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    1. Doom General

      Discuss anything and everything Doom-related.

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    2. Doom Editing

      Editing-related discussion, questions, and comments.

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    3. WADs & Mods

      Talk about Doom levels and projects.

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    4. Doom Multiplayer

      Deathmatch, co-op, CTF and clans.

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    5. Source Ports

      All your favorite EXEs.

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  2. Newfangled Doom

    1. Doom 2016 General

      Now Marty approved!

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    2. SnapMap

      12 monsters ought to be enough for anyone

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    3. Doom 2016 Multiplayer

      Carltoning on your corpse
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    4. Doom 3 General

      All Doom 3, all the time occasionally

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  3. Special Interest

    1. Doom Speed Demos

      Dooming done quick, both regular and tool assisted.

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    2. Creative Works

      Post all your creations (fiction, pictures, music, videos, etc.) here—original or derivative, it doesn't matter.

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    3. 5012
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    4. Freedoom

      It's Doom, only free

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  4. Misc.

    1. Everything Else

      Welcome to Ultra Progressive World, enjoy your stay

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    2. Doomworld News

      Comments on news items.

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  • Popular Now

  • Recent Status Updates

    • Chris Hansen

      Back in 2013 or 2014 I wanted to make a proper gzdoom map with all the bells and whistles! I should have known better, because it never materialized; it's just not my thing. It gets too fiddly and takes too long for me. So, if anyone likes what they see and believe they can either finish it or use it their own project, then contact me. After all, it's too good to just wither away on my HDD. If more people are interested I will choose one.







      · 1 reply
    • Xyzzy01

      Wondering if there is a way to get custom sprites and textures into a WIP vanilla wad...
      · 2 replies
    • FuzzballFox

      I don't know really what to think as of late, regarding a certain subject...starting to worry once more...
      · 2 replies
    • CARRiON

      Indecisive about which AM4 motherboard I should get...
      · 0 replies
    • dmg_64

      Pipes, Tables and Side tables, oh and Light Emission, my Mirror's edge inspired level is shaping up nicely
       

      · 1 reply
    • Coraline

      So I turned 30 today. Time moves forward, and nothing changes.
       
      It doesn't feel as big of a deal as I thought it would have back when I was in my
      early twenties. All I can hope for is that my 30's isn't quite as big of a disaster
      as my twenties were. And of course, my daughter will be a teenager as I go into
      my forties (yikes!)..
       
      Anyways, when I get off of work I'll drink myself to a dull lullaby -- either that, or
      inebriate myself into writing some half-decent solution for 3DGE's broken split screen
      code. ^_^
      · 9 replies
    • AbsorbedHatch

      To be clear about my last status, people should wait until 1440p becomes cheaper before praising it as the right choice all the time. 1080p is still a better deal overall, because it still manages to give good quality when playing most if not all games.
      · 0 replies
    • kmxexii

      The Darkest Hour (review posted 03/26/17)
       

      · 1 reply
    • Glaice

      Will play some The Division with a friend soon.
      · 0 replies
    • Voros

      Two things:
      Uninstalled Google Play services. Good riddance. Found out you can have animated cover photos in your profile. I like that.
      · 3 replies
  • File Reviews

    • By Zalewa · Posted
      As for a megawad that was made in fewer days than it has levels - this is quite good. As for a megawad in general - well, that's a different story. It's very apparent that the maps precisely follow the author's visions and this leaves nothing to complain about. The problem is the one that affects many other Doom 1 WADs: the tedium. E3 is the best at avoiding it here and therefore the best in overall, but E1 and E2 leave you pumping monsters with puny weapons. You will get a rocket launcher and a plasma rifle, but there's very little ammo. Thus, the enjoyment is mixed and the overall score is average.
    • By Zahid · Posted
      I am sort of speechless after all those "carnage",while max no of monsters is 30 on uv.....completed all 8 levels in 5 mins at first attempt...even maps by purist's 6 years old kid are better than this crap...only good thing about this mapset is that its short,thankfully....
    • By riderr3 · Posted
      At least author know how to add new textures and sprites.
    • By Zalewa · Posted
      From text file:   So I ran it in Zandronum   but the text file also says:     Is that the reason for all the "YOU FAIL IT" symbols? The map is short like MAP01: Entryway, uses Entryway's music and the only challenge it offers is at the very beginning where 2 chaingunners attack you in the first, tiny room.   The visuals are technically fine but that's it. There's no other merit whatsoever.
    • By Zalewa · Posted
      Is this a jokewad? The visual detail is "sufficient" but that's pretty much all that there is. You collect 3 keys, you navigate a blue compwall maze that is not drawn on automap (I just used IDDT) and then the level ends. There's nothing to play.   If it was still possible to rate WADs 0 stars, then this one would get it.
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