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j-l

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241 files

  1. LevelNumb

    First attempt at a Doom level. Basic and limited for the moment.

    13 downloads

       (1 review)

    Submitted

  2. Luna AI

    Luna AI is a prequel to the events in Doom 2.

    The demons have corrupted the AI that controls the orbital defense weapons surrounding earth. You and your marine buddies head to the moon to shut the AI down, upon landing everything goes to hell. Its down to you to shut the AI down and pave the way for the liberation of Earth.

    Luna AI is a single vanilla compatible map with a few extra features, including a different use for the commander keens (blow them up), 2 new monsters and a finish that ends in a bang.

    A dehacked patch is included externally and as a lump. Make sure this is running before playing!

    33 downloads

       (0 reviews)

    Submitted

  3. JAGL2(Just Another Generic Level 2)

    My first complete map for Doom 2. Its fully compatible with original Doom 2 so you can play it in any port.

    44 downloads

       (15 reviews)

    Submitted

  4. Jerry's Kids: Take #969 (version 2 'd')

    This level was drawn and reconstructed to match the house I've lived most of my life. JERRY2d features 6 new monsters and a pile of sounds. At various stages in it's life this wad has also been known as: main2d2.wad. (the earlier beta versions supplied with JERRY2.ZIP have been deleted for this latest distribution).

    31 downloads

       (25 reviews)

    Submitted

  5. Lightbearer

    Hey all, this is my first map. In this one, Satan has taken over a power facility and you must fight the hordes of demons to shut it down and stop the demonic influence. This was designed for vanilla Doom and I tried to make it as speedrun-friendly as possible.

    25 downloads

       (17 reviews)

    Submitted

  6. Junction Station

    This is my first released map. It's a random tech base level with medium length and difficulty. I took inspiration from Doom, Doom 2 and TNT Evilution maps. Since it's a vanilla map, you can play it as intended or with your favourite mod (e.g. Complex Doom, Brutal Doom, etc), but expect some balance issues if you play with a mod.

    29 downloads

       (12 reviews)

    Submitted

  7. Kether

    While on your daily stroll around of the disgusting brown hillside, you hear a scream. Eager to loot the corpse of whoever probably just died, you grab you pistol and head in the direction of the scream. What you find instead will make you question everything you've ever known...

    Really, It's just a map I made so I looked as if I was doing something productive. Enjoy!

    14 downloads

       (9 reviews)

    Submitted

  8. Justify2 v1.0

    Yet Another Fun Level in the Justify Series

    19 downloads

       (12 reviews)

    Submitted

  9. Lithium

    This is a minimalistic map with emphasis on action. Might take just a couple of minutes if you are good but it will keep you on your toes for most of the time. If you like intense fights in cramped environment give it a try! It's a short map but I had some fun playing it so decided to release it - enjoy!

    21 downloads

       (8 reviews)

    Submitted

  10. Lakeside

    A map I threw together in the spring of 2012 over the course of a night. I've fixed some bugs, added a few monsters, and did some balancing work since initial release.

    25 downloads

       (11 reviews)

    Submitted

  11. JHCOOL.wad

    JHCOOL.WAD is a cool little series of seven levels.

    9 downloads

       (4 reviews)

    Submitted

  12. jstuff10.WAD

    A small wad, although not without interest.

    12 downloads

       (7 reviews)

    Submitted

  13. John Carmack's Adventure in Hell

    this is an 1 level pee wad (pwad, MOAR LIEK TAMPON, AMIRITE) meant to chonical the life and living of jogn carmack the great 666 and his struggle in code doom 3 shadows against evel patntcorporatn

    the sstoree is as folows:

    once pon time you fuck billy but billy fuck back oh no then creative labs is all like PATENT BITCH and carmack is like NO U EVIL then cats are on the walls in animated texture in GLORIOUS COMMUNIST ADVENTURE AGAINST THE WEST AND THERE EVIL PATENT SYSTM

    17 downloads

       (14 reviews)

    Submitted

  14. LIEDOWN1.WAD

    デスマッチ用PWADファイル

    7 downloads

       (4 reviews)

    Submitted

  15. Kick Attack!

    24 downloads

       (14 reviews)

    Submitted

  16. Slaughter speedmapping

    My first slaughtermap, made in less than 90 minutes.

    18 downloads

       (14 reviews)

    Submitted

  17. Kurogane

    A gloomy map for Doom 2.

    36 downloads

       (31 reviews)

    Submitted

  18. 2-hour base

    I was bored in a usual weekday, and I made a classic-style, solid and simple map under 2 and a half hour. my first old-school level.

    Hope you like it =)

    15 downloads

       (10 reviews)

    Submitted

  19. Kashimir

    Very short map inspired by NUTS. No, don't worry, there is only 45 monsters.

    19 downloads

       (14 reviews)

    Submitted

  20. Khorne's Demise

    This wad can be found on the Maximum wad CD. Refer to the original README for info. Please note the KHORNE dehacked patch is missing and cannot be found.

