mac53
Mini-Member

Posts: 78
Registered: 09-06 |
Csabo said:
Well, that's a start but it's not really to the point.
- Does it happen all the time, or did it happen only once?
- Did it manage to create the SS_START - SS_END entries at all? Or did you already have those in your WAD?
- Does it happen for some sprites consistently but not for others? (e.g. are only the transparent ones failing?)
- Can you import the sprites otherwise? (e.g. by using Entry|Load)
- Is this only happening to sprites, or also for textures/floors/sounds?
- What OS are you using?
I mean I tried this now and it works beautifully, no freeze or crash. The latest official one was 1.16, that about a year old. The latest beta should be better, has more features + bug fixes, but apparently not ready for prime time... Unless you guys help me out.
It's happened each time I used it and yes it did creative the entries, but they weren't visable until I rebooted the wad with the stable version. As far as did it happen with some sprites... I don't know, because it happened with the first entry. When using it with textures and/or flats in the past, I had it "unable to read past the page" or somthing of that sort. I've had it tell me that I didn't have enough memory where in all actualality, I have 2 gigs. I'm trying to help you out as much as I can, but it's tough to do when I won't use the beta version and stick with the one I know works for me...116.
I'm using xp home sp2. See the difference between you getting the software to operate correctly and the rest of us is that we didn't write the software. As a matter of fact, [speaking for myself], I have much to learn about Xwe, taking into consideration that there's no instructions for it, I, myself have to try to operate it by chance. I ask questions about certain issues I'm having with Xwe on this forum, and I'm still waiting for answers!!!
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