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429 files

  1. Dolphin's Dream (v1.1)

    A phychodelic colorful map.

    35 downloads

       (25 reviews)

    Submitted

  2. After the eclipse

    A simple Boom wad. It's my first released work here, and even my first work with Boom. It has only 11 Maps, cause I don't have much time to make a full megawad. I don't know where did the name come from, It's just a name.

    35 downloads

       (10 reviews)

    Submitted

  3. Dusk Storm

    Brick N Metal Map around medium size, following the Hr/AV styled gameplay. You can consider this a "demo" to my upcoming project.

    35 downloads

       (29 reviews)

    Submitted

  4. Deadly Alliance - Version 1.2

    Same as original DA except for changes addressing some complaints.

    35 downloads

       (25 reviews)

    Submitted

  5. The Fallen: Dark Ascension

    A Dark Hellish/Gothic theme re-imagining of Ultimate Doom's Episode 3 and 4 this time using the capabilities of the Gzdoom engine. Some of the features that brings new life into this hellish theme includes: slopes, new decorate monster types, dynamic lights, and various scripted events.

    35 downloads

       (14 reviews)

    Submitted

  6. Dione Attack Pt. 1

    You've been sent on a mission of one of Saturn's moons: Dione. Once you arrived there, you can already smell the stench of hell pouring out of the base. It's up to you to restore balance on Dione.

    34 downloads

       (27 reviews)

    Submitted

  7. Death of An Emo

    A short little movie where you choose how the emo kills himself. Just play the goddamn wad already.

    34 downloads

       (29 reviews)

    Submitted

  8. Europa 1

    This is the first map in my soon to be mini series of Boom-compatible maps with a very non-linear layout. You can visit the areas of this level in any order and there are 6 different starts to choose from (some easy, some near impossible). See the end of the document for the story =)

    34 downloads

       (18 reviews)

    Submitted

  9. DOOM=DOOM

    I wasn't sure how to achieve good gameplay in an open city, so I just put a roaming cyberdemon and a Peter Gabriel song in there. The cyber wants to be your sledgehammer but perhaps you have other plans?

    34 downloads

       (2 reviews)

    Submitted

  10. Fear Station: Charlie

    Tech-base themed map with non-linear design and alternative paths. Gameplay varies depending on the order of weapons you pick up.

    34 downloads

       (2 reviews)

    Submitted

  11. Eagle Speedmapping Session 7 - All Alone in the Flame of Doubt

    The seventh Eagle Speedmapping Sessions' goal was to make maps within a 2 (in practice 3) hour limit. Eight maps were fully completed, and the themes were: - Possessed mansion - No light levels brighter than 160 - Spectres and Lost Souls should be abundant Plus a bonus theme for the chaps who showed up for the final round: - No chainsaw, berserk or rockets.

    34 downloads

       (4 reviews)

    Submitted

  12. The Floor Is Lava!

    Demons have invaded your home and turned the floor into lava.

    Your only ally is the furniture. And all the heavy armaments and medical supplies you have littered all over your house for some godforsaken reason.

    Try and beat the par time! :D

    Requires: jumping, crouching, freelook, and perhaps a lot of patience.

    34 downloads

       (15 reviews)

    Submitted

  13. Dark star

    1 level WAD.

    33 downloads

       (19 reviews)

    Submitted

  14. The Fortress of Lucifer

    Yes, I know you're gonna take one look at my name and automatically assume this is going to be a Terry WAD, but no need to be paranoid though. This is just a short little slaughtermap that I put together in about 5 months, most of that time being me forgetting it even existed because I was doing other things like SMW hacking. So enjoy this dynamic-light-abuse-fest!

    33 downloads

       (20 reviews)

    Submitted

  15. Frozen Inferno

    A short map depicting a frozen-over hell and an E4-ish fortress overrun by the freak snowstorm. This is an "upgraded" version of a 100-minute speedmap I created in October; bugs are fixed, detail is added and gameplay is further balanced.

    33 downloads

       (26 reviews)

    Submitted

  16. Elegy for them Vigil

    A sequel to my previous map Ode of Resurrection, Elegy is a nonlinear "tech base being turned into an outpost of hell"-themed map.

    Notes: 1) This is by design a dimly lit map, so either play it in a dark room to avoid backlightning on the monitor, or be ready to crank up your gamma 2) No jumping allowed...except for That One Thing...

    33 downloads

       (26 reviews)

    Submitted

  17. The Horror Collection

    One level for boom compatible and limit removing ports. PrBoom-Plus or GZDoom are recommended. Some DEHACKED stuff is taken from talented mapper Erik Alm. This is only the first level in the planned series of horror maps. To be continued...

