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wolfeypoo
Newbie


Posts: 5
Registered: 07-02


Would anyone consider joining and helping me out on DOOM projects? We would be a team and work on several different ideas...

Old Post 07-13-02 17:24 #
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ReX
Senior Member


Posts: 1743
Registered: 05-00



wolfeypoo said:
Would anyone consider joining and helping me out on DOOM projects? We would be a team and work on several different ideas...
Before you get the usual barrage of flames, let me briefly tell you how things are around here. Most people with wad-building experience are typically involved in their own projects. Others are usually not too keen on joining a team without (i) first knowing something about the project, (ii) seeing that some development has already occurred, and (iii) that the project leader is committed to producing a high-quality set of levels.

Post a link to your previous work, provide a clue about your ideas for projects, etc., and you may have a chance of attracting help. Otherwise, you're likely on your own.

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Old Post 07-13-02 21:57 #
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mmnpsrsoskl
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Posts: 1787
Registered: 06-01



ReX said:
Otherwise, you're likely on your own.

With a name like wolfeypoo, I wouldn't be surprised :P

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Old Post 07-14-02 12:55 #
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Hellbent
Forum Bellend


Posts: 4782
Registered: 06-00


I'LL HELP YOU WOLFEYPOO!

But what exactly is your project? I make DM maps, so make your project a DM map making team.

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What if software archaeologists unearthed levels from the original DooM 1 that had somehow been lost and never made it into the original release of DooM? Project Doom the way id did explores what those levels might look like.

Old Post 07-14-02 16:19 #
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