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81 files

  1. DownWard

    Downward is DM level, heavily inspired by DM maps from other games like Unreal Tournament and Quake.

    A simple level design yet very versatile and flexible.

    18 downloads

       (0 reviews)

    Submitted

  2. Eyedea_

    A small and extremely fast-paced 1on1 arena with a few tricks up its sleeve, second try.

    4 downloads

       (3 reviews)

    Submitted

  3. The Tunnels

    A small deathmatch map stationed in a long-abandoned maintenance tunnel deep beneath the Phobos Labs. The original purpose of the tunnel was to provide power for various parts of the Phobos Labs. After the first invasion from hell, the maintenance tunnels were shut down, and as direct cause. Have been crumbling away, parts have been flooded with murky water. Bits of floor and wall crumbled away. The tunnel, still littered with the bodies of the dead, now has only one way in and out, a ladder inside one of the many service elevator shafts. Inspired by Doom 64, Doom PS1, and a little bit of Fallout.

    5 downloads

       (2 reviews)

    Submitted

  4. Don't Be A Bitch Remastered

    33 maps suitable for Team/Last Man Standing

    26 downloads

       (17 reviews)

    Submitted

  5. Friendly Fire

    This is my second attempt at a Deathmatch wad (my first being Godhand.wad) it is 5 maps made for 6 players.

    2 downloads

       (2 reviews)

    Submitted

  6. Don't Be A Bitch Last Man Standing 3

    32 maps suitable for Team/Last Man Standing

    21 downloads

       (19 reviews)

    Submitted

  7. FRADM1

    Fradm is a NS deathmatch wad, with 8-map compilation. It's a very old project, certainly my first serious project (began in 2006). This wad has its own style, a gothic (dark metal/orange stone) architecture which sometimes meet futuristic and modern looks. On the gameplay, maps are often set up around a courtyard where the BFG is easy to reach. Some others are more classical, symetrically organized.

    6 downloads

       (5 reviews)

    Submitted

  8. Frigid Frag

    Winter is coming!

    This is a winter-themed deathmatch arena inspired by Brit10. Ideal for duels or 1-4 players.

    5 downloads

       (4 reviews)

    Submitted

  9. Doomkid's Deathmatch 4! [Quick n' Dirty speedmaps]

    Hello again DM lovers! Here I have 12 maps I whipped up fairly quickly that are sure to please. Serious matches can be had with 2-4 players, but it goes insane with 8+! I have made the BFG optional, because I know a lot of people don't like it (see: whining). Select Skill 1/2 for Soulsphere, 3 for Invisibility sphere, and 4/5 for the BFG - It's the best option, of course!

    9 downloads

       (8 reviews)

    Submitted

  10. DM-Tempest

    A remake of the Unreal Tounament 99 deathmatch map, Tempest. Can be played Single or Multiplayer, although its main purpose is deathmatch.

    3 downloads

       (3 reviews)

    Submitted

  11. Deathmatch hell

    A simple small deathmatch map with a few secrets for about 2-4 players

    1 download

       (1 review)

    Submitted

  12. Focus

    Four brand new oldschool duel maps made for original deathmatch skill 5.

    9 downloads

       (9 reviews)

    Submitted

  13. Eyedea

    A small and extremely fast-paced 1on1 arena with a few tricks up its sleeve.

    10 downloads

       (10 reviews)

    Submitted

  14. fubpack

    a series of 3 dm maps, all of which are reasonably dated. i have no idea how well these play because all i can test with are bots that can't figure out how to use super shotguns for some reason.

    level design inspired by popular ffa maps on zdaemon and probably best suited for those purposes. suggest 4-8 players.

    1 download

       (1 review)

    Submitted

  15. Foul Play

    An oldschool deathmatch map. The map is a blend of a traditional base melded into a rock cavern.

