Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

0-9

Sign in to follow this  

104 files

  1. L'agonie Finale

    56 downloads

       (1 review)

    Submitted

  2. First Phase

    This is my first Doom (2) map. I thought it would be fun to remake my first Doom (2016) map. This is why there are so many unusual features, like double hallways, as it's based on the Snap Map prefab modules. I had to change a few things, to account for Doom's limitations, and also just to experiment with some different ideas.

    The original Doom (2016) version of this map can be found on Snap Map. The map ID is VYQD8XR5.

    21 downloads

       (1 review)

    Submitted

  3. John E Death 4 (DOOM2)

    Another fine addition to the JDEATH series... Not too big, not too difficult, just fun! This one has about 30 hours into it, I spent a lot of time on textures and alignment, and playtesting, of course! Send me mail if you give a darn... Most of you don't... Have fun anyway!

    12 downloads

       (4 reviews)

    Submitted

  4. John E Death 3 (DOOM2)

    I had DEATHMATCH in mind while designing this one... Lot's of cool places to hide and ambush! Though not too large, This one is also an excellent single-player level.

    8 downloads

       (1 review)

    Submitted

  5. John E Death 5 (DOOM2)

    This one is based on a layout started by Mickey... Good for death- match. A few good surprises...

    9 downloads

       (3 reviews)

    Submitted

  6. Fellowzdoomer's 1 Hour Map

    My first crack at making a map in an hour. Quite pleased with these results.

    22 downloads

       (13 reviews)

    Submitted

  7. Trinitotoluene

    1 vanilla-compatible map for TNT: Evilution with a mountain techbase theme

    23 downloads

       (16 reviews)

    Submitted

  8. Obsidian's 30 Minute Maps

    6 vanilla compatible maps, each made in 30 minutes or less. As you can imagine the maps are kind of short, but should be fun nonetheless.

    26 downloads

       (10 reviews)

    Submitted

  9. Dance The Cyborg

    A birthday map I made for 1ntru; nothing uber-detailed, just a simple action-packed map.

    12 downloads

       (6 reviews)

    Submitted

  10. 0_5 Resor

    14 Doom II Maps found on the Internet

    20 downloads

       (15 reviews)

    Submitted

  11. 1_6TRON.WAD

    6 levels for DOOM2. Watch out for the sequel 7_12TRON.WAD which will be available soon!?

    19 downloads

       (13 reviews)

    Submitted

  12. 3 Entradas

    A simple level that takes place in a chemical plant. This is the first level of my mega-wad KAOS.

    16 downloads

       (11 reviews)

    Submitted

  13. neg_!ke's 1024 Map for Doom II

    small base-style map created for a 1024*1024 contest at doomworld in mid-2006.

    i didn't expect trying to max out gameplay within a 1024*1024 square was that difficult. i didn't solve it the most clever way, but at least there's some eye candy.

    unfortunately, i spotted the 1024 competition thread only two days before the deadline, so i could only contribute this one map (of which some areas are fairly rushed because of running out of time). still, it was fun...

    [this is a slightly newer version than the one originally submitted, fixing a compatibility issue with prboom and a few cosmetical flaws]

    17 downloads

       (12 reviews)

    Submitted

  14. One Park Avenue DOOM II Level

    It is January 1996, and Forstman-Little's purchase of Ziff-Davis has gone through as smoothly as silk. You've laid down your trusty plasma gun for what you think is the last time -- surely you can eke out a living far away from 1 Park Avenune, perhaps as a freelance WAD programmer, and forever give up the killing daily routine of deadlines, vendor meetings, and the total elimination of passive voice in copy. But a phone rings late in the night, and even before you pick up the handset, the ringing augers blood, and once you hear the whispering voice calling you back to One Park Avenue, your dreams of a normal life have evaporated. Your duty: to once again dispel the demons, mutants, and mercenaries who have so desperately tried to wrest Ziff-Davis's 11th Floor editorial offices for their own evil purposes.

    33 downloads

       (28 reviews)

    Submitted

  15. Four Color

    in the heavy way to hell you came to the strange place, where demons called you to enter with them into a fight...

    25 downloads

       (17 reviews)

    Submitted

  16. This is E X O D U S......

    Have fun!!!!!!

    14 downloads

       (7 reviews)

    Submitted

  17. SPACESHIP 1024

    A 1024x1024 map on a Spaceship.

    39 downloads

       (31 reviews)

    Submitted

  18. 9thFloor.zip

    HELL hath no fury, 9 floors of hell get all secrets soldier boy!

    HINT: If you don't find all the switches, you can't get to the exit switch.

    15 downloads

       (9 reviews)

    Submitted

  19. 20 Days in Hell

    29 downloads

       (23 reviews)

    Submitted

  20. 1 Day of Hellish Revenge

    12 downloads

       (7 reviews)

    Submitted

  21. 000 EMERGANCY

    3 Tiny Doom2 Levels.

    53 downloads

       (43 reviews)

    Submitted

  22. 2DIEFOR.WAD

    I don't know but it doesn't seem complete.... But isn't that always the case, the artist is never satisfied with his work....

    Enjoy!

    18 downloads

       (12 reviews)

    Submitted

  23. Nine DooM II Wads

    - River of Death (RIVER.WAD) by Rob Graham - Burdett 1 - 3 (BURDETT*.WAD) by Rob Graham - Plains of Death 1 (D2POD1.WAD) by Rob Graham - Above & Below (ABOVBELW.WAD) by Rob Graham - Pyramid (D2PYRMD*.WAD) by Rob Graham - 2Brent (2BRENT.WAD) by Brent Graham

    12 downloads

       (6 reviews)

    Submitted

  24. 57th Street East

    A level for Doom 2. The 1st pwad I have made for Doom2

    12 downloads

       (7 reviews)

    Submitted

  25. map01: CHAOS map02: APFELSAFT map03: GÖTTMANN

    3 Horror-Monster-Hardcore-Terror-Levels Not pretty, but NON-STOP-TERROR !!

    14 downloads

       (7 reviews)

    Submitted

Sign in to follow this  
  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
×