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megawads

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13 files

  1. DWANGO 20th Anniversary Edition

    31 maps created between 1994 and 1998 by the Dooming community of yesteryear, and a map by myself. There's a nice mix of duel maps and all-out FFA maps which seem to have been lost in time, and I thought it was appropriate for Dwango's 20th anniversary to bring them back to the surface! All of these WADs give consent for distribution - check DWANGO20_DOCS for more information. Map01 was created in the spirit of DWANGO and can also be found in DK_DM_2.wad, but this version is better :)

    52 downloads

       (16 reviews)

    Submitted

  2. BUCKET DM 2

    BUCKETDM2 is the sequel to the "popular" DM megawad, BUCKETDM. 32 small-to-medium levels guaranteed* to provide hours** of competitive enjoyment***. This installment includes redesigns of many previous maps, as well as brand new creations. Also included are 35 new music tracks!

    17 downloads

       (6 reviews)

    Submitted

  3. LETHAL

    Deathmatch level for Doom2! Very addicting and excellent layout! This WAD is guarenteed to make you a Doom2 Deathmatch Junkie! :)

    THOSE OF YOU WHO KNOW MY MAPS, KNOW BY NOW I BUILD MOSTLY WITH DEATHMATCH IN MIND, SO SINGLE PLAYER GAMES ARE STILL FUN BUT NOT AS MANY PUZZLES, NO KEYS IN MOST SINGLE PLAYER GAMES.

    40 downloads

       (15 reviews)

    Submitted

  4. Berenice

    Deathmatch maps.

    17 downloads

       (13 reviews)

    Submitted

  5. BeeJay's DooM 2 Deathmatch Party

    18 Deathmatch Maps from BeeJay :)

    41 downloads

       (18 reviews)

    Submitted

  6. DEMONS BattleField

    12 downloads

       (10 reviews)

    Submitted

  7. r's Mega

    32 wads that r wanted me to include in my next mega.

    36 downloads

       (17 reviews)

    Submitted

  8. E X E C U T I O N

    Welcome to EXECUTION, 18 high-speed deathmatch levels all designed with head-to-head gameplay in mind. As well as quality gameplay, these levels feature new textures, flats, ambience and graphics to make these levels look, feel and sound just as great as they play, which some deathmatch levels don't have.

    43 downloads

       (38 reviews)

    Submitted

  9. SURGE DM

    In case you couldn't tell, this is a dedication to Ola Bjorling's uber cool Overload.

    It currently features 8 high paced frag filled levels in the style of Overload and all new textures (mostly "inspired" by the original Overload textures). The textures don't look quite so awesome as the originals, but we're not allowed to use them. Oh yeah, some textures are inspired by some of Ola's Darkening E1 textures too. So ph33r.

    24 downloads

       (8 reviews)

    Submitted

  10. Overload Deathmatches

    16 rather small and quite high-paced deathmatch levels that I (Ola) originally started making for myself and some friends to play since everything else what too big or just plain ugly. (And we're too lazy to look for good levels :-) Later I introduced Nicklas and Tobias to DOOM editing and they started making maps for this project too. Martin Friberg teamed up quite soon to help us.

    There are a few new textures in there, all being commercial quality and no fucking MS Paint CRAP.

    Any switches you find have to do with the exit. There are no switches to reveal weapons or other goodies.

    17 downloads

       (6 reviews)

    Submitted

  11. Gothic DeathMatch II

    Thirty-two extremely detailed maps built for DeathMatch play only. Excellent weapons balance and playflow. Realistic design and lighting effects. Supports both DeathMatch and AltDeath. Custom graphics, music, and sound. Beautiful architecture.

    54 downloads

       (46 reviews)

    Submitted

  12. IPXMATCH

    These wads form a deathmatch package specially designed for four players deathmatch network games. IPXMATCH is a compilation of numerous resources from numerous people which are listed in the "credits" section of this file. IPXMATCH contains 40 new deathmatch sounds, 35 new musics, many new graphics, 32 new levels, new presentation demos, new sprites and other things which I forget. After IPXMATCH is installed, it occupies about 20 MB of the C: hard drive space but does not require any more pwads to be played! This way, more memory is left to improve the gameplay! IPXMATCH was created with the idea of providing many diverse deathmatch situations which would allow infinite hours of cool and intense deathmatching.

    15 downloads

       (11 reviews)

    Submitted

  13. Gothic DeathMatches

    32 Extremely detailed maps, made for DeathMatch play ONLY! Several artists reached within their hearts to make this a reality. DOOM2 just NEVER looked this good...

    82 downloads

       (50 reviews)

    Submitted

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  • File Reviews

    • By dybbuk81 · Posted
      You must live very close to me my friend ;)
    • By Walter confetti · Posted
      Technically the first map sets in real life university, or at least the first officially accepted as one of those kind of maps. The map Is pretty complex and some areas are neat for a map made in 1994, big open structures with some good simple details in It, the layout Is intricate and good, expect for a pair of dead rooms hunting for keys and other goodies, but it's a good way to tell the player to explore the place. The only big issue is the yellow key door in the main courtyard area that doesn't open (at least in Woof port, the "latest" release) for some weird reason. Good stuff btw.
    • By Maribo · Posted
      I feel like I increasingly come across these Eternal levels where there are wide open spaces that would normally feel desolate and empty, but something about the inclusion of these odd little setpieces makes it feel... oddly touching. It's like he isn't playing by the same rule book as other people. The castle map in this WAD is like being shrunk down and getting to walk around a diorama that someone has built.
    • By Walter confetti · Posted
      Practically a Single player campaign sets in a very dark maze of corridors and ventilation tunnels (reminded me of Aliens TC), conceptually is not a bad map but in reality the broken and cryptic progression made me dislike this, as well as the blocked exit room by a impassible line. Too large for DM too imo. Wasted occasion for something decent.
    • By Walter confetti · Posted
      A pretty wacky and funny gun replacements, as Stupid Bunny said long time ago. Fun stuff.
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