    11 downloads

       (7 reviews)

    Submitted

  21. Jack Bauer questions Chuck Norris

    My first speed mapping attempt. 3 hours. Love the title. I wonder what would happen? Cameo appearance: Dr.House

    14 downloads

       (10 reviews)

    Submitted

  22. Lost

    Possibly the strangest level you've ever seen. Lack of texture detail almost completely loses your depth perception and you have to rely on seeing items, monsters, colors and your memory to navigate successfully. As you might guess, this is a kind of a puzzle level. Don't bother using the map to navigate, all walls are invisible.

    16 downloads

       (12 reviews)

    Submitted

  23. Entryway

    You have to kill the remaining monsters in one of the bases which still work after doom 2 disaster. Then escape, and face the last enemy.

    13 downloads

       (9 reviews)

    Submitted

  24. Hell Gate With Lift (Second Edition)

    A small base with four directions to enter. There is a computer station, a key room, a lift and a hell gate. I apologise for crap architecture and/or gameplay, I've only started mapping, so be nice :} Updated: BECAUSE OF PEOPLE NOT JUMPING INTO THE ONLY LAVA PIT IN THE WHOLE MAP AND CLAIMING THERE IS NO EXIT I ADDED A FEW HELPFUL POINTERS WHICH MAY ASSIST YOU IN COMPLETING THE LEVEL

    15 downloads

       (11 reviews)

    Submitted

  25. Hell Gate With Lift

    A small base with four directions to enter. There is a computer station, a key room, a lift and a hell gate. I apologise for crap architecture and/or gameplay, I've only started mapping, so be nice :}

    13 downloads

       (9 reviews)

    Submitted

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  • File Reviews

    • By VanillaExtract · Posted
      Pretty solid for a bite-sized claustrophobic level. Even on UV it doesn't get frustrating, though you will die a few times. On top of that, the level is pretty short overall, taking less than 10 minutes. The level is pretty linear in terms of unravelling, but there was at least one encounter that could have gone quite differently if I hadn't taken care of an enemy earlier, so there's a little bit of strategy. The combination of Wolf3d and Doom textures make for a colorful and macabre combination, having bright, cartoony blue walls interspersed with rooms of meat. Good stuff!
    • By Roofi · Posted
      One of the best wads of the 1990s I've ever played. The main weakness is surely its very outdated aestheticism with a very strange use of textures.   On the other hand, the wad must be retained for its ingenious traps and creative layouts. The wad is not easy. I have died several times in some levels. Rocketmen are particularly dangerous but at the same time very useful in killing their teammates.   My level is probably level 5 "The Hidden Below". I loved the height variations and the ways of climbing and descending. Moreover in each level, there are nice textures like barriers, middle-textures arches....   For me this wad is an example of true level design and inventiveness.   I rate it only 4.5/5 because of the absence of new music and the rather rudimentary aestheticism even for its time.  
    • By Walter confetti · Posted
      Big, fun exploration map with a really good theme... Visplanes crash on vanilla DOOM2.exe, works without any problem with doom2+
    • By P41R47 · Posted
      I really liked the free alternative to TNT: Evilution.
      Icarus: Alien Vanguard is a totally different monster but somehow similar, made by the same monster team.
      This lacked a proper dehacked patch with custom text, but @NightFright made a neat fix for that, telling a compelling story that is really entertaining to play.
      The maps are amazing. The best maps here are far better than Evilution's best maps. The bad ones here, are just bad Doom 2 level maps, so there is little to be really bad all in all.
      But, Icarus had the same little ill as Evilution had, last ten maps completely drags the experience. At least, this maps are better than the ten last from Evilution.

      Team TNT has shown that not only are good mappers, they also are good storytellers and that, in a game like Doom, is something to be proud of. And they achive this even working non stop to release this before Evilution hit the streets, so, even if some maps feel a little rushed, they are great!
      The soundtrack is a key element here. Bringing an awesome personallity to this outstanding mapset full of neat ideas.

      Thanks team TNT for this amazing megawad.    
    • By P41R47 · Posted
      ETERNAL DooM is not a megawad, its an experience that had to be lived to be fully undertanded.
      This is the megawad of the 90's for me in terms of exploration and atonishing sightseeing og the marvelous structures around.
      This megawad its one of the few that awakes in me a sense of wonder like no other.
      And to make things better, i played the incredible dehacked patch that @NightFright made, that adds maps names and new text screens with a custom story. This is the ultimate way to play this outstanding work.

      Now to the flaws: the first two levels are what really define if you would play this megawad or not. The first maps is corridor after corridor, with a little puzzle for the keys to enable the exit, after that, the second map is something completely different, with a very big puzzle map that will catch everybody unprepared. If you can reach map three, your surely are at it now, and after that, is a big alley up, a pretty big mountain ahead full of wonders.

      Thanks team Eternal and TNT for this amazing work of art. This possibly is the best megawad i played soo far and the one that i most liked. It has almost everything, new textures and graphics, new way of thinking maps, extremelly clever puzzles, a lot of exploration and a full experience.

      What it lacks? Maybe a proper graphic for the end boss, a proper BOSSBACK also, and some new monsters would be cool, but for a megawad from 1997, this is almost perfect.
      And the soundtrack!
      God, thats a marvelous soundtrack!
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