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Obsidian
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Aww, it's May 1st over here, dammit!

Old Post 05-01-14 02:22 #
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TheMionicDonut
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GO GO GO! Check OP for details.

tl;dr 2048x2048
http://www.doomworld.com/idgames/?f...turn/retres.zip is your resource pack.

Old Post 05-01-14 05:10 #
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Marcaek
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Xaser said:
I MAY or MAY not do something for this.

See what I did there? I'm clever.



Dammit Xaser! you stole my joek

Old Post 05-01-14 05:11 #
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dobu gabu maru
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I'm kind of grateful for this theme since it puts a good limit on my usually expansive work. Good luck to everyone on the project!

Old Post 05-01-14 05:53 #
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CorSair
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2048x2048? I can fart something for that area.

Old Post 05-01-14 08:13 #
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walter confalonieri
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return resource wad, eh? This starts to be epic already!

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Old Post 05-01-14 10:43 #
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Archi
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Speedmap: Puff
I think 100% kills is possible.
Screen (spoilers): http://i.imgur.com/k5otNM4.png

Old Post 05-01-14 11:40 #
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joe-ilya
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Gonna make a canyon map.

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Old Post 05-01-14 11:59 #
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Demonologist
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Archi said:
Puff

Max in 1:58
Damn those chaingunners, took so long for them to show their majesties. Below 2 min is fine, but could've been faster if not for them 2 slow jerks.

E: Ah, got it, should've crossed armor sector earlier to summon them. Oh well.

Last edited by Demonologist on 05-01-14 at 16:27

Old Post 05-01-14 16:11 #
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Inkie
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I started a draft of what I would like to do. Not sure if its up to snuff yet though.
http://i58.tinypic.com/ht7nsx.png

Old Post 05-01-14 21:08 #
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joe-ilya
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http://i.imgur.com/mNGbgFil.png
Canyon Village.

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Old Post 05-02-14 11:51 #
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Obsidian
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I quite like that shot, although I'm not overly sure what's happening on the left side. Who knows, maybe your forte is outdoor areas.

Old Post 05-02-14 12:32 #
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Superluigieth1
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Edit: Can't do it. Doom Builder crashed half-way.

Didn't save. Fak.

Last edited by Superluigieth1 on 05-02-14 at 13:03

Old Post 05-02-14 12:34 #
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joe-ilya
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Obsidian said:
I quite like that shot, although I'm not overly sure what's happening on the left side. Who knows, maybe your forte is outdoor areas.

Copied the starting vechile from MAP14 of KamaSutra since this map is a tribute to it, and put some flames behind it.
Holds 250+pennies monsters as a total in one area.

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Old Post 05-02-14 14:27 #
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Shadow Hog
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When's the deadline, again? I'm assuming May 31st, but can't hurt to double-check.

Old Post 05-02-14 17:07 #
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Breezeep
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ho boy! a contest! can I join?

Old Post 05-02-14 21:23 #
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Breezeep
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You guys think it is a good Idea to use GZDoom builder?

Old Post 05-02-14 22:11 #
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CorSair
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If you can make Boom map with it, be my guest...

Old Post 05-02-14 22:47 #
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Inkie
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Cacolevel

Fairly simple hell level.

Old Post 05-03-14 00:04 #
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Breezeep
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CorSair said:
If you can make Boom map with it, be my guest...


I'm going to try normal Doom Builder 2 and see how it works.

Old Post 05-03-14 00:59 #
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TheMionicDonut
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Breezeep said:
ho boy! a contest! can I join?


It is not really a contest, but you are welcome to join. Check first point for details.


And yes, last day for maps is the 31st

Old Post 05-03-14 01:55 #
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Breezeep
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Well, shit. I was doing some work on my map, and something went wrong when saving the map. Then GZDoom builder crashed and erased all my game configurations. ._.

Old Post 05-03-14 03:05 #
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Breezeep
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*snip*

double post.

Old Post 05-03-14 03:10 #
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Archi
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Breezeep said:
You guys think it is a good Idea to use GZDoom builder?

You only need to copy Boom configuration from DB2 to GZDB.

Old Post 05-03-14 06:55 #
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Breezeep
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...and how can I do that?

Old Post 05-03-14 13:17 #
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Breezeep
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ok, disregard what I said. I found out what was causing the problems on GZDoom builder.

here's what I have so far:

http://i.imgur.com/u8KK4LLl.png
http://i.imgur.com/HiTaQ9Ql.png

Old Post 05-03-14 13:40 #
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joe-ilya
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Breezeep said:


here's what I have so far:




Looks boring and plain.

I already have difficulties and stuff on my map, and I think it's ready, it's a hard map using only plasma and rockets.(desided to do something fancy, told ya)
Here's the map (make sure to open it with the texture pack)
https://www.mediafire.com/?wtoj451d8hp0vd4

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Old Post 05-03-14 13:51 #
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Shadow Hog
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Breezeep said:
ok, disregard what I said. I found out what was causing the problems on GZDoom builder.

here's what I have so far:

http://i.imgur.com/u8KK4LLl.png
http://i.imgur.com/HiTaQ9Ql.png

First shot looks fine. Second one is rather plain, but I expect you'll be giving it a quick art pass to break up the monotony at some point. Even something as basic as putting SUPPORT3 on the corners would spice it up a bit.

Old Post 05-03-14 16:59 #
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TheMionicDonut
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People should just worry about a playable layout first, criticism on the aesthetics can come later.

Old Post 05-03-14 17:00 #
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Breezeep
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a little more WIP (last post here for today)

http://i.imgur.com/DTrlIUAl.png

Old Post 05-03-14 23:07 #
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