blog's Doomworld Forums Blog

blog's Doomworld Forums Blog

Sgt Ender
FUCKING HYSTERICAL November 19, 2016, 2:03 am

DAW/Piano Roll/Drum Machine Creations (and not yet ready creations) November 16, 2016, 12:37 pm
New Post:

If you have something you made audio wise that you'd like to show off but don't feel merits its own thread yet. I know there is a creative works thread but that's for finished stuff and large productions right? Stuff you're not afraid to show off for reviews and critics? Post your new 8 note melodies or basically anything here! Boast or Advert your favorite software for others too. And screenshots of its use!

In other news, the software I've used for years, ORION, is now gone, obsolete and not supported any more. This is a sad day for me! (if it's true, and it looks to be true) but I've been steered into the direction of Hydrogen Drum Machine (which is completely free) and LMMS. Any users of this? I'm new to it today.

ORIGINAL POST: Free Music Forever! My Synth and Guitar Stuff. 250 Tracks
This leads to a public post on my wall on facebook. Feel free to add me!


NOISEBOX:ACID is all free, and has 99 tracks. Check out track 99!!!
NOISEBOX:ORION is also all free, and features 150 tracks including the bonuses, all programmed synth stuff I offered on these forums earlier which got a good response.

Let's get my free downloads' numbers up! I never charge! I never will!

I won't post this stuff again until I have a new collection of music or even a small EP of current stuff ;) --- don't want to bombard the forums or perform overkill (or free spam)

Momentum-based platformers hard as fuck? November 16, 2016, 5:52 am
I just can't seem to get into games like Mario. I think it is mostly because of the momentum which always fucks up my jumps. Even the most basic jumping challenges make me very nervous. The whole game is a bit like walking on ice: I always feel like I'm about to fall.

I dunno, maybe it's because I'm using a keyboard (never had any consoles). Or perhaps it's a skill that you can only learn as a kid. But games like "I wanna be the guy" seem so much more comfortable to me. Like, I actually feel like I'm in control and there are no weird forces screwing with my movement.

Map/wad ideas November 15, 2016, 9:13 am
Publishing some ideas I had. I hardly map anymore so you guys probably need them more than I do.

1. The player is seemingly stuck in an endless loop of teleporters. He needs to find a shootable switch that is barely visible from one of the portals and activate it in order to advance.
2. The yellow door isn't marked with the usual DOORYEL. In fact, it doesn't even have a door texture and looks like a regular wall. Instead, there are a few series of DOORYEL marks (like in Plutonia Map11) that all lead to the same spot. The player must conclude that the door is somewhere in there and try pressing everything in that room.
3. There is a shootable switch the player has to activate but only SSG can shoot high enough. Now where is that bloody weapon... (alternative speedrun route: bring the arch-vile there)
4. The player tries pressing a repeatable switch and it seems like it's useless. But actually every time you press it the nearby door opens by just a few units. (maybe tricky in complevel 2, easier with a rising bridge for example)
5. New object: indestructable movable barrels with very low mass. The player has to construct a bridge of sorts and then barrelrun on it to the exit.
6. Map15 of a megawad: the exit room has thousands of switches, exit pads, etc. One of them is the secret exit. The player has to look for clues around the level to figure out which is the secret one. Or he can just bruteforce, but that might literally take hours.
7. A map that is broken somehow (e.g. a blue door actually requires yellow key) so it is seemingly impossible, but there is a speedrunning trick you can use to reach the exit despite that.
8. Lead a caco or a harmless PE somewhere you can't reach to activate a lift.
9. At first the lava area seems impossible to cross but actually you can use the Alteus trick to avoid taking damage (stand on the edge of the sector so the game thinks you're not technically touching lava).
10. Map07 of a megawad: At the start the player can choose between "I want a boring Map07 remake!" and "Give me something completely different". Satisfies everyone.
11. A huge horde of monsters and rows of invisibility spheres everywhere. If you pick one up you're probably dead because you won't be able to dodge everything. So you have to maneuver between them.

I also had some concrete wad ideas.

Knee Deep in the Dead: The Hot Springs Special - in this special episode of KDitD that was released only on DVD due to unairable content, the doomguy takes a break and goes to a hot spring. In the onsen area there are holes you can use to peek at the imps on the other side. I thought of this because the E1 sky really looks like something you could see at a Japanese mountain hot spring.

Toilet Break 2: The Taco Bell Incident - dunno what the map would be like, but the name sounds kickass already.

A Michael Jackson tribute with all maps having midis of his songs. Or any other artist you really like.

A map like all these "room escape" flash games. No monsters, you just have to inspect a few rooms carefully, look for clues, etc. Could be interesting I think.

Why the fuck can I see stats for over 100 other domains in my AdSense account November 13, 2016, 8:45 pm

Sgt Ender
Made me a discord server come if you wanna join it November 13, 2016, 6:32 pm

There's the link so click it.
It's mostly gonna be general chatting and shitposting maybe. Might make a room for that.

Sgt Ender
Hey guys I'm back finally. November 13, 2016, 11:57 am
I lost wifi for a few days, but I'm back now.

What if God was a Mancubus? November 12, 2016, 5:25 pm
If God had a name what would it be?
And would you call it to his face?
If you were faced with Him in all His glory
What would you do if you had just one rocket?

And yeah, yeah, God is fat
Yeah, yeah, God is slow
And yeah, yeah, yeah-yeah-yeah

What if God was a Mancubus?
Just a slob like one of us
Just a flame ball wobble-puss
Tryin' to make his way home?

If God had a face what would it look like?
And would you want to see if, seeing meant
That you would have to believe in things like Impse
And in Carmack and id tech, and all the monsters?

And yeah, yeah, God is fat
Yeah, yeah, God is slow
And yeah, yeah, yeah-yeah-yeah

What if God was a Mancubus?
Just a slob like one of us
Just a mass of lipid pus
Tryin' to make his way home?

Just tryin' to make his way home
Movin' through Tei Tenga all alone
Nobody callin' on zdoom
'Cept for the Pope maybe in Rome-ero

And yeah, yeah, God is fat
Yeah, yeah, God is slow
And yeah, yeah, yeah-yeah-yeah

What if God was a Mancubus?
Just a blob like one of us
Too wide to get on a bus
Tryin' to make his way home?

Just tryin' to make his way home
Like an unholy rolling stone
Back up Tei Tenga all alone
Just tryin' to make his way home
Nobody callin' on zdoom
'Cept for the Pope maybe in

Eric Bazilian, 1994

[I]The lyrics were later changed when the writer was informed that the Doom references weren't mainstream enough[/I]

The joy of children and videogames. November 12, 2016, 12:33 pm
It's a crazy experience watching your children learn and adapt to vidoegames, They pick up on things so fast, My Eldest son is a really big fan of doom and he's working on beating Doom 2 on UV. It's crazy to see as he's picked up stratigys from watching me, and it's just this super wild thing for me to watch because he's 7. When I was 7 I had a hard time on itytd. It's so strange to see them adapt sooo fast.

Pure Hellspawn
worked 16 hours today. don't know how people pull it off. November 11, 2016, 11:27 pm
i usually work 8 hours 5 days a week but I had to work on a project and so I put in double the time and of course i'm as tired as fuck now. but it made me wonder how people are able to do it on a consistent basis. it's the equivalent of 80 hours a week which is half the week (sleeping included).

i don't understand how people like investment bankers pull it off (and more) every week. i got to imagine it's not good for one's health.

anyone here have any experiences with consistent long hours? i have to imagine it's tough especially if someone is a manager in any degree (mid or upper management).