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RTC_Marine
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Posts: 534
Registered: 06-01


subject says it all, I have a bitmap object to handle all the crazy bitmap reading and stuff (ie getting pixels from x and y etc), so thats fine

the question is, how would I go about converting it to a doom image? my brain is kinda buggered at the moment, so some pascal code or pseudo code would be nice right now.

thanks Russell

Old Post 10-11-05 01:00 #
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RTC_Marine
Junior Member


Posts: 534
Registered: 06-01


oops, I guess my post would have been better in one of the other forums, sorry about that.

Old Post 10-12-05 01:06 #
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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > XWE > Converting a bitmap to doom image (programatically)

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