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Dark Warrior
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Posts: 5
Registered: 11-05


For your next XWE version, could you have it so that the color number 251 (A purple shade) not be read as invisible constantly?

Old Post 11-21-06 23:37 #
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Csabo
Moderator


Posts: 541
Registered: 02-02


Magenta (RGB 255,0,255) was treated as transparent for Duke3D graphics (and every other game that uses the same engine). I adjusted it so that those will still be transparent but the Doom 251 color gets imported fine too. Grab the latest beta and give it a try.

Old Post 11-24-06 02:54 #
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Dark Warrior
Newbie


Posts: 5
Registered: 11-05


Thanks a LOT. This really helped.

Old Post 11-25-06 02:49 #
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