Severed bunny head
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > WAD's and help!?
Pages (4): « 1 2 [3] 4 »  
Author
All times are GMT. The time now is 17:20. Post New Thread    Post A Reply
Kim Kitten
Mods actually answer me


Posts: 32
Registered: 07-02



Liam the Bard said:
Heh, nice pathname there. IF you're using win98 then your Hard Drive is in FAT32 format and those spaces won't do. Try renaming 'Doom 1, 2, TNT, Final and Ultimate', to something short with no spaces, then give it another shot.


Nope, still doesn't work. What exactly should I be typing? I've been typing:- "C:\DOOM\Doom12TNTFinalUltimate\zdoom.exe -iwad Doom.wad"

Old Post 07-12-02 19:03 #
Kim Kitten is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
ReX
Senior Member


Posts: 1743
Registered: 05-00



Kim Kitten said:


Nope, still doesn't work. What exactly should I be typing? I've been typing:- "C:\DOOM\Doom12TNTFinalUltimate\zdoom.exe -iwad Doom.wad"

have your folder named something simple, like allgames. Your path name will then be:

C:\DooM\allgames\zdoom.exe -iwad Doom.wad

__________________
We hate what we fear

Old Post 07-12-02 20:50 #
ReX is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Kim Kitten
Mods actually answer me


Posts: 32
Registered: 07-02


Ok, I've been experimenting with WadAuthor, and have hit a brick wall already, I can't get doors or stairs to work properly.

I can create a door, but instead of opening into the next room, there's just a wall behind it. And when I try to create stairs, there's just a wall where the stairs should be, or I get a weird graphics distortion.

This is the wad I'm playing around with, if you run it on Doom 2, you'll see what I mean. http://uk.geocities.com/kim_kitten14/file.htm

Old Post 07-12-02 22:54 #
Kim Kitten is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
ReX
Senior Member


Posts: 1743
Registered: 05-00



Kim Kitten said:
Ok, I've been experimenting with WadAuthor, and have hit a brick wall already, I can't get doors or stairs to work properly.

I can create a door, but instead of opening into the next room, there's just a wall behind it. And when I try to create stairs, there's just a wall where the stairs should be, or I get a weird graphics distortion.[/url]

I'll look at your file when I get a chance, but the brick wall sounds like your doorway (not the door itself) may not be connecting to the other room. The simplest way to make a door in WadAuthor is:

1. Create one room
2. Create another room nearby
3. Create a doorway that will connect these two rooms. Join one end of the doorway to the corresponding portion of the nearest room, and join the other end of the doorway to the other room. You now have a passageway between your two rooms.
4. Insert a sector in the doorway, and join the ends to the walls.
5. Select this sector and right click, select "Convert Sector to Door", and you should should be good to go.

__________________
We hate what we fear

Old Post 07-12-02 23:15 #
ReX is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
boris
meow


Posts: 3629
Registered: 05-00


this post does not make sense. ignore it. hello pritch :P

__________________
this sig is in my pants | WIP - WADs In Progress: post your WADs!

Old Post 07-12-02 23:26 #
boris is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
boris
meow


Posts: 3629
Registered: 05-00


BTW, you guys would rip off your left arm to answer kim kitten's questions, wouldn't you?

__________________
this sig is in my pants | WIP - WADs In Progress: post your WADs!

Old Post 07-12-02 23:48 #
boris is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
spank
I'm afraid of Americans


Posts: 1888
Registered: 06-00


Hooray for the A/S/L brigade!

0026 <@schepe> if anyone else had ask what she did they would have got... "rofl" "strage graphic bug" and maybe "use the damn rockets loser"

Consider yourself flattered.

Also, I'd answer the questions, but that's already done.

__________________
lord
tear the system down
fortune -o

Old Post 07-13-02 00:01 #
spank is offline Profile || Blog || Email || Search || Add Buddy IP || Edit/Delete || Quote
Danarchy
YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!


Posts: 14164
Registered: 01-01


o_O

__________________
-D(A)N

Old Post 07-13-02 00:06 #
Danarchy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
The Ultimate DooMer
(former) /newstuff Chronicler


Posts: 4701
Registered: 03-02


The way that I create a door is as follows:

Create 3 sectors, all joined up to one another. (all same height)

Change the ceiling height of the middle sector so it matches the floor.

Give the 2-sided linedefs the 'Local door: nSRe: open/close' property and choose a suitable door texture. (eg. bigdoor2). You now have a standard door.

(Once you've created one, it's a good idea to create a copy of it somewhere on your map, so you can create more doors simply by copying and pasting)

Old Post 07-13-02 00:49 #
The Ultimate DooMer is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Hellbent
Forum Bellend


Posts: 4788
Registered: 06-00


Or you can get DeepSea and use the "make door from sector" command. :P

__________________
What if software archaeologists unearthed levels from the original DooM 1 that had somehow been lost and never made it into the original release of DooM? Project Doom the way id did explores what those levels might look like.

