons including bosses can fit where ever the doom marine could and also run at the same speed as the doom marine. Each demon's health varies between 100 health to 130 health and can cap at 200.

The demon and lostsoul do have ranged weapons, but their best damage is mainly melee.

Atm all playable classes start out with their 5 weapons but in the future I might make them collectible like the standard doom guns.


AND NOW FOR THE SCREENSHOTS!!

http://i1020.photobucket.com/albums/af324/unholypimpin/GlobalDeath/Untitled3_zps7208301a.png
[/url[url=http://s1020.photobucket.com/user/unholypimpin/media/GlobalDeath/Untitled1_zps820c6bf3.png.html]
http://i1020.photobucket.com/albums/af324/unholypimpin/GlobalDeath/Untitled1_zps820c6bf3.png
http://i1020.photobucket.com/albums/af324/unholypimpin/GlobalDeath/Untitled_zpsd4afb177.png
http://i1020.photobucket.com/albums/af324/unholypimpin/GlobalDeath/Untitled2_zps8077ab1c.png


There will be a playable alpha release in 2-3 days.

In the future I may even make Baphomet(aka icon of sin) a playable class but his sprite wont be romero's head.

Old Post 02-22-14 10:32 #
Unholypimpin is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
walter confalonieri
Senior Member


Posts: 2146
Registered: 07-09


looks interesting...

Old Post 02-22-14 11:24 #
walter confalonieri is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 01:36. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Baphomet's Playground Singleplayer/coop Edition!

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.