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429 files

  1. Fork And Knife In the Road

    Fork And Knife In the Road is a single level for Doom 2. It's my first released level, and I really hope you enjoy it. I've only tested it in GZDoom, but I haven't used any fancy stuff so it should work fine in other engines. There MAY be vizplane overflows in vanilla, so let me know if that's an issue.

    44 downloads

       (3 reviews)

    Submitted

  2. Debrecen

    A city themed map, inspired my hometown

    43 downloads

       (12 reviews)

    Submitted

  3. Do It Again

    Whoever thought reincarnation would send you back to the same people? Well, life still isn't worth it.

    Do it again. Maybe this time you'll get lucky.

    42 downloads

       (30 reviews)

    Submitted

  4. Dwarf Town

    This was my 1024 competition entry. The rules were given to build a map that fits within a 1024x1024 pixels map space (with no limits given for height, though). I don't know wether the competition didn't pull from the ground, but the guy responsible for it (Lutrov 71, or Lutty) left the community, or something, and people started releasing their 1024 comp maps. Community projects rarely succeed anyway ;)

    42 downloads

       (32 reviews)

    Submitted

  5. Rabbit Doom: Daisy Revenge!

    based about the "doom disturbed me" topic in doomworld, this bizzare and creepy map realize one of your worst nigthmare, CLASH THAT BLOODY RABBIT HEAD ON A POLE! But now Daisy head is floating in air, and shoots carrot from his dead mouth! OMG!

    42 downloads

       (15 reviews)

    Submitted

  6. Funhouse

    Just Have Fun.

    41 downloads

       (24 reviews)

    Submitted

  7. Discovering the Hell: The Invasion

    Discovering the Hell: The Invasion (DTHTI) is a 8

    41 downloads

       (18 reviews)

    Submitted

  8. Miscellaneous Mayhem

    Three small/medium sized maps I once made for two different projects. Given the size I thought these three maps would go well together and will make the download more worth the time. I've been putting more work into these maps lately, making them play even better and should offer you a more enjoyable experience. The most work has gone into map01 where I've removed a large chunk of the map to create something better and make the map much more fun to play. I think the maps all have a very good layout and the first two offer alot of non linearity. Hopefully these maps are a blast to play on Death Match too, as I've been focusing more on that too. Gameplay should be somewhat challenging at certain times, but I'm guessing most players will not experience too many problems. I just tried my best to improve on these maps and make them play much better, and I think all three are as best as I can get them. Anyway have fun, hope you enjoy these as much as I have been creating them. Happy Dooming.

    41 downloads

       (14 reviews)

    Submitted

  9. Toxic Waste Processing Plant

    Large tech base done in a TNT type of vibe, nice and open map with plenty of challenging encounters. Its supposed to look like an old out of use abbandoned installation. And for some reason the forces of evil have shown some interest in it, time to flush them out.

    39 downloads

       (23 reviews)

    Submitted

  10. Deepest Evil

    39 downloads

       (24 reviews)

    Submitted

  11. April Fools STARTAN Maps of Any Quality

    April Fools 2015 STARTAN Challenge Project: Make a map using PRIMARILY Doom Builder's default Doom 2 textures (STARTAN2, FLOOR0_1, CEIL1_1). You can use other textures too, even custom textures if you want, but use primarily the default ones. Format, compatibility, map size, gameplay style and your effort doesn't matter. All maps are accepted unless they're malicious. Custom music is allowed, but D_RUNNIN is preferred.

    39 downloads

       (11 reviews)

    Submitted

  12. Doom 2: Reimagined

    A reimagination of levels MAP 01 to MAP 07 of DOOM II by me

    39 downloads

       (15 reviews)

    Submitted

  13. The Deserted UAC Plant

    This is a short level I made using a spooky ambience. Enjoy!

    One day, no one showed up for work at a UAC nukage facility. You go in and see what is going on.

    38 downloads

       (4 reviews)

    Submitted

  14. f.infer2

    Remake of my map "infernal fortress", and tribute to Megawad scythe 2 by Erik Alm. An extreme difficulty level with new monsters from realm667 done with basic design of doom. Some parts are similar to parts of scythe 2 maps (obvious)

    38 downloads

       (28 reviews)

    Submitted

  15. From a Hideous Road of Corpses and Misery to Satan's Secret Oddities

    --------------------------------------------------NOTE: THE LEVEL OF DARKNESS IN THE MAP CAN VARY A BIT DEPENDING ON YOUR MONITOR AND SOURCE PORT. IF YOU ARE HAVING TROUBLE SEEING THEN FEEL FREE TO ADJUST THE BRIGHTNESS LEVELS IN THE OPTIONS/SETTINGS OF WHATEVER SOURCE PORT YOU ARE USING. --------------------------------------------------

    After many many months of working on this on and off this is finally done! My aim was to create a really dark level that emulates the scary theme of PSX Doom and Doom 3. The map uses new tech textures and the PSX Doom sounds, as well as a sound track from Doom 64 (yes I know the file size is large but since this is suppose to be worth a full hour (at least) of gameplay and is really important for creating the atmosphere I want to create I think its worth it)

    The map is for Zdoom based ports, and it uses Zdoom features such as slopes and colored lights.

    ----------------------------------------------- The story so far......

    Your a elite former soldier and a gun for hire. Something has gone terribly wrong (for the tenth billionth time) at a secret research base on the North-Pole that belongs to the Gionetics corporation, the UAC's biggest competitor. After begin contacted by Gionetics, they convince you take care of their mess since they don't want the general public to find out about the disaster. In return for a big fat paycheck, you arrive on there secret base of operations in Canada to prepare for your mission. They brief you about the situation and tell you that they were experimenting with stolen UAC technology in an attempt to perfect the teleportation technology for there own purposes only to repeat the mistake made by the UAC on Mars all of those years ago.

