first glance, mapgame looks like your typical Episode 1 replacement for
Ultimate Doom. With 9 levels, lots of Episode 1 inspired architecture, and
a very familiar ending in the final map, it's easy to pass it over as yet
another Episode 1 replacement in a sea of Episode 1 replacements. However
ravage delivers so much more than that with Mapgame, and if you don't give
it a look, I promise you'll be missing out.
I'm normally not one to rave on
about the looks and detail of a particular wad, but Mapgame is absolutely
gorgeous. It uses a modified palette that really brings out the color of
the textures used. The detailing is an excellent balance of old-school and
newschool, combining to create very pleasing and eye-catching environments
that do not get in the way of gameplay but still manage to look amazing.
On the gameplay front, Mapgame is a fairly easy wad that provides a steady
and overall good gameplay experience. Ravage has added some features into
Mapgame, like a flaregun weapon and a sentry turret enemy, that, at the
very least, give the episode a more unique experience than your average
episode one replacement. With quality like this, let us hope that Ravage
will deliver more goodness to us in the future.
of Suffering - Logan MTM
all know that the Doom movie was terrible. So when I saw that there was a
mod out there based on that movie, my expectations were not too high. It
was refreshing to find that this was one of the best Doom mods I've ever
Before I get into the core of the mod, I need to point out that the
coolest gun in the game is the quadruple barrel shotgun. Maybe you didn't
read that right. To clarify: IT HAS A FUCKING QUADRUPLE BARREL SHOTGUN.
Scuba says I have to write more about this mod, but why would I need to
when I have a quad-shotgun? That's reason enough to justify this award.
Shotguns aside, LoganMTM sets up a genuinely creepy atmosphere through use
of ambient noises, spooky sountrack, and good use of lighting effects. This
mod definitely shows its influences from Doom 3 and Quake 2. There are
quite a few cheap scares a la Doom 3, but shut up, it totally works for
the mood. The gameplay style of this mod is a mixture between invasion and
slaugter, and easily has provided me with some of the most action-packed
gunfights I've ever had in a Doom mod. The addition of new enemy AI makes
the bad dudes a bit more tricky and unexpected. Overall a well rounded,
scary and atmospheric map set. Download it now.
title screen to this wad states that it is not the best wad
in the world. And let's be honest, that's a completely accurate description.
The visuals can be boring at times, the gameplay can be a bit slow, and
the humor in the wad can be cringeworthy. So why does Tribute get a Cacoward?
Well, mostly because I said it does, but because the wad is quite
entertaining, not just in spite of its faults, but also because of them.
Possibly the most impressive
thing about Tribute is the engine that its for, Skulltag. It's not often
that we see a single player release for Skulltag, and much rarer still
that we see a single player release for Skulltag that is not only
impressive on its own, but uses the Skulltag engine in cool and
interesting ways, and Tribute does all of that. Tribute also shines as a
partial conversion, maintaining familiar aspects and features of Doom,
while giving the player fresh new toys to play with and enemies to fight.
Finally, Zalewa has added a bit of humor to the experience, adding such
references in as Achmed the Dead Terrorist and "Sparta" sounds
from 300. While some may think it's a detriment to an otherwise solid wad,
these effects do more to contribute to the overall quirky
atmosphere of the wad. Play this or I kill j00.
- Hell Ground
- NewDoom Community Project II
- Legacy of Suffering
- Ghouls vs Humans
- Whispers of Satan
- Demons of Problematique 2
- Plutonia 2
- Best Multiplayer
- Worst Wad
- Mordeth Award
- Mapper of the Year
In 2009, NewDoom closed its doors, becoming another Doom-related website
to fall. Who's left?
- Planet Doom
- Classic Doom
- BrDoom (unless you're not Brazillian; then you don't care)
Build a tiny torn apart dark tech-base map. The player has to
kill three Imps, find a big computer, destroy some lost UAC machine and kill a
few Barons of Hell
Submit your map to firstname.lastname@example.org -
deadline is Jan 1, 2010