GreyGhost
a ghost... only grey

Posts: 6863
Registered: 01-08 |
Start by creating an empty wad file by selecting "New" from the "File" menu and giving the wad a name, it will be opened automatically once created. Import your .bex files, using "Load" from the "Entry" menu. I don't know how well .bex lumps are supported in wads, so you'd best rename one of them "DEHACKED" and copy/paste the other lump's contents into it. Save script when done and close wad (from File menu) before testing.
Why not just merge your .bex files so there's only one to load?
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