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Showing status updates posted in for the last 365 days.

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  1. Today
  2. Ok, this archvile fix .ziprchvile fix.zip is now correct with positioning. I changed it in my post too.

    1. hidfan


      thank you again !

  3. Yesterday
  4. Hey everybody! Who is the cutest for you?





    1. whatup876


      I like the Cybie/Harbinger more.

  5. i love plasmaeing cyberdemons

  6. Last week
  7. I'm on the doom wiki ! bucket list -1.

    1. Catpho


      Do those sweet edits B-)

  8. I am rebuilding some buildings, eliminating 3d floors, so that the map is playable in software mode, maintaining a decent performance in fps. Functionally the map is almost finished, I just have to leave it aesthetically good, taking care of the performance.


  9. I got two accounts - teder and honey16. This second was created for post screenshots :)

  10. NVM, not too sure what I did, but it's fixed and that works for me.


    1. Misty


      Windows need lower(L) and upper(U) unpegged settings or auto align with a or a+shift keys. 

  11. Taking a break from the Torex maps to make a simple map but I've realized I have no idea how to do sky...
    If anyone can shoot some tips my way, I would be grateful.


    1. Show previous comments  2 more
    2. wolfmcbeard


      how do I use the three other sky textures?

    3. AD_79


      Sky texture by default is determined by the map's slot. There are a couple ways of getting around this. In Boom (PRBoom+ really, no one uses a Boom port before that these days) and above, you can use sky transfers (line action 271) to transfer a sky to sectors with the same tag as the line. In more advanced ports such as ZDoom, which seems to be what you're using, you can use MAPINFO to assign a sky to a map. 

    4. wolfmcbeard


      I'm going to look up a tutorial then, I'm still novice as hell with gzdb and slade.

  12. It will take me a bit of time, cause I have to position all hires arc sprites for new :/ But it should work.

    1. hidfan


      Damn, I wanted to avoid that with the Hires folfer :(

  13. Why the new account?

    1. Poncho1


      Got banned for being a little shit (totally deserved the ban, really). 

  14. Well, this is realy something wrong. I used Your sprites from 0,7, renamed, put, but they don't work. Names are good, but don't work. I'll try make a wad with decorate and sprites, maybe this way it will work.

  15. Hey!

    What version slade do You use? I can export original DOOM2 archvile sprites and for windows they got changed "\" to "^", but I can import it to SLADE, and change to "\", save and it work properly. My version is I remember old SLADE has problem with saving sprite x/y positions in pk3 :/

    1. hidfan


      it shows

  16. Did a deathless/saveless playthrough of Serious Sam: The First Encounter.



  17. Hmm

    MAP01 (26).png

    1. 42PercentHealth


      Hey, cut the mapper a little slack. At least he/she used the green-face-with-red-eyes texture appropriately.

    2. Catpho


      Yo, small question, you are playing this on Doom Retro?

    3. bzzrak
  18. hey timothy brown i did dcd  level 1 2 an 3 well the video is not perfect but it is a good video



  19. I have a message for you guys.

    So there are some people who only do stuff that's difficult but try to succeed just to impress others. I think if you do that, you shouldn't. You can impress people every once in a while, but it's a good idea to just live life the way YOU want to live life. And if you wanna live life by playing DooM on the I'm too young to die! difficulty every time, I say you go do that. Don't just play it on harder difficulties to impress others, or not look like a sissy. To me, the most impressive thing you can do is live life how YOU choose and the way YOU want and to not worry how others want you to be or the way everyone else wants you to do something. Live how you would want to, not how a hot girl or your best friend wants you to. I guess what I'm saying is: BE YOU. Because if you try to be someone else because you think no one would like the way you are, that makes you someone you aren't. So just be yourself, because that's the best thing to be.

    To those of you who read this, thank you, and please share this message with everyone you can, so that people can learn the importance of being who they want.

    Have a good day. :)

  20. tumblr_inline_phmrluThqI1rm00w1_540.jpg


    You when there are no hitscanners

  21. image.png.b143e36640d97ca49425cf326a042fbe.png


    Yup, this is what happens when you don't check in for a week...


    Sorry for being a stranger, everybody. Fact is, at the tender young age of 27 I've finally met a special someone and started dating, so I've not been on the internet or gaming much lately. I'll try to do a better job of checking this forum and streaming somewhat regularly again, but if anyone wants to get a hold of me, Discord is probably the best bet.


    Just thought I'd update you all, in case anyone was wondering if I died. I didn't.

    1. Show previous comments  1 more
    2. Vanessa


      Awesome dude! I'm glad you found someone special! DooM is fun but getting laid having someone there for you, someone special that you love, it's better than DooM.

      (especially when DooM becomes real and you have to be the marine yikes)

    3. GarrettChan


      Wish you best luck with your special someone :D

    4. Nine Inch Heels
  22. a little update--


    hey guys! thanks for your patience while i recollect myself ive still been feeling that gamedev itch so ive been working on my third project, which is just a rpg fangame. BUT

    i feel like ive been learning alot about level design, what works, why it works. how tiling one room makes it stand out vs how one generic floor is boring. i know 3d can be a little more complicated, and that's partially why i stepped back.


    but i think im making progress because the only question i could ask about this game is "why dont i like what i see?" and i think i have an answer. it's because it still looks late 90's. i want it to look all like my own (and good lol) creation. only just in the id tech 1 engine.


    so that's where im at. ive been thinking alot on mapmaking lately. watching bridgeburner and going "no wonder my maps suck" (i guess suck is a strong word, but my point is)


    so i may be dabbling **a little bit** again in doombuilder. prolly my testmap.

    thanks for reading and sticking around!

  23. I took a look at every wad nominated for the Cacowards this year & picked my personal top 10 favorites. I never agree with the awards completely, but I hope to see many of these wads awarded when the time comes :)


    -Bury My Heart Knee Deep
    -Diabolus Ex
    -Doom 64 for Doom II
    -The Adventures of Square E2
    -The Alfonzone
    -UAC Invasion: The Supply Depot
    -Vicarious Reality


    I also should mention Deathless here too. Griefless just missed this list, but if Jimmy made 27 more maps of the same quality, then it would certainly appear here.

  24. So the Blue-Ray release date for bohemian rhapsody movie was finally set. With the fact i don't going to have time for cinema it will be hard to wait till february. Was hoping for december but whatever.

  25. Hey man

    what are the specs of your pc(saw your post on SotNR]


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