Doom Dude
Senior Member

Posts: 1088
Registered: 12-00 |
First of all I'm not using ZDoom so you don't have to suggest using the TX_START - TX_END markers... :p
I'm trying to get a 128 x 128 flat imported with XWE to use in a Legacy map, but on 'saving as doom flat' it stretches the image to 256 x 64. Also if you click on the 'floors' button and load the flat, it does the same thing. I read elswhere to try 'load (raw data)' but that didn't help. Larger sizes like 256 x 256 work fine, which I know was fixed quite awhile ago. Any chance for a fix or am I missing something?
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My Maps On WIP::The Megawad Outpost
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