Csabo
Moderator
Posts: 541
Registered: 02-02 |
First of all thanks for the above, now that is a nice reproducible step by step list.
Otherwise ouch times a million. I dread even saying this, but I guess I gotta own up to it, so here comes the full disclosure.
There was a piece of test code left in the global keypress handler, which straight up corrupted the WAD when X was pressed. So it happened if you quick searched for the TEXTURE# lump, or if you just pressed X from a whole lot of places. (But it wasn't the quick search itself, like I said, that doesn't modify anything.)
I'm really sorry if you guys lost valuable work over this stupid bug. Fixed in the latest beta of course. I'm certain that piece of code was the only one of its kind. There still might be other minor issues here or there, but hopefully nothing fatal.
|