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40 files

  1. Red Christmas 2001

    5 downloads

       (3 reviews)

    Submitted

  2. Pyrrhic

    15 tested and finely tuned maps for duel. Uses stock Doom 2 textures for a clean old school style. Hard difficulty includes BFG.

    60 downloads

       (3 reviews)

    Submitted

  3. Rage DM

    Seven...errr....five levels of all out metal, anti-gothic, techno deathmatch levels for intense, but not tedious, fragfesting. A detailed description of each level can be found later in this text file

    3 downloads

       (2 reviews)

    Submitted

  4. Quaked Deathmatch

    Quaked Deathmatch is a deathmatch-only project for gzdoom sourceport, designed in Quake/Unreal style but with own ideas, to give you a few hours of fun.

    most needed commandline options:

    -file .. - files to be used ingame. For example: -file qdm.pk3 qdmhires.pk3 warning: files from later loaded packs will owerwrite earlier loaded, if names are the same. qdmhires.pk3 is a hi resolution texture pack, included with main pk3

    -host - starts server for online playing, for given number of players, waits until all slots connected before starting game. Not needed to play locally with bots. -join - connects to given ip

    +deathmatch 1 - sets game to deathmatch mode +sv_cheats 1 - enables console codes +sv_weaponstay 1 - enables staying weapons +sv_itemrespawn 1 - enables item respawning during game

    +map starts the game on choosen map if started as server or locally. maps available: QDDM01 - QDDM08

    look http://zdoom.org/wiki/Command_line_parameters#Multiplayer_options for more options =)

    14 downloads

       (8 reviews)

    Submitted

  5. Rage CTF

    19 furious CTF maps

    Map list:
    Map01 - Slave Machinery by Decay/Grymmoire
    Map02 - Penguin the Jugulator by Heavenwraith
    Map03 - Violence Insignia by Heavenwraith
    Map04 - Sanctum by Drek
    Map05 - Nukage Mining II by Dusk
    Map06 - Crypts of the Damned by Decay
    Map07 - Infected by Dr. Sean/Grymmoire
    Map08 - Templar March by Heavenwraith
    Map09 - Mercurial by Watermelon/Decay
    Map10 - Last Remains by Decay/Dusk
    Map11 - Castle Crush by Rustking/Heavenwraith
    Map12 - Stellar Misconception by Heavenwraith
    Map13 - Space Blitz by Heavenwraith
    Map14 - Robinson's Requiem by Dusk
    Map15 - Agressio by Drek
    Map16 - Two Seasons by Drek
    Map17 - Reign of Steel by Dusk
    Map18 - Vile Industries by Mobius/Decay
    Map19 - Complex Epsilon by Decay

    Uses the following music tracks:

    MAP01 - "Ophidian" by James Paddock
    MAP02 - "Gray's Theme" by Takanashi Yasuharu (Fairy Tail OST) sequenced by Heavenwraith
    MAP03 - "The Gates of Hell" by Sekito Tsuyoshi (The Last Remnant OST) sequenced by HeavenWraith
    MAP04 - "Bombshell" by James Paddock
    MAP05 - "Fear Factory" from Donkey Kong with MMZ-remix by Jay Reichard
    MAP06 - "Conductor" by James Paddock
    MAP07 - "Shellz" by James Paddock
    MAP08 - "Wicked Flight" by Linked Horizon ("Bravely Default" OST) sequenced by Heavenwraith
    MAP09 - "Dirt" by Khyron
    MAP10 - "Relics" by James Paddock
    MAP11 - "Hyrule Castle" (Punk Cover) from The Legend of Zelda, sequenced by CarboHydroN
    MAP12 - "Main Dungeon" by Koshiro Yuzo ("Dragon Slayer IV: Drasle Family" OST) sequenced by Teck
    MAP13 - "Kiki" by Takanashi Yasuharu (Carnival Phantasm OST) sequenced by HeavenWraith
    MAP14 - "Magma Burning" from Mega Man 9, sequenced by Teck
    MAP15 - "Fire!" from Teenage Mutant Ninja Turtles 2: The Arcade Game
    MAP16 - "Jewel Temptation" from Mega Man 9, sequenced by Jace
    MAP17 - "Yaw" by James Paddock
    MAP18 - "Rage" by Mark Klem (Requiem MAP02)
    MAP19 - "Dr. Wily Stage 2" (Mega Man 3 OST) by Fujita Harumi & Fujita Yasuaki, MIDI Remix by TD Mak

