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Amaster
Artificial Mechanical Android Skilled in Troubleshooting and Efficient Repair


Posts: 3692
Registered: 04-02


For starters, this wad rocks. I especially loved the opening. But I cant seem to get the red key. I wiped out everything that moves and clicked on every section of every wall but the platform that holds the key wont come down. Anybody remember how to get it?

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Old Post 06-20-02 03:23 #
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Little Faith
Rigtige mænd er voldtægtsmænd


Posts: 3253
Registered: 05-02


It's a bug as far as I remember. I think it will only come down in older versions of Doom.

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Old Post 06-20-02 10:29 #
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Doom II Guy
Member


Posts: 617
Registered: 04-02


Heh, that really sucks doesn't it?

Old Post 06-20-02 13:28 #
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The Ultimate DooMer
(former) /newstuff Chronicler


Posts: 4701
Registered: 03-02


The red key platform is lowered using special tag #666 (when all barons are killed in e1m8) and it works fine on Ultimate DooM, just make sure that you kill all the barons before you go to the key room.
(and that you are playing the wad on e1m8)

Old Post 06-20-02 14:09 #
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KDarigal
Junior Member


Posts: 159
Registered: 05-02


The problem is that the Cyberdemon's held in by a sector tagged 666, and this sector only borders itself.

Fixing this wouldn't be that hard (add in a separate small sector out in the void which lets the invisible sectors in here actually border the outer room), but nobody's gotten around to it.

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Old Post 06-21-02 06:57 #
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