|Ragnor's wad blog||May 31, 2013, 4:17 am|
As a blog section for Doomworld, I feel it's only fitting I start one about what I'm playing or have scheduled. Especially since when I play amazing levels, due to my relative lack of Doomer friends, theres no point talking about them, lest I face a few bored yawns.
Currently I am working on Doom 64 (At map 9, the start of Hell), Hell to Pay (Map 23, the "trials of hell" and Perdition's Gate (Beginning of E2)
Aside from that, I have a few PSX TC Lost Levels to try out, a proper playthrough of Sverre's Cabal levels, and all of Jim Flynn's maps
I would also like to revisit the very first pwads I ever played: Vilecore for Doom 2, Herian 2 for ZDoom, and a 9 level replacement for Ultimate Doom that I have never seen a trace of on Doomworld, or on kmexii's blog. I dont remember the exact title, but it involved "Project", "5", started in your home, and had every level connect with the start of the next. It used custom textures and monster replacements, but was seemingly made for all kinds of users, as on Doom95, I could add a single addon wad. Even without the intended texture addon, it was perfectly textured in stock textures, and an INCREDIBLY atmospheric experience. It even had 3D models for JDoom! The secret level was a Pac-man level, and one level was an awesome Hangar remake. If anyone can help me find this wad again, I'd be really grateful.
Currently I'm dicking around in an RPG called Sacred, so it'll be a while before I start on all this, but I figured I'd start the blog now.
|Well this is embarrasing||May 29, 2013, 3:07 am|
|Today I learned blogs exist. I guess I'm one less part noob now. Now I just need to contribute and make a map for something! Oh wait that will never happen, too unskilled for that. I'll just keep butting into projects with "helpful advice" instead!|