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ROCK & LOAD COCK BEEN BLOWED IN YOUR MOUTH, MANJUICE EXPLOAD

Posts: 3646
Registered: 01-04 |
I've tried this 20 different ways, and I still don't know what's wrong.
I open my PWAD in XWE. Let's say it replaces MAP02. I import a BMP (specially made by DoomWord(TM)) to be used as a level name. XWE correctly recognizes it as an image. I rename the lump to CWILV01, then XWE converts it to a GFX type (34). Offsets are 0,0. I run the PWAD in Vanilla Doom2, and nothing. I see my custom level, but the intermission screen is still Underhalls.
I tried both "Load" and "Load (raw data)", neither works. I've seen different names for the lump depending on where I look (CWIL##, CWILV##, WILV##)... none of the above work. I've tried interchanging status screen text with automap text to see if either changed. I've tried different PWADS, even other people's wads that already have new level names. I've tried taking graphics from other wads and putting them in mine. I've changed the position of the lump to either under the corresponding map or at the end of the file. I've closed the file and reloaded it to ensure that XWE is actually saving the lump into the wad instead of just having a good laugh. Nope nope nope nope. Maybe.
What am I missing? Would I have any better luck with WinTex?
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