    2 downloads

       (2 reviews)

    Submitted

  16. Deathmatch: Temple

    A deathmatch wad that is set in a temple made of bricks, there are alotsa stone pillars where you can cover, also an outdoors area with the river that has the deep water effect, the BFG room is the ashwall room that you can see from the inside the temple find the teleporter to get to the BFG room! And also there is a new difficulty screen for nightmare, i replaced it with "Bring it on!" it's the first custom difficulty screen i made. By the way this is an updated version of DMTEMPLE.WAD, you can download the original one on my blog, www.tnbdoomblog.blogspot.com

    1 download

       (1 review)

    Submitted

  17. Deathmatch: (OutDoors)

    A deathmatch wad that is set in outdoors, there are alotsa place to hide:

    3 downloads

       (3 reviews)

    Submitted

  18. djv duel

    a pack of levs for zdemon

    26 downloads

       (26 reviews)

    Submitted

  19. Descent into The Absolute

    A UAC base gone haywire. You will fight in Hell eventually. A few base levels are distorted by the influence of Hell.

    1 download

       (1 review)

    Submitted

  20. Eratspeed

    A set of 6 speedmaps for DM using the Erratic Texture Pack.

    4 downloads

       (4 reviews)

    Submitted

  21. fubdm 2

    an updated version of "fubdm.wad," pending inclusion in a megawad. could be alright for ffa, 3+ players advisable.

    8 downloads

       (6 reviews)

    Submitted

  22. a lost 2005 oddity

    I found this old layout from 2005 in one of my floppy disks, i'll grab it and i'll fix some stuff, and i made it with dm gameplay.

    Over this, this time is a medium arena sets in your hometown, replaces map01 (originally map12, read below for changes).

    (last minute words and works) All rigth, just check if this wad works on vanilla doom2.exe using dosbox, and the result was "no more visplanes, son. Try next time, and you're will be luck!", so i converted it from original vanilla doom2 concept to the prboom engine style.

    3 downloads

       (2 reviews)

    Submitted

  23. Deathmatch Therapy ver.1

    This is my first deathmatch (or FFA) design attempt. I took some inspiration from Brit DM mappacks. I abused some gothic textures, so I hope you like them ;) Version 1 has 3 maps. If I make another similar DM map I will upgrade this with that map and release higher version. ;)

    5 downloads

       (5 reviews)

    Submitted

  24. Zero Tolerance

    An small mapset containing 7 maps in total I made for Lutrov's 1024 contest. All maps are playable from pistol start, or play through them in one go its up to you. Ive really enjoyed making these maps and I hope you will enjoy playing them. UV is pretty tough so you might want to choose an lower skill level first its very easy on skill 1/2. I hope you will like map07 on UV from pistol start :) its hard but you can beat it.

    27 downloads

       (27 reviews)

    Submitted

  25. Dada

    Psychedelic Doom wad for Deathmatch. You're running around in a gray space in which moving white lines betray the layout of the map.

    6 downloads

       (4 reviews)

    Submitted

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  • File Reviews

    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
    • By Summer Deep · Posted
      I don't pretend to understand any of the promotional material accompanying this map, relating to wizards and the like, and it just seems like a typically unsubtle early offering, albeit on a grand scale. One of the reviews says you can't get out of the Cyberdemon arena once you've teleported into it near the start, but the bad news is that you can. The final room with the Spider Mastermind is quite lively and entertaining, if you persevere that far.   The version of this I played was a Doom 2 conversion, which ran in the MAP10 slot, with some Revenants, chaingunners and Pain Elementals, but if you download the one on this page you'll probably get the original wad.  
    • By elend · Posted
      I really like this palette edit. I am not sure about the "better visibility on CRT screens" part, since I find it a bit dark at times, but I do love the toned down colors. I don't play everything with this palette, but I noticed that some WADs definitely benefit from it.   Regarding the people who don't like it; Well, just check out the screenshots. If this looks cool to you, use it when you play Doom. If it looks crap to you, don't download this.
    • By Sasha · Posted
      Hard maps with good architecture. I enjoy this wad
    • By Rimantas · Posted
      It just mess up all colors very bad and makes Doom look terrible! If i want Doom look more like on CRT, i reduce brightness in video card settings. 0/5
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