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9 files

  1. 1vs1

    This Is My First Map. It's Designed For DEATHMATCH

    I Hope You Like It!

    3 downloads

       (0 reviews)

    Submitted

  2. 40oz showdown.

    CTF map made for 40oz as a wedding present. Quite a weak map in my opinion (I haven't tried it myself) but it seems a little flat and perhaps a little claustrophobic just by looking at it in the editor. Just don't expect Status: Idle, RMIF or some other IDL quality map.

    3 downloads

       (3 reviews)

    Submitted

  3. Forward Deathmatch

    A deathmatch level based on some houses on my street. In one of the basements is Stargate Command from the Sci-fi show "SG-1".

    4 downloads

       (4 reviews)

    Submitted

  4. 50 frags 2.0 (zdaemon friendly)

    Small deathmatch wad for lots of frags with a small group.

    0 downloads

       (0 reviews)

    Submitted

  5. 8 Bits Deathmatch

    This is a try to recreate Doom as it would be done in the 80's :P. My first DM package. So it's not as great as Exec.wad, brit11.wad or dwango serie... Remember 80's? Oldschool graphics from old arcade games? Expect hyperactive graphics and music, fast Deathmatch and a very original concept. It's just weird. Try it!

    31 downloads

       (31 reviews)

    Submitted

  6. 2DMMAPS

    21 downloads

       (16 reviews)

    Submitted

  7. 50 frags

    Small deathmatch wad for lots of frags with a small group.

    6 downloads

       (6 reviews)

    Submitted

  8. Two Fort Capture the Flag

    I was bored one day and decided to make a TF level for Doom. Even though TF isn't really out there, I did it anyway. Then when Doombot 4.0 had CTF working I converted it over. The bots run quite well with the nodes, so a match should be quite good. If anybody makes a demo please send it to me. I'd like to see other people play CTF against Boombots. These guys are frig'n good.

    1 download

       (1 review)

    Submitted

  9. Deathmatch Fava

    1 download

       (1 review)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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