NiGHTMARE's Doomworld Forums Blog

NiGHTMARE's Doomworld Forums Blog

Doom Community Drama or: How I Learned to Stop Being Productive and Start Whining July 21, 2005, 3:33 pm
[QUOTE]Bloodshedder said:
[B]I'm pretty sure this has gone on long enough.[/B][/QUOTE]

The state the community degenerated into such a state that respected and talented individuals are leaving or considering leaving is an important subject, one which deserves a chance to actually be discussed more than any other subject. The fact at least two of Doomworld's moderators wish to try to deny us this right rather illustrates the low to which we appear to have sunk.

In fact, Bloodshedder's statement could be equally applied to Doomworld's current moderation "policy". While some of DW's forum staff are doing an admirable job, others most certainly are not. Moderators are supposed to act impartially and for the greater good, not because they're in a (seemingly permanent in some cases) bad mood, nor for their own personal interests. In some cases, I'm not sure why certain staffmembers were ever hired in the first place, given their behaviour and attitude before they were hired... some of them seem to have been given power merely because they were friends of other staffmembers, not because they were the best choice for the role.

Oh, and let's not forget that one of the people involved in illegally obtaining KDIZD resources just happens to be a DW moderator...

If I end up getting banned simply for providing this little bit of criticism, well that'll prove my point more than I ever could, and I hope anyone who's actually read this will bear that in mind. I love Doomworld, and the whole point of this little rant is I want it to go back to its former glory - in the case of both staff and forum-goers.

Textures! June 18, 2003, 5:11 am
First Blog update. Whee!

I'm currently putting together a wad (for personal use only, heh) which contains nearly every single texture I've ever made that's based on an existing Doom 1/2 one (and a few that are from scratch). It currently numbers almost 700 textures and is 5.68 megs in size. There are still quite a few more textures to add too, mainly the ones from the NMTEXT1 and 5th Episode packs.

Whats more, some of the older textures look a bit outdated compared to my more recent stuff, and so I'm having to improve them... even completely re-make them in a few cases. I'm finding that even some of the new textures don't match other textures properly, so I'm having to change them a bit too. This might mean a re-release of improved versions of a couple of my earlier texture packs during 7YON. No promises though.

Still, I expect to have this thing finished in the next day or two. Then I can resume work on the other 7YON stuff... (note to those concerned: yes, I am still also working on my Mordeth E2 / CXN / Freedoom / Plutonia 2 / RTC-3057 maps ;))

BTW, I also made a wad containing all my flats, but that has around 200 flats and is only 800kb, and is therefore obviously not quite so impressive.