WildWeasel
Resident Castlevania Super-Fanboy

Posts: 2650
Registered: 07-03 |
When importing a new sound through XWE and playing the resulting WAD file in EDGE 1.28a (also tested in 1.29 beta 1), the sound does not play correctly in game. It sounds fine in XWE. The problem I'm having is that it seems to be setting the sample rate of the sound strangely (so if the sound in question is 22 KHz, it plays too slowly, or if it's 11 KHz, it plays too fast). I'm not sure if this is a bug with EDGE or a bug with XWE, so I'm going to report it here and at the EDGE forums.
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