- project news
- March 11, 2004
Blah: After a retarded long time I thought I'd post a
little tid bit that Doom Connector now supports FreeDM as an
IWAD, adn that Timmie from the ZDOOMGL project is hosting a file
download. Thanks a million Timmie! Also Raider from teh ZDaemon
project is hosting the file for use with the fabulous GetWad
program. Thanks agian to all those that have been helping out
with this project. Hopefully the next update will be ready in
the near future, it'll include TWO 32 player maps as well as
a variety of smaller FFA maps and possibly some new tourney maps.
- January 11, 2004
Micro-Iwad: Got bored today and decided to see just how small
an Iwad could get and still function. The answer for a smallish
DM map is 1.3mb or 600kb zipped. I actually could've made it
a little smaller but not a whole lot. It only works with Legacy
as all other ports get mad if there is only two maps in the Iwad.
Not meant to be anything but a curiousity but it is fully functional.
You can grab it from the Downloads page.
- January 09, 2004
Work progresses: What has been happening lately? Glad
- - Divided the Iwad into seperate
component wads (gfx, sounds, maps, etc...) this makes it easier
to work on the individual bits and also makes it easier to test
as I don't have to merge it all into a single wad to play it.
This will also make easier for the user to install upgrade patches
as the Iwad will be distributed with everything needed to automate
patching. If they so desire they will also be able to explode
the Iwad into it's component parts.
- - New maps are in the works,
mostly 4 player and 8 player FFA maps. These take a fair bit
longer to make and tweek than 1v1 maps so don't expect them right
- - The new sounds for the player
should be finished soon.
- December 29, 2003
fdm is born: I was hoping to release version 0.4 before Christmas
but heh, yeah that didn't happen. Oh well atleast it's out before
NewYears. The first release includes fifteen 1 on 1 maps made
by myself and Hellbent (aka Grotug). Please note that this Iwad
is NOT playable with single player maps or with co-op maps with
monsters. All the monster sounds and sprites as well as all the
music has been replaced with space saving null lumps. Sure there
are downsides to this but from my perspective it makes a lot
of sense. There's already a FreeDoom Iwad, so keeping anything
in that isn't essential to DM is a waste of bandwidth and redundant.
With everything removed the FDM Iwad is half as large at 8.9
megabytes ( 3.2mb compressed ) which should make downloaders
happy. Granted the file size will increase as the last 17 maps
as well as a few skins and other goodies are added but it shouldn't
increase too much. Check the various sections for more information
and downloads. I'd very much appreciate some feedback, mail me
- EDIT: You can also grab a 3
player DM recorded using Legacy 1.41b from here and to make it easier to play back I've
put up a very simple playback utility available from the downloads