    Because of the North-pole's remote location, the demons have not yet been able to find a way to leave the base area and thus Earth is save for the moment. But their numbers continue to grow and if they aren't stopped soon then all of Earth will be in grave danger........

    You paradrop down and land right outside the base entrance, you open the entrance door and enter the base.........there is no turning back now. ----------------------------------------------

    38 downloads

       (26 reviews)

    Submitted

  16. Eclipse (2x2 series)

    Two levels for any limit removing port.

    The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats. Thanks Shadowman for inspiration.

    PrBoom-Plus 2.5.0.1+ is strongly recommended, because this level has COLORMAP replacement which is not supported by (G)Zdoom.

    WARNING: You should not use glboom at all and glboom-plus before 2.5.0.1 with this PWAD to avoid HOMs.

    MIDIes: Title/Interpic: alien.mod from Terminal Velocity. (converted to MIDI by hand) Map01: Terminator 1-2. Map02: corner.mod from Terminal Velocity. (converted to MIDI by hand) Sounds: Power Slave, Doom3. Sprites: Power Slave, d2moda.wad.

    Dehacked patch, in-wad demos and PWAD composing: Andrey "entryway" Budko.

    38 downloads

       (23 reviews)

    Submitted

  17. Deneb Colony

    A 5L1C spin-off wad. It's just one medium-sized map but quite a tricky one, so pick a lower skill level if you need to. Your mission is to send an SOS signal and escape from the Deneb colony. And don't miss MAP02. (Deneb is the brightest star in constellation Capricornus.)

    38 downloads

       (24 reviews)

    Submitted

  18. MOE 1

    This wad file contains my very first GZdoom builder level for DOOM 2

    38 downloads

       (4 reviews)

    Submitted

  19. DethAwsm: Maps of Fail

    Oh Hell. Hell has come to send monsters from Hell to murder you and you have to go to Hell and back to murder the monsters from Hell from making your town go straight to Hell. What the Hell is this gibberish I'm writing?

    Also, who cares about plot in a game anyway?

    37 downloads

       (23 reviews)

    Submitted

  20. Dyke Project

    OMG your in Kenesen's testiculs

    37 downloads

       (33 reviews)

    Submitted

  21. The Decline

    A big level.

    37 downloads

       (1 review)

    Submitted

  22. Hard Attack

    Its time to return to attack and clear this base from its evil for once and for all. The map is based on the original master level named attack and its completely made from scratch. Jumping allowed altough its not needed to complete the map but it shouldn't mess up gameplay either. Overall its not an hard map at all I think this map would please the less skilled players on UV. Ok enough talk send them back to hell.

    36 downloads

       (18 reviews)

    Submitted

  23. Evil Eye

    This is a puzzley map. Keep that in mind.

    36 downloads

       (11 reviews)

    Submitted

  24. Death Beckons.

    This is a map with Quake metal textures. At first it was designed for Zdoom, but as I experimented with coloured lighting and 3d floors in GZDoom, I didn't go back.

    There is little difference between Hurt Me Plenty and Ultra Violence, but one area may be easier for some players on Hurt Me Plenty. So play that mode if you suck.

    This may be my last map for a while as I'm venturing into Quake mapping. I figure it'll be easier mapping for Quake rather trying to do Quake levels in Doom. My next design on paper is for Quake, but I'll probably port it over to Doom at a later date. Not to mention I still haven't finished the 75% complete Doom level I worked on almost a year ago.

    Please see 'bugs' below about sliding doors.

    35 downloads

       (20 reviews)

    Submitted

  25. Endless Fall: Conservation of Momentum

    Do a running jump. Enjoy the conservation of momentum! Enjoy your ENDLESS FALL!!!

    35 downloads

       (18 reviews)

    Submitted

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  • File Reviews

    • By Bitofu · Posted
      This is a fine map with a lot of work put in it. I really liked the attention to details and the overall atmosphere of the map. The intended  path is a bit hard to decipher at times, but it ends on a high note.
    • By Rujasu · Posted
      I don't hate it. It's simple and easy, but also clearly designed instead of just slapped together, even if the author is a beginner mapper from the mid-90s.
    • By Arrowhead · Posted
      A neat older megaWAD that was made predominately for co-op play:   From the readme:   "Most levels were made for co-op play, all levels are playable alone as well."   It clearly states this, but some people seem confused by this fact, somehow.   Plays just fine in SP, and is how I've played it the three times I've gone through it now.   Yes, it shows its age a bit in 2024, but what WAD from this era doesn't? Features a great soundtrack, too.   Easy 4/5, even in the current climate.
    • By Bitofu · Posted
      I really enjoyed the adventure that The Artifact takes you on. The levels are grandiose and intricate, full of interesting set pieces and somewhat obscure secrets. On UV, the difficulty is quite high and unforgiving. The icon of sin fight is a bit too complex for my tastes. Nevertheless, it shows a splendid mastery of design and progression.
    • By DoomGuy999 · Posted
      Very glitchy levels and the music is a mixed bag. Some of the soundtrack is good, others are bad. When the levels aren't glitchy, they're just ok. Might have been cool in the 90s but has been beat by so many others. Some levels have inescapable pits. Also, too many levels are focused on CO-OP play, which would be fine if every level was like that and this was clearly labeled "MEANT FOR COOPERATIVE PLAYTHROUGHS" 
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