Old Post 07-13-02 01:02 #
Hellbent is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Kim Kitten
Mods actually answer me


Posts: 32
Registered: 07-02


Ok, I think I've got the door and stairs things worked out now, I think I was orienting the steps wrong, and putting in too many.

But, a couple of rooms, now I need to figure out how to manipulate the 'decor'. :)

http://uk.geocities.com/kim_kitten14/file.htm (Test 2)

Old Post 07-13-02 01:10 #
Kim Kitten is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
ReX
Senior Member


Posts: 1743
Registered: 05-00



Hellbent said:
Or you can get DeepSea and use the "make door from sector" command. :P
Or WadAuthor, and use the "Convert Sector to Door" command. Isn't that what I said in my post?

__________________
We hate what we fear

Old Post 07-13-02 01:11 #
ReX is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


Posts: 11313
Registered: 05-01



Kim Kitten said:
You guys are gonna be getting pissed off with me soon, lol.

Ok, I just tried to join an online game, but my game screen ended up looking like this - http://uk.geocities.com/kim_kitten14/error2.htm - any ideas?



If it is ZDaemon then use the command line "-noptc" in extra options in the launcher.

__________________
DOOMWORLD All your favorite ports and map editors
DooM DM!!
3057 reasons to keep on dooming

Old Post 07-13-02 01:18 #
Naked Snake is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
JoelMurdoch
Should know better by now


Posts: 660
Registered: 02-02



Kim Kitten said:
You guys are gonna be getting pissed off with me soon, lol.

Ok, I just tried to join an online game, but my game screen ended up looking like this - http://uk.geocities.com/kim_kitten14/error2.htm - any ideas?



As Liam said, ZDaemon is not the most reliable piece of code in the world. On my machine it goes down more often than a two dollar hooker and it's got latency which brings back memories of the days when you loaded games off cassettes. Last I heard someone was working on a new version, possibly with PRBoom as a base so you might be better off waiting for that than trying to solve the problems this one has.

Old Post 07-13-02 01:21 #
JoelMurdoch is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Kim Kitten
Mods actually answer me


Posts: 32
Registered: 07-02


Haha, ok, I've got the first few rooms done on the 'game' I've been wanting to work on for ages, it's just a taster remember, but feedback is cool :)

http://uk.geocities.com/kim_kitten14/file.htm (Crusade)

Old Post 07-13-02 03:45 #
Kim Kitten is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lobo
Forum Regular


Posts: 972
Registered: 12-01


I have a complaint about your site :-(

It's obviously done for people with a screen resolution greater than 800x600, although lots of people still use that resolution.

Anyway, the point is that people who use less than this can't see the text because the menu is covering it!! Just thought you should know.

__________________
Official EDGE Forum.

Robotech: FirstGen TC / Edge Shell Launcher(ESL) Home page.

Old Post 07-13-02 09:35 #
Lobo is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
boris
meow


Posts: 3629
Registered: 05-00



Lobo said:
I have a complaint about your site :-(

It's obviously done for people with a screen resolution greater than 800x600, although lots of people still use that resolution.



Everybody who still uses 800x600 at his free will (i.e. not forced by crappy hardware) should be lapidated.

__________________
this sig is in my pants | WIP - WADs In Progress: post your WADs!

Old Post 07-13-02 12:26 #
boris is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Kim Kitten
Mods actually answer me


Posts: 32
Registered: 07-02



Lobo said:
I have a complaint about your site :-( It's obviously done for people with a screen resolution greater than 800x600, although lots of people still use that resolution.


Yeah, it's made for a screen size of 1024x768, there's not really too much I can do about it I'm afraid - I honestly prefer it the way it is, setting my monitor to 800x600 kills me eyes.

Old Post 07-13-02 13:02 #
Kim Kitten is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


Posts: 11313
Registered: 05-01



Liam the Bard said:
::cries::

I'm Liam.



::laughs::

And I'm Andy. Anyway, Crusade is ok for a first try :)

__________________
DOOMWORLD All your favorite ports and map editors
DooM DM!!
3057 reasons to keep on dooming

Old Post 07-13-02 14:02 #
Naked Snake is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
ReX
Senior Member


Posts: 1743
Registered: 05-00



bigbadgangsta said:
Anyway, Crusade is ok for a first try :)
As a learning level in which to sharpen your skills it's ..... adequate. So far you've gotten the hang of basic room-type sectors, doors, lighting, and columns. Now on to windows, stairs, outdoor areas, lifts, sectors at different heights, etc. Also, unless it's a deathmatch map, remember to include an exit.

The texturing looks like .... how do I put this delicately? ..... lizard guano that's been baking in the hot sun before being trampled by a herd of frenzied elephants. I'm sure you were just experimenting, but one early lesson is to define a theme (e.g., tech-base, hellish, medieval, etc.) and stick with it when texturing and using flats.

Keep at it, and in 3 days you should be able to map as good as, well ... me!

