Clonehunter's Doomworld Forums Blog

Clonehunter's Doomworld Forums Blog

Oi, I'm Stupid December 7, 2014, 7:22 pm
Or maybe just arrogant, or lazy, or just very unwilling. I was signing up for a Graphic Design program at my Tech College, and I needed to go through an evaluation session first. There were a number of dates available, but now I waited too long because the dates, at the time, were too far off and I wasn't sure how I should schedule them. I can call, but it may be too late, and I'll have to wait another I think. God, I'm always some lazy idiot in these cases, and this really blows. Fuckin' A. /rant

Gaming July 14, 2014, 1:01 pm
...With a new (Generic run of the mill) Let's Play youtube channel. Videos are more for walkthrough purposes (Or video right now), so there isn't much for commentary. I didn't just want to ramble, so I opted for silence.

Give it a peek or two!

Decided to break away from other actual YT account in order to have a little more focus. Chaser might be a generic starting choice, but I like it, and need to finish it.

Windows 8 Update Killz June 19, 2014, 10:12 pm
So I needed to restart my computer earlier and when I came back on, a folder hidden deep under other folders containing a Doom project that I hoped to be my first official foray into mapping was completely demolished. I mean, what are the fucking odds some updates installed during the restart process, updates I didn't even know would take place as it never mentioned updates before the restart, would go and kill my project folder, arguably my most important folder, and not some image folder elsewhere. Why not my screencaps? Why not a folder full of word docs? Why not my porn? But my fuckin' Doom wads?

I'm honestly not even gonna restart, simply out of frustration. I've tried to use some recovery software, but it doesn't find the files I'm looking for, only pulling up other useless junk like temp files. The folder still exists, but it's empty and it acts likes there was nothing there, ever. Cleanly wiped. I'm pissed as hell, as there seems to be nothing I can do.

Deadeye Derby June 3, 2014, 5:02 pm
I don't really play phone games a whole lot, and it's been years since I was big on Happy Tree Friends, but their new game, Deadeye Derby, is pretty damn addicting. I like to think because it's not any of those crummy flash games you'd find on the official site or some third-party site like, it's like an actual refined game that finally feels fresh and original, and works as a handheld game. Controls are simply as shit, but still difficult in what's a fairly useful and creative way in the iPhone's tilt controls. It's a game where the gimmick makes sense. Plus, it's interactively gory, which is a plus concerning HTF. Anyone else play this or find any other interesting phone games?

Wookiepedia drawed a Fast one on ME March 31, 2014, 8:39 pm
So I was geeking out about Wikia pushing a paid subscription onto the Star Wars wikia, but Wikia is apparently in the UK, so it's already April 1st over there.

Doom Comic February 25, 2014, 1:55 pm
I'll give someone six bucks for a copy. Bottom offer.

Six bucks can buy a lot, like some sodas, or candy bars. Or another comic book. Or a movie, or a game, or some normal books. Or a Goodwill shopping spree. At my local Saint Vincent DePauls, six bucks is literally 18 VHS tapes.

So who's gonna take the offer, eh?

Just how Rare? February 18, 2014, 9:32 am
Just how rare are some of those older games? I mean, most people know about PowerSlave for the PC, and the only PC copy I've ever seen on eBay is this pricey bub. Even the PSX copies call for a pretty penny. But who decides this stuff? Sealed is nice, but does it warrant $350 dollars? I can't see how, unless it's the only Big Box of the game ever released anyways (And that it's otherwise hard to find the art, and in truth that's ll I'd buy it for).

But then there's all those D!Zone cds and boxes people sell for $50 plus because, why? Because it's a bunch of crappy wads for Doom? And Doom is old, which means it must be worth a lot of money! And I'm talking the cool Shovel Ware's with interesting art, but D!Zone boxes with screenshots on the box or poor looking shopped stuff that displays a proto-Doom 64 screenshot.

And then games like Chasm: The Rift, which fared better than PS critically, but was just about as hard to find: Whenever that shows up, even complete in the box it's dirt cheap compared to some of this other stuff.

Sometimes I wonder if the price is justified, like Jurassic Park: Operation Genesis, where even a poor looking PS2 copy has a forty dollar price tag in a modern Game Stop. I guess because it's the only JP game that's a park building sim? A damn good one, too. I dunno, ranting about god knows what.

Doom Write Up December 10, 2013, 1:55 pm

So, on this chan here I sorta treat Doom as a running joke, more or less putting it an an altar like God and praising it for a bunch of shit. I mean, it's basically for the lolz, though everyone pretty much knows this. Anyways, trying to be sentimental anyways and spreading the word of Doom like a prophet from Hell, I wrote a sorta half assed yet kinda serious write up on 20 years of a single game. Quality can be surmised by the reader.