    To play this PWAD file, unzip it into the directory with your PWADs then start: glboom-plus.exe -file eden.wad -complevel 9; (g)zdoom.exe -file eden.wad

    33 downloads

       (24 reviews)

    Submitted

  18. DOOM 2: EVOLVED

    A remake of the first 3 levels of Doom 2: Hell on Earth, designed for GZDoom 1.1.6+. Features up to 10 times the detailing of the original levels plus Quake lighting, reflective floors, ACS scripting etc etc.

    Although it is a remake (from scratch, I might add), there are parts of the levels which radically differ from that of the original design.

    Incorporates textures by Nick Baker, skybox art by Mighty Pete and the title screen was done (poorly) by me.

    33 downloads

       (23 reviews)

    Submitted

  19. Deatch Incarnate

    An abandoned base hidden in a cave. Abandoned? What's that, hiding in the gloom...?

    33 downloads

       (25 reviews)

    Submitted

  20. DyingCamel's Demons #1

    A community project created by the regulars of Dying Camels twitch stream: https://www.twitch.tv/dyingcamel

    33 downloads

       (1 review)

    Submitted

  21. Fanta Factory

    A (very) short 1024 map made for the Vinesauce Doom mapping contest, run by groupmember Joel. Unfortunately it didn't make it in due to unforeseen complications. Not that bad in retrospect, since it would have been easily dwarfed by the other entries.

    32 downloads

       (17 reviews)

    Submitted

  22. Epicus Furor

    An infernal/medieval map. You are a warrior, so prepare to fight a lot with swords. Its highly recomended to use keybord AND mouse.

    32 downloads

       (19 reviews)

    Submitted

  23. Eagle Speedmapping Session 1 - Rough Beginning

    The first Eagle Speedmapping Session's goal was to make maps within a 2 (in practice 3) hour limit. Six maps were made, and the themes were: - Map must contain a lot of lava and a scene of an erupt volcano - Map must contain a switch which opens the only gate leading to a jungle - Map must be laid out in two floors - the surface and a tunnel leading to the Earth core

    32 downloads

       (4 reviews)

    Submitted

  24. Relentless Decay

    This is a challenging 2 map that encourages you to use ammo wisely.

    Story: You awake in a room and as usual, you have no clue where you are. This is starting to get annoying, 19 years after defeating the boss of hell, you are still stuck in an endless cycle of waking up in places unbeknown to you, surrounded by more demons. "It seems like I've lived hundreds of lives, yet accomplished nothing in any of them", you think to yourself, "Well at least at least I still have my shotgun".

    32 downloads

       (17 reviews)

    Submitted

  25. Eagle Speedmapping Session 5 - Total Silence!

    The fifth Eagle Speedmapping Sessions' goal was to make maps within a 2 (in practice 3) hour limit. Eleven maps were made, and the themes were: - Ancient ruins - Lots of switch mechanisms - No armor Plus a bonus theme for the chaps who showed up for the final round: - Boss fight for the end

    32 downloads

       (2 reviews)

    Submitted

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  • File Reviews

    • By Bitofu · Posted
      This is a fine map with a lot of work put in it. I really liked the attention to details and the overall atmosphere of the map. The intended  path is a bit hard to decipher at times, but it ends on a high note.
    • By Rujasu · Posted
      I don't hate it. It's simple and easy, but also clearly designed instead of just slapped together, even if the author is a beginner mapper from the mid-90s.
    • By Arrowhead · Posted
      A neat older megaWAD that was made predominately for co-op play:   From the readme:   "Most levels were made for co-op play, all levels are playable alone as well."   It clearly states this, but some people seem confused by this fact, somehow.   Plays just fine in SP, and is how I've played it the three times I've gone through it now.   Yes, it shows its age a bit in 2024, but what WAD from this era doesn't? Features a great soundtrack, too.   Easy 4/5, even in the current climate.
    • By Bitofu · Posted
      I really enjoyed the adventure that The Artifact takes you on. The levels are grandiose and intricate, full of interesting set pieces and somewhat obscure secrets. On UV, the difficulty is quite high and unforgiving. The icon of sin fight is a bit too complex for my tastes. Nevertheless, it shows a splendid mastery of design and progression.
    • By DoomGuy999 · Posted
      Very glitchy levels and the music is a mixed bag. Some of the soundtrack is good, others are bad. When the levels aren't glitchy, they're just ok. Might have been cool in the 90s but has been beat by so many others. Some levels have inescapable pits. Also, too many levels are focused on CO-OP play, which would be fine if every level was like that and this was clearly labeled "MEANT FOR COOPERATIVE PLAYTHROUGHS" 
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