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429 files

  1. Devile II

    Don't get cocky as these three small but hard maps will surprise you to the chill! Devile 1 was not released due to problems.

    58 downloads

       (31 reviews)

    Submitted

  2. dib map26/27

    Drown in Blood map26/27 redesigned for single player.

    22 downloads

       (11 reviews)

    Submitted

  3. Diet Vrack AKA Happy Birthday Pavera!

    A birthday speedmap for Pavera's 22nd birthday. For some reason I modelled it after Vrack, so I decided to name it Diet Vrack. Heh.

    Enjoy, and Happy Birthday to Pavera. :)

    22 downloads

       (14 reviews)

    Submitted

  4. Digon Base - Raw Action

    Sequel to Corebinder.

    An action-puzzle Doom adventure containing 5 Maps for ZDOOM.

    Needs Jumping and Crouching enabled.

    16 downloads

       (10 reviews)

    Submitted

  5. Dimensions

    5 maps designed for PrBoom+ complevel 9. Play on HNTR or HMP. I spent the vast majority of time working on HNTR and HMP for maps 01-03. UV is an extra special difficulty that most likely only I will find fun.

    Maps31 and 32: These two maps are special bonus maps. Only UV is implemented for Map31. Map32 has HNTR, HMP, and UV implemented but I recommend almost everyone play HNTR on Map32.

    Difficulty descriptions: HNTR: I dont really play slaughter/I rarely play slaughter

    HMP: I like slaughter maps but it definitely isnt my primary focus.

    UV: I love going up against overwhelming odds, fighting tens (sometimes hundreds) of cybs/viles at a time, pain elemental swarms, Reality category of speedrunning.

    Due to the nature of these maps I recommend playing with infinite height off in ZDoom based ports due to the flying monster behavior mixed with high ceilings. These maps were designed for PrBoom+ cl9 which has vanilla flying monster behavior.

    Because of my mapping preferences play in software mode for best visual results!

    3351 downloads

       (7 reviews)

    Submitted

  6. dinlightdemo

    something i cooked up in some spare time ... i just love the lightning in the castle courtyard ... and hate the UNFINISHED inside :D

    11 downloads

       (5 reviews)

    Submitted

  7. Dione Attack Pt. 1

    You've been sent on a mission of one of Saturn's moons: Dione. Once you arrived there, you can already smell the stench of hell pouring out of the base. It's up to you to restore balance on Dione.

    34 downloads

       (27 reviews)

    Submitted

  8. Disaster

    Ugly confusing maps from the 90's are back! It's a disaster! One of my best levels.

    19 downloads

       (13 reviews)

    Submitted

  9. Disciples of Darkness

    Four challenging, limit-removing levels for Doom 2, inspired by various authors and maps (see the bottom of this file for further informations).

    267 downloads

       (9 reviews)

    Submitted

  10. Discovering the Hell: The 5 Worlds

    Discovering the Hell: The 5 Worlds (DTH5WI) is an unfinished and abandoned wad, consisting of 19 levels. The levels are simple detailed being more focused in design and challenge itself, provi- ding some natural, tech base and hellish scenarios.

    The monster count is lower than normal, but they are stronger and faster, so be careful. For this reason, you should use mouselook and jumping.

    All the songs are in mp3 format and were made by myself especially for THIS and FUTURE doom levels. If you like any, feel free to use on your wad, but i'd love to be contacted and credited.

    52 downloads

       (15 reviews)

    Submitted

  11. Discovering the Hell: The Invasion

    Discovering the Hell: The Invasion (DTHTI) is a 8

    41 downloads

       (18 reviews)

    Submitted

  12. Disjunction

    A small mapset containing 11 thematically and visually diverse maps. Bit challenging, but hope you have fun!

    200 downloads

       (37 reviews)

    Submitted

  13. Dismemberment

    I'm pretty sure this is bigger then Eulogy 8. I could be wrong, but I doubt it. Anyway, this one can't be completed in five mins(100/100 anyway), unlike Eulogy 9, since that was the main complaint about it(too short). It's also harder then I usually make maps(I think so anyway, but what do I know, I suck at Doom heh).

    11 downloads

       (4 reviews)

    Submitted

  14. Dissection

    Short violent map.

