joe-ilya Posted June 7, 2015 A compiled episode of all the maps (sorted by date, walter's map is last and has a warning map before it) https://www.mediafire.com/?r8e1c4ooc3cbpmc Anymore bugs? I'm planning on uploading this to IDgames once big bugs get out. 0 Share this post Link to post
Walter confetti Posted June 8, 2015 i kind of remember that my map had some broken 3d floors thing.... before upload or anything i'll check it out this evening.... 0 Share this post Link to post
scifista42 Posted June 8, 2015 The night sky makes even my map feel slightly better, that's good. 0 Share this post Link to post
joe-ilya Posted June 8, 2015 Found some bugs myself:might have to fix them myself if the mapper won't. MAP08 : pinchy's You can fall down this and not escape. MAP06 : Supercupcaketactic's MAP05 : Mithran's You can exit the level within 5 secs by jumping into the exit tele while the starting lift lowers. 0 Share this post Link to post
Walter confetti Posted June 8, 2015 fixed the 3d floors and some stuff: http://www.mediafire.com/download/2ljlr5icxr4lt5t/map4joe.wad 0 Share this post Link to post
Pinchy Posted June 9, 2015 Without mouse look you can't aim down and kill the monsters down there, allowing you to fall in without infinite height on. I've added an extra line in anyway but it was never designed with that in mind. Hell Hill Heat 0 Share this post Link to post
joe-ilya Posted June 19, 2015 https://www.mediafire.com/?r8e1c4ooc3cbpmc Fixed bugs and added fixed maps. Vote for a sky : night sky or plutonia SKY1? 0 Share this post Link to post
scifista42 Posted June 19, 2015 IMO, night sky looks cool everywhere, while Plutonia SKY1 wouldn't fit many of the maps. 0 Share this post Link to post
Walter confetti Posted June 19, 2015 The only map that uses plutonia sky1 was mine, so... 0 Share this post Link to post
cannonball Posted June 19, 2015 I spruced up the start area a bit and added a single easy secret. http://www.mediafire.com/download/oj7cl47caz1n9aj/joebdaycbf.wad Depending on compatibility then the switch that lowers you into the main part of the level could be adjusted (fast switch in boom for example), at the moment it is design for vanilla compatibility. 0 Share this post Link to post
joe-ilya Posted June 19, 2015 walter confalonieri said:The only map that uses plutonia sky1 was mine, so... And there was just another map with a night sky. Adding cannonball's spiced map. 0 Share this post Link to post
nxGangrel Posted June 19, 2015 Okay so I was up all night, it just hit the break of dawn and I got really bored so I gave the maps a shot. And you know what? I feel like I unjustly waisted my time. Except for when I reached the level at the end of the compilation wad. That made up for all of it, and then some. :) 0 Share this post Link to post
nxGangrel Posted June 19, 2015 joe-ilya said:That colorful pony level? Yes. I liked it cause of the fan service. I'm not a brony but... Y'know ;) 0 Share this post Link to post
joe-ilya Posted June 19, 2015 I think MAP10 is the best, but heh, I guess you're secretly a brony. 0 Share this post Link to post
nxGangrel Posted June 19, 2015 No, not a brony. I just like rainbowdash... And Applejack and fluttershy and-... Oh dear. 0 Share this post Link to post
joe-ilya Posted June 19, 2015 So far only 1 vote for the night sky and a null for the plutonia SKY1. I'll wait untill tommorow and upload it once you all decide what sky to put. 0 Share this post Link to post
joe-ilya Posted June 20, 2015 I'll put the night sky and call the complication "Joe-ilya's birthday night" EDIT: =========================================================================== Archive Maintainer : This is a birthday map complication Advanced engine needed : Limit-removing, boom for MAP07 and MAP08, GZdoom for MAP12 Primary purpose : Single play =========================================================================== Title : Joe-Ilya's Birthday night Filename : joebdn.zip Release date : 20.06.15 Author : Various Email Address : ilyadude1999@gmail.com Other Files By Author : Scifista42 makes a "switcheroom 2" community project. Cannonball made "Concerned" and "Thy Flesh Turned Into a Draft-Excluder" Jaws in Space, NoisyVelvet, Mithran Denizen, Pinchy, dobu gabu maru and walter confalonieri made various maps for various community projects. SuperCupcakeTactics made a birthday map for MR.chris. Veinen makes loads of demos for many wads. Misc. Author Info : I have no idea what are they doing with their lives, I only know that I'm playing my guitar and yet to finish school. Description : A complication of all the maps dedicaded to my birthday, why is this called a birthday night? Because the sky is always night. Additional Credits to : ID for doom Gez for slade3 Impcode for DB2 Microsoft for PC and MSpaint =========================================================================== * What is included * New levels : 12 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP12 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : literally a day Editor(s) used : DB2 SLADE3 MSPAINT Known Bugs : MAP07 isn't compatible with vanilla source ports May Not Run With : MAP07 and MAP08 aren't compatible with vanilla source ports, MAP12 is unplayable in non-Zdoom ports(there's a warning) Tested With : MAP07 and MAP08 with PRboom 2.5.1.3 MAP12 with GZdoom 2.0.05 the rest with crispy doom 1.5 0 Share this post Link to post
nxGangrel Posted June 20, 2015 That's good. I didn't follow up on the Ty problem, so I didn't know. 0 Share this post Link to post
joe-ilya Posted June 20, 2015 nxGangrel said:That's good. I didn't follow up on the Ty problem, so I didn't know. Me neither, I just opened up IDgames and there were new wads and that's how I realised how IDgames revived. 0 Share this post Link to post
joe-ilya Posted June 21, 2015 Accepted to IDgames! "-rw-rw-r-- 2 idgmaint idgames 3461564 Jun 20 13:12 ./levels/doom2/Ports/j-l/joebdn.zip" and "-rw-rw-r-- 2 idgmaint idgames 3715 Jun 20 13:11 ./levels/doom2/Ports/j-l/joebdn.txt" 0 Share this post Link to post
taufan99 Posted June 21, 2015 joe-ilya said:Accepted to IDgames! I want a Dropbox link. Por favor, senhor joe-ilya. 0 Share this post Link to post
joe-ilya Posted June 21, 2015 Look at the top of this page, even if it's not the final version. 0 Share this post Link to post
joe-ilya Posted June 24, 2015 Now on IDgames! http://www.doomworld.com/idgames/?file=levels/doom2/Ports/j-l/joebdn.zip 0 Share this post Link to post
taufan99 Posted June 24, 2015 joe-ilya said:Now on IDgames! *link* Yay! I don't need to cramp up my notebook with FileZilla! 0 Share this post Link to post
scifista42 Posted June 24, 2015 Not sure what you're talking about. Just click one of the mirror links to get a direct download. Also, the /idgames archive is the community's standard, reliable, time-proven and best place where to store finished wads. 0 Share this post Link to post