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429 files

  1. Demon Eclipse: Episodes 1 and 2

    This Package includes the completely updaded version of Demon Eclipse Epsisode 1 as well as the all new episode two. The Mode features a host of new monsters, weapons, and other graphics I made. Almost all the original Doom weapons are completely redrawn from scratch to make the weapons look consistent. Features 24 new monsters (although not all used yet) With many more to come. 18 new weapons and/or revamps, 10 of which designed especially for episode 2. A Host of new Items and Powerups.

    This is planned to be a 5 episode mod, a total of 30 maps. Each episode is designed to stand out on it's own, although continuating the original Story. Each Episode will have it's own weapons, monsters, and theme, designed for a new gaming experience with each episode.

    NOTE: You will need to run GZdoom using OPEN GL mode, not software.


       (65 reviews)


  2. Disjunction

    A small mapset containing 11 thematically and visually diverse maps. Bit challenging, but hope you have fun!


       (37 reviews)


  3. JarJar's Last Pinenapple Fritter

    THE STORY OF JARJAR's LAST PINEAPPLE FRITTER- Once upon a night, JarJar was getting tucked in by his husband Tom Hanks. JarJar goes "Why those pineapple fritter's you made me was great!" "Oh thanks Jar!" says Hanks "Theres only one left, you can have it tomorrow morning!" Suddenly, a tear went down JarJar's face. One left? "ONE LEFT?!?!" JarJar got out a pistol and was about to blow his brain out with it when he decided to blow out Hankses brain, and so he did. JarJar then ran to the fridge, took the fritter, and held it in his arms tightly like a little baby "NO ONE will take you away from me, fritter, NO ONE!" JarJar ran out of the house and lived in the woods, wild and free with his beloved Fritter... but sadly it was not meant to be as one day JarJar went to sleep in a burnt car, woke up, and his fritter was missing. Someone stole it. "NOOOOOO!!!" cried JarJar, but don't worry boys and girls, JarJar had aquired a sort of telepathy with the fritter, and JarJar knows that Fritter hasn't been eaten yet, and that its being held captive in the lands of MooMoo. JarJar gathers his strength, assumes the look of a girl, and goes to the land of MooMoo to claim back his last Fritter. Hence FRITTER.WAD

    God speed JarJar... god speed, friend.


       (23 reviews)



    If you want to play this wad with doom2-plus, then you should append sprites & flats of Doom2 to the pwad: deutex.exe -append ENDPOINT.wad


       (17 reviews)


  5. Doggy

    Off-beat hell levels with lots of heavy weapons usage and Spidey vs Cybie showdowns


       (2 reviews)


  6. The Eye

    A fairly tough single map with a circular layout and moments of mild carnage


       (52 reviews)


  7. Doom: The Parody

    A joke wad. Got time? Like laughing? Give it a try. The wad sucks in quality but is meant to be funneh, not pretty (that's obvious since I don't have a solar system model in my bedroom).


       (125 reviews)


  8. Frozen Time

    You need an OpenGL port with support of ZDoom extended nodes, hi-res textures and tall patches.

    GLBoom-Plus with gamma 1 is recommended.

    Command line: glboom-plus FrozenT.wad -complevel 9

    WARNING! You need a powerful computer to play this wad. Currently it's playable only with the GLBoom-Plus and more or less acceptable with the GZDoom. Even do not try to run it in software mode. Sorry for that.

    Music: MM2.wad, tnt.wad.

    Textures: Gunman Chronicles, gothictx.wad, American McGee's Alice, Deus Vult II, Eternal III, Hexen2, Requiem.

    Statusbar: boomtown.wad + woodgfx.wad.

    Additional Credits to: id Software, The authors of DoomBuilder and DeePsea.


       (53 reviews)


  9. Decade

    A single player level for ZDoom.


       (55 reviews)


  10. Dark7

    7 dark, nightmare1 texture bases. This is a fixed version of the old dark7. Fix includes: Better texture alignment, fixed map01 glitch were you can't jump out of the water near the cargo loading area, removed the double mod07 lumps, and various other fixes.


       (90 reviews)


  11. Doom NW

    A seismic event has occurred and you have fallen into an underground UAC mining facility. Now you must make your way back out alive.

    This is the first level of a mini multi-level episode.


       (0 reviews)


  12. Doom Raider:Crypt of the Vile (lite version)

    A single player level for ZDoom.


       (109 reviews)


  13. Do It

    Life is misery. No one understands your pain. You can't bear this suffering another minute longer. Plus you found this weird ass gun in your stepfather's closet...

    Do it. No one will mourn you.


       (108 reviews)


  14. Ezekiel (Abridged version)

    Ezekiel is a 3 episode mission pack for DOOM 2. Each episode contains 4 maps, plus a final map for a total of 13 maps. The abridged version contains only the first two episodes and the final map, as the third episode was never finished.

    The levels are designed for Single player and Cooperative play.


