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RTC_Marine
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Posts: 559
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If you open an IWAD file with XWE, the header inside the file gets converted to a PWAD.

This causes problems when trying to play the game afterwards.

Old Post Apr 5 2008 03:01 #
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myk
volveré y seré millones


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I don't think that's going to get fixed any time soon. I do think there's an option to disable back-ups that might get rid of that, but then XWE won't back your PWADs up either. Mark your IWADs as read-only, for a work-around.

EDIT: Oh wait, I remembered this may be due to an optional feature. Try disabling the "Automatically create a backup file when a WAD file is opened" option.

Last edited by myk on Apr 5 2008 at 04:42

Old Post Apr 5 2008 04:30 #
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RTC_Marine
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Cheers, that worked

Old Post Apr 5 2008 04:36 #
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myk
volveré y seré millones


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See the edit, which might offer a better solution.

Old Post Apr 5 2008 04:42 #
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iceman57
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Confirmed, I'm a XWE opened WAD copy/paste addict.
Found this 2 years ago while trying to solve IWAD automatic conversion issue...

If you shut XWE without copying current active work, then you'll see the size of your WAD change to a really smaller size and a generated backup file...
So don't shut it by common reflex to press the upper right corner cross, copy/paste first, then "file / quit".

Old Post Jul 20 2008 23:05 #
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hawkwind
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Another option is to simply make your IWADS read only.

Old Post Jul 21 2008 01:03 #
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iceman57
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Interesting, I'll change properties of my backups :D

Old Post Jul 21 2008 12:55 #
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printz
CRAZY DUMB ZEALOT


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Sometimes XWE leaves my IWADs alone, othertimes it rewrites them as PWADs while also leaving the original as back-up. In this case, what I do is merely restoring the original.

I wouldn't attribute my IWADs as read-only, because then Dmgraph or Dmaud won't read them anymore.

How come "don't leave backups" is a solution?

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Old Post Jul 21 2008 14:24 #
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myk
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Because when that is enabled XWE cleans (thus modifies) the WAD and creates a back-up as soon as you open it.

If you disable the "Automatically create a backup file when a WAD file is opened" option, it does the clean-up and creates the back-up only if and after you've made any changes to the WAD (and when closing it). In this case, if you don't modify the WAD, XWE doesn't change it at all.

Old Post Jul 21 2008 14:59 #
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Quasar
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Wow. Having backups enabled mean that any file you load will be unnecessarily modified is definitely not something that I would expect. It's kind of like having a button that says "Safe to push" that is wired to a bundle of TNT.

Old Post Jul 24 2008 19:31 #
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esselfortium
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Quasar said:
It's kind of like having a button that says "Safe to push" that is wired to a bundle of TNT.

Well, now that you mention it...

/me puts button away

Old Post Jul 24 2008 19:40 #
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printz
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Quasar said:
It's kind of like having a button that says "Safe to push" that is wired to a bundle of TNT.

Why? Because some day it may crash up?

EDIT: Haha, I don't have that damned version which does that!

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Old Post Jul 24 2008 20:58 #
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esselfortium
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printz said:
Why? Because some day it may crash up?

No, because you expect that option to keep your wads safe and instead it has the effect of messing up your IWADs.

Old Post Jul 24 2008 22:05 #
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kristus
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I've opened the IWADS in XWE plenty of times. But I've never had this happen to me.

Old Post Jul 24 2008 22:20 #
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myk
volveré y seré millones


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Older versions don't have this feature, only the latest beta.

Another issue this causes is modifying PWADs and thus rendering them unusable for online multiplayer.

Old Post Jul 24 2008 23:24 #
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Black Metal
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Be careful using IWADS. They can screw with your files sometimes (happened to me).

Old Post Jul 29 2008 05:01 #
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Ragnor
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So that explains why JDoom throws up when I load TNT and Ultimate Doom, I looked at those in XWE.

Old Post Aug 19 2009 12:34 #
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WildWeasel
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That's why I tag all my IWADs as Read Only. Also, nice bump.

Old Post Aug 19 2009 17:54 #
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myk
volveré y seré millones


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It's better to disable the feature that modifies WADs each time they're opened. I'll probably make a sticky of this and the other issue where some steps need to be taken in Vista or the like to get it to work, soon.

Old Post Aug 20 2009 06:02 #
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