__________________
We hate what we fear

Old Post 07-13-02 14:36 #
ReX is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lobo
Forum Regular


Posts: 972
Registered: 12-01



Kim Kitten said:
setting my monitor to 800x600 kills me eyes.


ROFLMAO

__________________
Official EDGE Forum.

Robotech: FirstGen TC / Edge Shell Launcher(ESL) Home page.

Old Post 07-13-02 15:34 #
Lobo is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
The Ultimate DooMer
(former) /newstuff Chronicler


Posts: 4701
Registered: 03-02



Hellbent said:
Or you can get DeepSea and use the "make door from sector" command. :P


Yeah, but I prefer to do it the manual way, as you don't have to deal with door motifs. (stair ones are fine though, as you need those)

Old Post 07-13-02 19:42 #
The Ultimate DooMer is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
BlackFish
Forum Spammer


Posts: 4611
Registered: 06-02



Liam the Bard said:
::cries::
I'm Liam.



BBG then said,
::laughs::
And I'm Andy. Anyway, Crusade is ok for a first try :)


im Max. im working on my tc too. im also working on map08 of the dw forum's project called freedoom. once you think your level skills are good, make a post on the freedoom forum in dw forums and say witch level you want to do.

Old Post 07-13-02 19:52 #
BlackFish is online now Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Kim Kitten
Mods actually answer me


Posts: 32
Registered: 07-02


Lol, 'Crusade' was going well, emphasis on WAS, for some strange reason the thing has stoped working, I keep on getting told I've got 'sector errors', and something about them not having a face, or whatever it was. Grrr, computers make me so mad! lol

The exact error messages are:-

Sidedef 155 has a bad sector
Sidedef 161 has a bad sector
Sidedef 171 has a bad sector
Sidedef 174 has a bad sector
Line 9 has 0 length
Line 137 has no front sector
Line 143 has no front sector
Line 153 has no front sector
Line 156 has no front sector
The following lines have no front sector:
137, 143, 153, 156
-------

Anyone even got a clue how I fix this?

Last edited by Kim Kitten on 07-14-02 at 00:44

Old Post 07-14-02 00:35 #
Kim Kitten is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lobo
Forum Regular


Posts: 972
Registered: 12-01


What makes me laugh is that if I posted this I would be insulted and flamed to hell, but because this is a female, you guys are all tripping over yourselves to answer.

Pathetic!

(BTW what makes you think that I'm not a girl?)

__________________
Official EDGE Forum.

Robotech: FirstGen TC / Edge Shell Launcher(ESL) Home page.

Old Post 07-14-02 02:47 #
Lobo is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


Posts: 11313
Registered: 05-01



Lobo said:
(BTW what makes you think that I'm not a girl?)


I never said I didn't think you were a girl ;)

__________________
DOOMWORLD All your favorite ports and map editors
DooM DM!!
3057 reasons to keep on dooming

Old Post 07-14-02 02:54 #
Naked Snake is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Kim Kitten
Mods actually answer me


Posts: 32
Registered: 07-02


Ok, fixed the problem all on my own. Then I ran into a problem of a door that wouldn't open, so I got around that by closing off the corridor, deleting and re-creating the section the door led to, and created a teleporter to the area instead. lol.

Oh, btw, anyone played Driver 2 on PS? Is there a knack to getting to the 'Airport' in Las Vegas? Blinkin' cops keep on smashing the crap out of the car. >-(

Old Post 07-14-02 12:17 #
Kim Kitten is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


Posts: 11313
Registered: 05-01



Kim Kitten said:
Oh, btw, anyone played Driver 2 on PS? Is there a knack to getting to the 'Airport' in Las Vegas? Blinkin' cops keep on smashing the crap out of the car. >-(


GameFaqs or Gamewinners might be able to help.

__________________
DOOMWORLD All your favorite ports and map editors
DooM DM!!
3057 reasons to keep on dooming

Old Post 07-14-02 12:18 #
Naked Snake is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
pritch
Super Moderator


Posts: 6135
Registered: 11-01



Lobo said:
What makes me laugh is that if I posted this I would be insulted and flamed to hell, but because this is a female, you guys are all tripping over yourselves to answer.

Pathetic!

(BTW what makes you think that I'm not a girl?)


You're right of course, but at least she gets the help.

Oh yeah and people keep this thread on topic about Doom wads and mods only please. Or go to EE and start a new thread.

No chatting up Brummie lasses in this forum. Heh, but I'm serious.

__________________
I'm the magic man. I got magic hands.

Old Post 07-14-02 20:39 #
pritch is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Lüt
Administrator


Posts: 9170
Registered: 05-00



Lobo said:
What makes me laugh is that if I posted this I would be insulted and flamed to hell
well why don't you try it and see?

__________________
Technology sucks.

Old Post 07-14-02 20:50 #
Lüt is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 17:20. Post New Thread    Post A Reply
Pages (4): « 1 2 [3] 4 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > WAD's and help!?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.