    Title music: "Romanticide" by Nightwish, sequenced by riddler87
    Intermission music: "Gold Saucer" (Final Fantasy VII OST) by Uematsu Nobuo

    32 downloads

       (27 reviews)

    Submitted

  6. POINT of CONTENTION

    Hello all my dooming friends! I'm here to release a map I've created recently, Point of Contention. There are five spawns - Two start with the chaingun and three with the shogun. There is a central SSG that is equidistant from each spawn. There is also a plasma gun, blue armor and soulsphere present. This makes for a frantic 1v1 map which can be played in two different ways:

    Option#1 (Recommended) - Play with NOS flags: Items Respawn, Freelook on, No Jump. With NOS flags, this map will be all about moving through this tight little spaceship as fast as you can. Continue to grab the soulsphere and blue armor, then nab the BFG and re-juice it with fresh ammo from the provided plasma gun.

    Option#2 - Play with pure OS flags: Freelook, Jumping, and Item respawn all OFF. This creates a map where you will absolutely need that SSG, and it will become a king of the hill scenario around the BFG lift. Whoever is best at defending it will come out on top, but they will have to grab that plasma gun to reill their ammo at some point, so keep a sharp eye on your enemy!

    This wad is very unforgiving to new players - It's designed to reward knowledge of your guns, constant movement and reading your opponent. I don't think I'll make another map quite in this style again. Oh, and of course, this runs in Zdaemon, Zandronum and Odamex. I had a lot of fun making it and hope you have a lot of fun playing it.

    15 downloads

       (14 reviews)

    Submitted

  7. ROKS ROCKET ARENA

    Enhancement to ROKS, faster rockets, more damage, more max rocket ammo, 150 starting health, and start with a rocket launcher (no other weapons)

    3 downloads

       (2 reviews)

    Submitted

  8. Quake1 Base Deathmatch

    A dark brown metal deathmatch base that takes place in an artic mountain scenario.

    12 downloads

       (8 reviews)

    Submitted

  9. RedemptioN DM

    This is my first wad, There are 5 FFA maps for DooM 2.

    5 downloads

       (4 reviews)

    Submitted

  10. Q3 - Tier 1

    Obviously, a conversion of Q3's first tier except for one level, which makes 3 levels. I must apologise for the maps not having exits and having to idclev about. The first map was made ages ago in Wad Author (it shows) and the other two - recently in Doom Builder. I just felt it won't be right to add exits to the old maps. And running with -sv_cheats 1 isn't such a bugger.

    13 downloads

       (10 reviews)

    Submitted

  11. Rise of the Scorned

    A 16 player DM Levle for online Doom Multiplayer

    4 downloads

       (3 reviews)

    Submitted

  12. Phobos

    A great looking level, really fun to play it with friends. I hope you like & enjoy it!

    2 downloads

       (1 review)

    Submitted

  13. Retter

    This Wad is one of my best Wads! A great looking level, really fun to play it with friends. I hope you like & enjoy it!

    3 downloads

       (1 review)

    Submitted

  14. ROKS Rocket Arena 1

    This is an in-your-face ROKS RA map. Expect a high frag count and gibs galore. You can play it with Doombots, but they don't start with the rocket launcher so I put a few launchers out mainly for them to pick up.

    2 downloads

       (1 review)

    Submitted

  15. The Parthenon

    As the name implies, this Doombot CTF map is based upon the ancient building of the Greeks.

    2 downloads

       (1 review)

    Submitted

       (1 review)

    Submitted

  16. Freedom Fighters

    6 deathmatch\FFA maps, with a strong classic felling, caves\earthbase themed If this wad will have a positive feedback there will be a sequel, if not i'll stop to made DM maps and i'll began to grow potatoes or something similar^0^

    5 downloads

       (4 reviews)

    Submitted

  17. Precious Snowflake

    This is a smooth, fast, rampy, multi-level DM pit for 2 to 4. It makes heavy use of slopes and 3D floors.

    No BFG, no chainsaw. All other weapons are included.