       (4 reviews)


  15. Jägermörder - 01 Chemical Lab

    I guess I gotta write a story.. argh.. Basicly the hellspawn have invaded earth again, this time in the Colorado Rockies (not a fan of the team ;)... the military sent you alone because they cannot afford any more casulties after the previous wars with hell... you're resumé also helps you get the job. :) A few days back the UAC base radioed in that the computers were acting weird, such as programs closing down for no reason... the UAC hq just dismissed this since Microsoft was the dominant maker of most of these programs... the scientists and soldiers at the base were never heard from again and satelite scans reveiled the enemy (Yes, in this story the scanners actually pick them up!) Inside the base there's teleporting technology which must be how the minions of hell got back on earth.. you must find this teleporter and use it to transport to the source... Hrm.. wasn't too bad for my first storyline :P


       (37 reviews)


  16. Extreme Terror

    Demons have once again invaded a UAC military base. Since you seem to be good at stopping such invasions, the UAC has sent you to contain the situation.


       (27 reviews)


  17. Female Doom

    THE HISTORY You are in a new world dominated by females. The


       (46 reviews)


  18. Techno Takedown

    I decided to release (originally on the forums) a map on my birthday rather than request one. :P

    It's a smaller map with a bit more of an old- school feel to it (I think). Don't forget to save often!


       (12 reviews)


  19. The Darkest Hour

    7-level hub set in the Star Wars universe, using enemies, weapons, graphics, sounds, and music from Dark Forces. Play the role of Wrok Onmo, leader of a vicious gang of interstellar mercenaries. Steal the plans for the Imperial Cybernetics Facility from the Thal Vaishet Moon Base. Wreak havoc on the Imperial Space Station Alpha Centauri. Have a "disagreement" with Quatto the Hutt in his fortified palace. Hook up with a rebel spy in Mos Denra who is willing to pay hansomely for your services. Take down the IRF on the remote planet of Nagin Prime.


       (70 reviews)


  20. Firetop Mountain version 2

    The idea for the map is based off of those old Fighting Fantasy books where you used dice and a pencil. It gets its name from the first book, The Warlock of Firetop Mountain. Back in the mid to late 90s I sketched out the map as described in the book and decided to make a Doom level based on it. The floor plan I sketched is long lost, so apart from the beginning of inside the mountain, the rest has been newly created from scratch.


       (16 reviews)


  21. Dark Resolution 2008 - UPDATED VERSION

    Since the Community Project continues to be popular, this is a mapset composed for the event of the 2008 New Year and Doom's 14 birthday. This community project includes 11 maps from 9 different authors from Doomworld's Community, all winnable from pistol start with 100% kills on UV. Announced near the end of 2007, the project is finally complete and ready for your enjoyment. Have fun, good luck, and a belated Happy New Years!


       (44 reviews)


  22. Deimos Abandoned Base #79

    Very large base. Mostly non-linear gameplay. Lots of exploration but plenty of action and surprises and mystery. The layout is not too confusing but you'll need to check your map from time to time. This is a hug and epic map which takes about 2 hours to complete.


       (2 reviews)


  23. Forest Swords

    Some forest themed levels banged out by the best worst doomers you'll ever meet at Doomer Boards (doomer.boards.net)


       (2 reviews)


  24. Jägermörder 02 Terra Nova

    You have been transported to a Mars laboratory to eradicate the hellspawn threat. The fourth rock from the Sun had been terraformed decades earlier to provide an isolated environment for classified experiments. It is your task to destroy every lifeform on the premises and get off the planet.


       (61 reviews)


  25. Doomworld Forums 3

    This WAD tells the true story of what REALLY happened in the recent episode at the NewDooM forums. My sources are infallible, so don't even try to dismiss any of this as false, because it is the cold, hard truth and it will hit you like a speeding bus in the middle of a rainy night. It's that powerful.


       (76 reviews)


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  • File Reviews

    • By Bitofu · Posted
      This is a really solid WAD through and through. The action starts as soon as load into E3M1 and it doesn't let up. The maps flow very well and give you a decent but fair challenge. My only nitpick is with E3M7, which felt a bit gimmicky. Otherwise, this is a great effort, especially for 1994.
    • By Bitofu · Posted
      A decent E1 replacement. The maps are mostly non-linear and they feel good to play, although there's a few odd design choices that lead to dead-ends in couple places. The maps are too easy, mostly thanks to an overabundance of items, but they're still fun enough to navigate, thanks to a good handle on basic architecture. The standout is easily map 5.
    • By Bitofu · Posted
      Neat little map. The custom textures are impressive for their time. The map doesn't flow too well and the encounters aren't anything special, but it's a cool piece of Doom history.   The whole concept of modeling a school is obviously taboo nowadays, but it's still worth a try.
    • By Bitofu · Posted
      A huge improvement over the first part. The maps are fun, filled with interesting encounters and a diverse enemy variety. The architecture is simple but efficient. I particularly like how a couple of the maps make you circle around back to the starting area. The music is fun and cheesy, although a couple tracks failed to loop on my end. Overall, the difficulty is balanced, except for map 2, which stands out thanks to a very nasty trap.
    • By Bitofu · Posted
      I'm sad to say that I didn't have a good time with this. The maps are uninspired and confusing, while the enemy placement feels random. There's very little sense of progression through the maps. I can't knock it down too much due to its age, but by my modern standards, I wouldn't recommend it.