For anyone scared by the term "pony" in the url, here's just the copy paste, though it the writing was sorta directed at the site itself. Shouldn't we all have our Doom memoir? :P

Otherwise, yes. Yes, I was totally bored in class and that was my actual motivation.


More of an announcement as opposed to anything else, it is in fact that time of yer again where a bunch of old farts on selective forums garner around and begin the annual jaded round-table discussion of the birthday of DooM, regarded as one of the more influential video games created.

Today is different though, sorta, in that it's DooM's 20th Anniversary. A lot of stuff celebrates 20ths, 30ths, and so on. Anything lower doesn't seem important enough. But 20 is a good number of years around, especially since that DooM still catch a bit of the limelight once in a while, despite being 20 years old now. Only recently did Brutal Doom (A mod for the game) make waves on the video game websites, and only recently has DooM's father, Wolfenstein, been making its own comeback tour. John Carmack resigned at iD Software, Doom 4 is still in development Hell, and Bethesda celebrates by offering us a new T-shirt to buy.

At least Carmack and John Romero (Big names for the game fyi, and the industry as a whole) offered some insightful interviews and large collections of Behind the Scenes Photographs, and Romero has either finished or is still playing a Live play through of the game with members of IGN.

Why does it seem important? Why is this 20 year old game still beating on and continuing to fight while the industry moves on? Why the hell are most of you still clinging to cartoon ponies?

Doom revitalized a genre (Note that it didn't create one, however), one still thriving today. Without it, we wouldn't have had Quake, which led to Half Life or Quake III. Without Half-Life, Valve may of not of been what it is today, and Quake III's engine still wouldn't be empowering the latest Call of Duty overload. Sure, we may have seen this all eventually with or without, but it came out at the time, and we have everything we have now because at least shit got jumpstarted somewhere. Granted, regardless, we probably still wouldn't have Half Life 3. On the bright side, maybe we could've avoided Duke Nukem Forever, too. Or at least post-poned it for another 15 years.

Say what you want about old games being drek, pointless, useless, or whatever, it's still around despite any negative criticism and regardless of how many kids died at Columbine thanks to a video game (Allegedly; remember that Lieberman was retarded), and it has stood the test of time, despite the bro gamers and 12 yr olds on TF2 and CoD.

It's still living, still beating on, still cranking out mod after mod (And the annual Cacowards, awards for Doom modding!), and above all, it doesn't care. It's still living, and that's all that matters. Who knows, maybe this pony trend and cons and the art may last 20 years too. Maybe it won't, but who can tell? Games have come and gone by the dozens, and only a few have had lasting impact. DooM is definitely one those games, along with others before and after it that managed to leave their name somewhere. It's still active as hell, even outliving its children, like Quake. Even the CoD games, which had a massive mod community for years, has fallen out flavor. Did people grow tired? Or were things getting to complex? Half Life, L4D, and other Valve titles seem to be strong still, so there's that. But Valve seemed to know what to do, and when to do it, like DooM actually.

I dunno, maybe this is all rambling without a point. Just a thread for memorium.

Happy Birthday Doom.


[tnaR] tpircsavaJ tA kcuS I December 3, 2013, 12:06 am
Seriously, I'm no good. I mean, HTML? Divs? Floating? Sure. Styles? Classes? Sure. JavaScript? JQuery? Booleans? Fuck that shit. Mixed with terrible procrastination, I have a few hours to just finish Frankensteining a Hangman game that won't work, and then probably present it t the class and feel awful about how shitty it is, how little original code exists, and how it's two totally different tutorials mixed together in a nonsensical fashion. Maybe I can find a way to do better with the Final Project, but I think I'm completely screwed. At least the other classes in the program are interesting and more grabby. Maybe I just need to take the course again, I mean, unlike more than half the class I didn't drop it despite sucking at it, so I might as well take what I can, and try again using what little I managed to learn the first time around. And if by miracle I "pass" anyways it's on to PHP, which I hear is even harder.

I'm pretty much just ranting before going to bed and submitting the awful project. Felt I just needed to clear my head before going to bed with some good porn maybe. Nearly considered wasting more time in writing this all backwards like the post title, because I was damn tempted. I dunno, I figured a rant somewhere would clear my head, if only a little.

I Review Stuff September 19, 2013, 9:02 pm

Little while ago I started a blog for use in reviewing random shit more or less for writing practice. I decided that I'd share it here just to spread it around. I actually haven't done a lot with it recently, but time is hard to come by. It's sorta of an experiment and writing practice.

I like writing, and movies, and the other stuff on the tabs, so I figured I'd put it all together for a while. There's really only one actual review currently that's basically about the recent Great Gatsby soundtrack and how that while it sounds good by itself, it didn't belong in the movie.