Reaper Grimm
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > XWE > Potential fuckup...
 
Author
All times are GMT. The time now is 21:10. Post New Thread    Post A Reply
fender ketchup
Newbie


Posts: 3
Registered: 12-07


I got a problem, I have a heavily-self-modded version of Immoral Conduct(don't worry, I'm not gonna release it), and I was changing yet another thing, this time a simple change of animation and sound, I had 2 windows of XWE open, so I could work with the DDF in one, and easy access to the sprites to see what went with what in the other. So, I finished working the DDF, saved and quit that one, went to the other one, noticed something about the sprite, and moved it down a little. I saved and closed that one. Now, for some reason, if I go back into the WAD in XWE, all sprites show in hex code, instead of the viewer, and if I go to run EDGE with the WAD, it crashes with a "DDF: File must start with a tag! Error occurred near line 1 of DDFLANG" I have the backup BAK's, but I don't know how to convert those to a WAD, if possible.

I really hope I didn't just fuck my IC, I did a TON of work on it, and to have it just go down the shitter from one stupid mistake would be... well... I don't know.

Old Post 12-21-07 07:04 #
fender ketchup is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
myk
volveré y seré millones


Posts: 15226
Registered: 04-02


The wad data may have been corrupted. Try viewing the DDF lump(s) as ascii. The option is in the Hex menu.

As for the backup files, you just rename the extension of the file from BAK to WAD.

Old Post 12-21-07 11:22 #
myk is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
fender ketchup
Newbie


Posts: 3
Registered: 12-07


Well, viewing sprites in Ascii shows, I guess the image in character code. If I rename the file, it just changes it to icd-se.wad.bak, not what I want.

Last edited by fender ketchup on 12-22-07 at 02:57

Old Post 12-22-07 02:45 #
fender ketchup is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
YMB
v2.0


Posts: 843
Registered: 07-07



fender ketchup said:
Well, viewing sprites in Ascii shows, I guess the image in character code. If I rename the file, it just changes it to icd-se.wad.bak, not what I want.

You need to actually change the extension, not just the name.

Old Post 12-22-07 03:36 #
YMB is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
fender ketchup
Newbie


Posts: 3
Registered: 12-07


Aha, I got it. Thanks, you're a lifesaver.

Old Post 12-22-07 21:10 #
fender ketchup is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 21:10. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > XWE > Potential fuckup...

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.