    As stated elsewhere this map requires ZDoom or GZDoom and while this map might run on other engines it will NOT WORK without the bridges, ramps or the ability to jump.

    5 downloads

       (3 reviews)

    Submitted

  18. The Brotherhood of Ruin Deathmatch

    Deathmatch level preview of partial conversion The Brotherhood of Ruin.

    11 downloads

       (9 reviews)

    Submitted

  19. Really Freaking Fast Mapping CTF

    A random CTF map made to be played in Odamex with. Proved to be fabulous for 2v2 games.

    9 downloads

       (7 reviews)

    Submitted

  20. Rikuo / Aulbath Skin

    he's a merman hes insane he's from darkstalkers did i mention he is gay??????

    14 downloads

       (11 reviews)

    Submitted

  21. Red Christmas 2000

    Chrismas comes but once a year. And what would be a more fitting way to celebrate the holidays then running through dank hallways with a double barrel shotgun? This is a four player deathmatch map for the Zdoom port. A sequil to the previous RC relesed last year. It is rich in Zdoom effects, not heavy scripting, but zdoom/dehacked effects nevertheless. Such as, um... rain. Have fun...

    4 downloads

       (2 reviews)

    Submitted

  22. Pot City

    Doom II deathmatch wad taking place in a strange hellish base sort of thing... This began as an experiment of the mind and it's ability to conjure up alternate realities and such. I sat for an entire day smoking myself euphoric and editing levels, and this is the result. I threw some small monsters in as well, if you like something besides fellow marines to slap around.

    4 downloads

       (3 reviews)

    Submitted

  23. Puppy

    My dog, he craps when he dies...then vanishes.

    9 downloads

       (8 reviews)

    Submitted

  24. Terminator Series: Rocket Arenas

    Tiny maps with rocket launchers and plenty of ammo. Have fun. Oh yeah, and i am aware there is urocket2.wad mod already.

    7 downloads

       (6 reviews)

    Submitted

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  • File Reviews

    • By roadworx · Posted
      this is a big ol' exploration map heavily inspired by e2m2, the doom 1 map of the same name. this map takes the concept of the crate maze and not only runs with it but improves heavily upon its inspiration; this map is bigger, harder, and more fun than the original in just about every way. it doesn't use doom 2's bestiary to its full potential - the arachnotron and pain elemental are nowhere to be found - but what it does use it uses well (though i do feel like the mancubus is a bit over represented in this). despite that, it's still fairly easy, with the hardest bit likely being the very start of the map when you have nothing but a shotgun and have to deal with dozens upon dozens of hellspawn, as well as the various encounters with the cyberdemon.   while it is large and it is comprised primarily of crate mazes, it's actually pretty easy to navigate your way around the map. it's divided into several distinct areas, all of which have landmarks to help the player know where exactly they are. i will say, however, that having almost nothing but crates does make the map feel a bit samey after a while, which for a map of this size isn't ideal.   overall, if you're big into exploration and aren't super concerned about not being challenged to an extreme degree, then there's no reason not to check this out. it's fun, rewarding, and while the looks can be a bit monotonous the gameplay is varied enough to keep things interesting.
    • By UAC guy · Posted
      One of the best megawads I've ever played. I especially like map05, though the  
    • By PC2mill · Posted
      I've just finished playing all the maps, and seeing this TNT maps remade is a great feeling. Generally they are all a step above their original counter part, but also having played TNT Revilution I can't help but compare then, and putting the maps that pull the same inspiration side by side there is no contest, Renascence is left way behind, not to say there are bad, but Transduction and Fortress of Bullets are just in another League.
      Now, Taking advantage that I'm talking about Revilution it's map 18 (Hell's Signs) was made by Eternal and probrably is a little glimpse of what episode 2 of Renascence could've been. Finally, I find it very tragic that this isn't getting a sequel, but since Eternal still an active mapper so the hope isn't complete lost.
    • By VanaheimRanger · Posted
      Are we moving on from the NUTS meme reviews and making serious Ancient Aliens reviews now?   Okay, here's mine:   I have played this, and I plan to play it again...
    • By URROVA · Posted
      i loved this wad! the theme is pretty good, and the music is nice! the thing i disliked about it its basically the thing you grab a key and automatically... archvile. Besides that i really loved this wad :))
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