entryway
Forum Staple
Posts: 2666
Registered: 01-04 |
t.v. said:
I can make one long texture and adjust the TEXTURE lump. Hopefully that will work...
There is no necessity to touch TEXTURE lump at all. Forget about patches. Just made sky1.png, sky2.png and sky3.png with any sizes and proportions, but in game their proportions will be cast (stretched) to ratio from TEXTURE lump (2x1 (256x128) for sky1, 8x1 (1024x128) for sky2, 4x1 (512x128) for sky3).
Example: http://prboom-plus.sf.net/pl2_sky.zip
Last edited by entryway on 03-24-09 at 16:07
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