Freakin' Noob
Green Marine

Posts: 46
Registered: 10-06 |
ok. so "load raw data" (your png images) then add them to pnames. go to the texture editor, make your new texture, then goto the menu "texture" and select "add patch." it will then put some random patch on the new texture, then just change it to the new patch (the one you just added) in pnames. then save it. better?
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