    13 downloads

       (4 reviews)

    Submitted

  15. Dissention: In The Beginning (v0.3)

    More of the map, but it's enough to show how the map is supposed to look.

    6 downloads

       (1 review)

    Submitted

  16. dissolution

    Dissolution is a 7 map side story to project slipgate. *New version with no misaligned textures*

    58 downloads

       (32 reviews)

    Submitted

  17. Distress call

    The plot:

    You received emergency signal from far outpost on other side of planet. Your boss decides you should go there and find out what happened. So, you there, and things get worse...

    Archive includes both Doom and Freedoom versions (because not everyone like Freedoom). Main difference lies in UV difficulty. It's not copying HMP in Freedoom version, while Doom's contain your favorite slaughterfest (just kiddin. But really UV is hard as hell, trust me).

    31 downloads

       (17 reviews)

    Submitted

  18. Distribution Center

    A large, single level for GZDoom, originally created for the Vinesauce Mapping contest in Fall 2016.

    61 downloads

       (1 review)

    Submitted

  19. Disturbia

    This is a very wierd map I made to sate my creative urges... The internal dehacked work changes the chaingun into the Super Chaingun. The amount of bullets the player can hold is also doubled. This map has no shotgun, shotgunners, or SSG, so I made this new weapon, a chaingun with a 50% faster rate of fire.

    240 downloads

       (25 reviews)

    Submitted

  20. Do It

    Life is misery. No one understands your pain. You can't bear this suffering another minute longer. Plus you found this weird ass gun in your stepfather's closet...

    Do it. No one will mourn you.

    116 downloads

       (108 reviews)

    Submitted

  21. Do It Again

    Whoever thought reincarnation would send you back to the same people? Well, life still isn't worth it.

    Do it again. Maybe this time you'll get lucky.

    42 downloads

       (30 reviews)

    Submitted

  22. Doctor's Crypt

    DrCrypt was the guy that hit 20000 on my pages visitor counter and this level is released for him! This is a special version of level that will be 14th level of KTA. You are on a alien military base. Fight your way through it and free all your friends in the way (yes, theres some very helpful marines in this level). That's all I can say now :)

    12 downloads

       (5 reviews)

    Submitted

  23. Doggy

    Off-beat hell levels with lots of heavy weapons usage and Spidey vs Cybie showdowns

    151 downloads

       (2 reviews)

    Submitted

  24. Dolphin's Dream (v1.1)

    A phychodelic colorful map.

    35 downloads

       (25 reviews)

    Submitted

  25. Domine

    My first classic DooM WAD. Find your way to the exit. The Run_Custom.bat allows you to run a custom map without legacy and the zdoom-default.ini is a standard key layout for FPS gamers that needs to be loaded with the .bat file.

    24 downloads

       (18 reviews)

    Submitted

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  • File Reviews

    • By Bitofu · Posted
      This is a really solid WAD through and through. The action starts as soon as load into E3M1 and it doesn't let up. The maps flow very well and give you a decent but fair challenge. My only nitpick is with E3M7, which felt a bit gimmicky. Otherwise, this is a great effort, especially for 1994.
    • By Bitofu · Posted
      A decent E1 replacement. The maps are mostly non-linear and they feel good to play, although there's a few odd design choices that lead to dead-ends in couple places. The maps are too easy, mostly thanks to an overabundance of items, but they're still fun enough to navigate, thanks to a good handle on basic architecture. The standout is easily map 5.
    • By Bitofu · Posted
      Neat little map. The custom textures are impressive for their time. The map doesn't flow too well and the encounters aren't anything special, but it's a cool piece of Doom history.   The whole concept of modeling a school is obviously taboo nowadays, but it's still worth a try.
    • By Bitofu · Posted
      A huge improvement over the first part. The maps are fun, filled with interesting encounters and a diverse enemy variety. The architecture is simple but efficient. I particularly like how a couple of the maps make you circle around back to the starting area. The music is fun and cheesy, although a couple tracks failed to loop on my end. Overall, the difficulty is balanced, except for map 2, which stands out thanks to a very nasty trap.
    • By Bitofu · Posted
      I'm sad to say that I didn't have a good time with this. The maps are uninspired and confusing, while the enemy placement feels random. There's very little sense of progression through the maps. I can't knock it down too much due to its age, but by my modern standards, I wouldn't recommend it.
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