ruffj05
Banned

Posts: 43
Registered: 10-05 |
ok i have 2 problems. the first problem is that xwe wont play mus files for some reason. why not? the doom wad files all seem to all use mus files for their music (according to xwe at least. in zdoomgl claims that it uses midi). its rather annoying how i also import a midi file (replacing an original), and it says the same error "Could not play song - probably not MIDI format" , even though it IS infact in midi format. and when i dont replace it, it works, but when i click on it again and try to play it, it says "I/O error 32". also, i was wondering if there was a way you could extract the lumps to a file, with the file type of whatever kind of lump it is, *example -- if i wanted to extract a texture or flat file, it should be in .png, .bmp, .jpg, or some sort of image format. as with an midi file, it should simply extract to .mid file format.* im just requesting this, if its possible without strain. and the other error is pretty small, but i just dont understand why it happens. help would be very much appreciated.
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