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6 files

  1. doomclassic_iphone_v1.0_source.zip

    129 downloads

       (59 reviews)

    Submitted

  2. DOOM version 1.8 to DOOM version 1.9 shareware patch

    Upgrades DOOM version 1.8 to DOOM version 1.9. (shareware version)

    77 downloads

       (4 reviews)

    Submitted

  3. The "Official" DOOM FAQ v6.666

    The "Official" DOOM FAQ v6.666 by Hank Leukart! Happy birthday DOOM! Includes DOOM I and DOOM II information on cheats, add-on software, trouble- shooting and more. Read by thousands of people around the world.

    42 downloads

       (10 reviews)

    Submitted

  4. DOOM v1.666 to DOOM v1.9 shareware patch

    Upgrades DOOM version 1.666 to DOOM version 1.9. (shareware version)

    19 downloads

       (7 reviews)

    Submitted

  5. DOOM v1.2 to DOOM v1.666 shareware patch

    This patch file upgrades your DOOM v1.2 SHAREWARE to DOOM v1.666 SHAREWARE.

    Unzip into your DOOM directory and enter PATCHIT at the command line to upgrade

    NOTE: YOU MUST UPGRADE FROM DOOM v1.2.

    33 downloads

       (28 reviews)

    Submitted

  6. DOOM v1.9 - Shareware

    This is the latest and FINAL version of DOOM, version 1.9. This version has various bug fixes, includes the new DM.EXE (DeathManager) shell, the new DWANGO.EXE app, rewritten SETUP.EXE and slightly modified SERSETUP and IPXSETUP programs. Read the DM.DOC and DWANGO.DOC on information about the new programs. Also included is the quite awesome DOOM FAQ v6.666! Read it and weep!

    4464 downloads

       (1496 reviews)

    Submitted

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  • File Reviews

    • By printz · Posted
      A pretty tough level with an unusual design. There's no exit; your goal is to defeat all monsters. Good luck.
    • By printz · Posted
      Mostly a flat maze level full of illusionary effects. It's not a very complex structure overall, but pretty challenging. The exit is randomly hidden somewhere.
    • By Lol 6 · Posted
      For a wad made in 1995 it's a pretty convincing church, I like how detailed it is, as well as the graveyard, too bad it is quite short because it's fun (Although I understand that, as a deathmatch level, making it too large can make it unfun to play). The exit gates are an awesome detail too. Definitely check it out 5/5 stars   - xX_Lol6_Xx
    • By VoanHead · Posted
      Upon the release of The Ultimate Midi Pack for Doom 1 that replaces all midi slots w/ original compositions, I thought to myself "Hell Yeah, now I have an excuse to play DTWiD!". Besides the shameless plug, I would recommend everyone to give that pack a listen and perhaps a spin w/ this wad b/c god damn does it go together like peanut butter and nutella.   Onto DTWiD: Well, the people behind this wad accomplished the goal of mimicking the style of John Romero, Sandy Petersen, and last but not least Tom Hall. Every level breathes like it was made by any of the three gentlemen, and god damn I had a blast w/ this one. While certainly not as hard as your Plutonia, Rowdy Rudy 1+2, Hell To Pay, or even Good Morning Phobos, it has its own moments where it doesn't pull its punches. However, one of my main gripes w/ this wad is that there's a lot of secrets to find if you're a completionist like I am, as some of them are a bit tricky to hunt down. The maps are way bigger than the OG John, Sandy, and Tom Hall levels, and while it's great to mesh some good fights here and there, it at times felt like a slog to go through b/c of the size of some of these maps. E1 was the weakest in terms of fights here, as expected that you won't be fighting anything tougher than hitscan, imps, and pinkies. While the design was great, I admittedly got lost a few times trying to get my bearings and know just where the hell I need to go. E2 was a bigger improvement upon E1, and had a few moments where it was spooky, like things are really beginning to hit the fan. E3 (which unironically in the OG UD was my least fav episode that I couldn't even bring myself to finish) was probably the best episode of the bunch, everything was oppressive and coming for you, luckily there was an abundance of ammo to help you out in messy situations, more traps and better set ups than what E2 had and a way better episode than E1. The secret levels of all 3 episodes are the highlight of the wad.   While I wouldn't say that this wad is a "must play" b/c over time I started to get a bit exhausted on the size of some of the levels and figuring out where I need to go, and especially since I binged E1, E2, and E3 3 days each respectively, I had my moments where I was like "Please God let this be over". Overall, I would say this is more of a wad that if you really wanna check out, go for it, or a good recommendation for people who are just beginning their journey of playing community wads and want something ez to play.
    • By Walter confetti · Posted
      Blue broken rooms and ugly texturing, lots of HOMs, lots of monsters and no way to resemble any house of sort. Or to tribute The big Lebowsky movie at all. A very bad old style jokewad map, unfunny at all.
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